Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Awtee
Chiron
Level 129
God Stats
38W - 25L
1,662 SR
Queue Stats
85W - 82L
1,571 Elo+
Party 1
Mercury
Mercury
KILLXSHINOBI
Mercury
Level 160
God Stats
8W - 10L
1,553 SR
Queue Stats
218W - 221L
1,547 Elo+
Party 1
Achilles
Achilles
Termpey
Achilles
Level 108
God Stats
1W - 2L
1,529 SR
Queue Stats
99W - 94L
1,608 Elo+
Solo
Team Averages
Level 139
1,549 SR
1,545 Elo+

VS

Team Averages
Level 136
1,591 SR
1,560 Elo+
King Arthur
King Arthur
Daxxonn
King Arthur
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
75W - 64L
1,572 Elo+
Party 2
Xing Tian
Xing Tian
Shadowheals
Xing Tian
Level 127
God Stats
11W - 7L
1,499 SR
Queue Stats
324W - 264L
1,521 Elo+
Party 2
Discordia
Discordia
WhtUDoinStepBro
Discordia
Level 136
God Stats
3W - 2L
1,759 SR
Queue Stats
201W - 159L
1,563 Elo+
Party 2
Serqet
Serqet
Zchxz
Serqet
Level 134
God Stats
39W - 30L
1,602 SR
Queue Stats
360W - 267L
1,554 Elo+
Party 2
Izanami
Izanami
sLc WooK
Izanami
Level 155
God Stats
18W - 18L
1,596 SR
Queue Stats
793W - 758L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 9 / 5
9,885
449
10,953
18,719
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
 
Cerberus
13
0 / 5 / 5
8,281
376
9,553
21,095
16,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Awtee
Chiron
16
2 / 3 / 3
10,690
486
9,366
12,268
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
KILLXSHINOBI
Mercury
16
3 / 6 / 3
10,177
463
9,604
18,566
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Termpey
Achilles
17
5 / 9 / 1
10,932
497
11,903
26,783
21,072
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daxxonn
King Arthur
20
13 / 2 / 3
13,243
602
25,550
24,236
26,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Shadowheals
Xing Tian
17
2 / 1 / 11
10,996
500
6,322
20,812
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
WhtUDoinStepBro
Discordia
19
8 / 4 / 10
12,326
560
19,980
15,358
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Zchxz
Serqet
19
7 / 3 / 5
11,965
544
9,446
15,108
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
sLc WooK
Izanami
19
2 / 2 / 4
11,697
532
10,915
11,760
6,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
12
Kills
32
32
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
9
5
0.5
L
Cerberus
 
Cerberus
0
5
5
0.5
L
Chiron
Awtee
Chiron
2
3
3
1.17
W
King Arthur
Daxxonn
King Arthur
13
2
3
7.25
L
Mercury
KILLXSHINOBI
Mercury
3
6
3
0.75
W
Xing Tian
Shadowheals
Xing Tian
2
1
11
7.5
L
Achilles
Termpey
Achilles
5
9
1
0.61
W
Discordia
WhtUDoinStepBro
Discordia
8
4
10
3.25
W
Serqet
Zchxz
Serqet
7
3
5
3.17
W
Izanami
sLc WooK
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,379
Damage
72,213
97,431
Taken
87,274
55,195
Mitigated
64,758
22,136
Healing
31,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,953
4,643
0
1,420
18,719
6,995
0
7,024
11,023
50,224
3,290
L
Cerberus
 
Cerberus
9,553
330
0
4,439
21,095
16,375
0
7,232
13,436
44,650
0
L
Chiron
Awtee
Chiron
9,366
2,844
643
4,851
12,268
4,254
0
4,569
7,545
0
71,217
W
King Arthur
Daxxonn
King Arthur
25,550
4,285
0
8,891
24,236
26,078
0
4,532
19,704
6,501
89,437
L
Mercury
KILLXSHINOBI
Mercury
9,604
2,718
0
5,168
18,566
6,499
0
3,666
14,324
0
65,654
W
Xing Tian
Shadowheals
Xing Tian
6,322
791
0
8,013
20,812
20,552
0
6,388
14,424
24,343
0
L
Achilles
Termpey
Achilles
11,903
2,932
0
5,615
26,783
21,072
0
5,509
21,204
0
59,133
W
Discordia
WhtUDoinStepBro
Discordia
19,980
810
109
4,147
15,358
5,693
450
4,430
10,928
78,592
0
W
Serqet
Zchxz
Serqet
9,446
1,942
0
5,144
15,108
6,310
1,563
2,592
12,516
0
101,458
W
Izanami
sLc WooK
Izanami
10,915
7,191
0
5,308
11,760
6,125
1,103
1,555
10,205
0
127,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,965
Gold Earned
60,227
524
Minions Killed
665
0
Camps Cleared
0
1,985,220
Distance Traveled
2,164,445
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,885
449
74
3
0
378,494
2
L
Cerberus
8,281
376
92
4
0
395,308
5
L
Chiron
10,690
486
150
7
0
384,882
6
W
King Arthur
13,243
602
146
7
0
434,124
3
L
Mercury
10,177
463
106
5
0
483,452
5
W
Xing Tian
10,996
500
25
1
0
427,318
8
L
Achilles
10,932
497
102
5
0
343,084
5
W
Discordia
12,326
560
133
6
0
408,676
3
W
Serqet
11,965
544
149
7
0
503,213
11
W
Izanami
11,697
532
212
10
0
391,114
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role