Player Matchup

Fenrir
Fenrir
Silver IV
A_YO_Rell
Fenrir
Silver IV
Level 74
God Stats
34W - 26L
1,377 SR
Queue Stats
165W - 199L
792 MMR
Solo
Discordia
Discordia
Bronze II
Andres6157
Discordia
Bronze II
Level 127
God Stats
1W - 1L
1,618 SR
Queue Stats
73W - 93L
387 MMR
Solo
Sylvanus
Sylvanus
Silver III
BIGG_JASON
Sylvanus
Silver III
Level 158
God Stats
217W - 186L
1,587 SR
Queue Stats
1,654W - 1,720L
861 MMR
Party 1
Neith
Neith
Silver III
Jaunt Dolo
Neith
Silver III
Level 142
God Stats
8W - 4L
1,616 SR
Queue Stats
271W - 283L
778 MMR
Party 1
Jormungandr
Jormungandr
Silver III
SkyyThomass
Jormungandr
Silver III
Level 120
God Stats
2W - 3L
1,412 SR
Queue Stats
70W - 90L
831 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,522 SR
730 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,532 SR
655 MMR
Achilles
Achilles
Bronze III
ChrisRevers
Achilles
Bronze III
Level 128
God Stats
12W - 13L
1,511 SR
Queue Stats
233W - 261L
-198 MMR
Solo
Medusa
Medusa
Silver V
Daquanold
Medusa
Silver V
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
883 MMR
Party 2
Camazotz
Camazotz
Bronze IV
TheLostOne 118
Camazotz
Bronze IV
Level 55
God Stats
0W - 1L
1,268 SR
Queue Stats
12W - 30L
865 MMR
Solo
Poseidon
Poseidon
Silver IV
xNikolai_935_
Poseidon
Silver IV
Level 128
God Stats
1W - 1L
1,855 SR
Queue Stats
16W - 34L
839 MMR
Solo
Khepri
Khepri
Silver V
zScotty_Boy
Khepri
Silver V
Level 41
God Stats
5W - 5L
1,523 SR
Queue Stats
28W - 41L
883 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_YO_Rell
Fenrir
14
5 / 1 / 2
8,272
551
4,658
10,881
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Andres6157
Discordia
13
2 / 0 / 2
8,317
554
9,491
5,906
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BIGG_JASON
Sylvanus
12
1 / 0 / 2
7,341
489
5,422
10,372
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
12
1 / 1 / 1
7,268
485
4,992
8,001
2,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SkyyThomass
Jormungandr
13
2 / 0 / 1
7,798
520
8,391
10,628
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaArtioGilgameshRaijinArachne

VS

Bans
IzanamiThanatosTsukuyomiLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChrisRevers
Achilles
11
0 / 2 / 0
6,276
418
2,724
12,748
10,663
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Daquanold
Medusa
11
1 / 4 / 0
6,322
421
8,768
8,060
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
9
0 / 1 / 0
5,765
384
2,141
10,199
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
xNikolai_935_
Poseidon
14
1 / 4 / 0
7,664
511
5,890
10,072
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
9
0 / 0 / 1
6,424
428
2,967
8,278
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A_YO_Rell
Fenrir
5
1
2
6
W
Discordia
Andres6157
Discordia
2
0
2
3
W
Sylvanus
BIGG_JASON
Sylvanus
1
0
2
2
L
Achilles
ChrisRevers
Achilles
0
2
0
0
L
Medusa
Daquanold
Medusa
1
4
0
0.25
W
Neith
1
1
1
1.5
W
Jormungandr
SkyyThomass
Jormungandr
2
0
1
2.5
L
Camazotz
0
1
0
0
L
Poseidon
xNikolai_935_
Poseidon
1
4
0
0.25
L
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,954
Damage
22,490
45,788
Taken
49,357
23,857
Mitigated
24,761
20,196
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A_YO_Rell
Fenrir
4,658
1,126
0
1,854
10,881
3,923
592
1,983
8,786
0
49,611
W
Discordia
Andres6157
Discordia
9,491
549
0
925
5,906
2,015
1,373
2,276
3,468
48,605
0
W
Sylvanus
BIGG_JASON
Sylvanus
5,422
772
3,094
7,108
10,372
6,301
749
1,281
8,889
20,654
0
L
Achilles
ChrisRevers
Achilles
2,724
424
0
2,149
12,748
10,663
0
7,510
4,011
0
27,890
L
Medusa
Daquanold
Medusa
8,768
1,733
0
250
8,060
2,543
0
2,957
5,056
0
52,489
W
Neith
4,992
1,570
0
3,624
8,001
2,451
1,720
1,472
6,529
0
53,385
W
Jormungandr
SkyyThomass
Jormungandr
8,391
1,660
49
3,542
10,628
9,167
56
1,828
8,776
45,246
0
L
Camazotz
2,141
286
0
4,510
10,199
2,915
0
2,752
7,373
0
30,480
L
Poseidon
xNikolai_935_
Poseidon
5,890
914
0
2,668
10,072
2,802
340
5,210
4,273
56,678
0
L
Khepri
2,967
81
0
1,712
8,278
5,838
0
2,876
5,340
13,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
32,451
382
Minions Killed
340
0
Camps Cleared
0
1,350,575
Distance Traveled
1,410,192
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,272
551
73
5
0
281,454
1
W
Discordia
8,317
554
92
6
0
286,369
9
W
Sylvanus
7,341
489
27
2
0
257,529
5
L
Achilles
6,276
418
57
4
0
271,917
2
L
Medusa
6,322
421
87
6
0
267,481
5
W
Neith
7,268
485
117
8
0
257,107
3
W
Jormungandr
7,798
520
73
5
0
268,116
0
L
Camazotz
5,765
384
56
4
0
321,346
5
L
Poseidon
7,664
511
105
7
0
249,352
4
L
Khepri
6,424
428
35
2
0
300,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role