Player Matchup

Ymir
Ymir
Coletando
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,805 Elo+
Party 3
Thanatos
Thanatos
DripN7779
Thanatos
Level 26
God Stats
3W - 3L
1,217 SR
Queue Stats
72W - 50L
1,573 Elo+
Solo
Thoth
Thoth
GMCriZ
Thoth
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 83L
1,573 Elo+
Party 2
Skadi
Skadi
LUCID ECH0S
Skadi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,544 Elo+
Party 3
Odin
Odin
RSutt4025
Odin
Level 31
God Stats
3W - 4L
1,162 SR
Queue Stats
136W - 159L
1,425 Elo+
Party 2
Team Averages
Level 22
1,376 SR
1,584 Elo+

VS

Team Averages
Level 14
1,552 SR
1,402 Elo+
Jormungandr
Jormungandr
CubeRubix
Jormungandr
Level 13
God Stats
4W - 5L
1,360 SR
Queue Stats
6W - 8L
1,333 Elo+
Party 1
Arachne
Arachne
JujinSenpai
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Chang'e
Chang'e
Pyrrhon15
Chang'e
Level 28
God Stats
5W - 2L
1,957 SR
Queue Stats
160W - 105L
1,652 Elo+
Solo
Olorun
Olorun
Tauchat
Olorun
Level 8
God Stats
1W - 2L
1,371 SR
Queue Stats
5W - 9L
1,322 Elo+
Party 1
Izanami
Izanami
lolimaster12
Izanami
Level 15
God Stats
3W - 2L
1,574 SR
Queue Stats
7W - 8L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 2
6,315
486
2,628
7,461
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
DripN7779
Thanatos
13
7 / 0 / 2
7,976
614
8,765
8,589
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
GMCriZ
Thoth
14
6 / 0 / 4
8,704
670
7,326
5,496
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,391
492
3,321
7,066
1,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
11
1 / 3 / 1
6,539
503
1,556
8,087
3,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CubeRubix
Jormungandr
9
1 / 2 / 2
6,179
475
4,548
7,997
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
JujinSenpai
Arachne
9
0 / 2 / 2
5,705
439
585
5,534
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Pyrrhon15
Chang'e
14
3 / 1 / 0
7,940
611
6,628
6,536
3,924
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Tauchat
Olorun
9
0 / 8 / 1
5,517
424
3,692
9,553
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
lolimaster12
Izanami
9
2 / 3 / 1
6,037
464
6,425
6,819
1,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
2
2
L
Jormungandr
CubeRubix
Jormungandr
1
2
2
1
W
Thanatos
DripN7779
Thanatos
7
0
2
8
W
Thoth
GMCriZ
Thoth
6
0
4
8
L
Arachne
JujinSenpai
Arachne
0
2
2
0.5
W
1
2
2
1
L
Chang'e
Pyrrhon15
Chang'e
3
1
0
3
W
Odin
1
3
1
0.5
L
Olorun
Tauchat
Olorun
0
8
1
0.06
L
Izanami
lolimaster12
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,596
Damage
21,878
36,699
Taken
36,439
14,703
Mitigated
15,589
14,863
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,628
612
0
1,327
7,461
4,128
0
3,235
4,226
16,558
0
L
Jormungandr
CubeRubix
Jormungandr
4,548
1,614
0
860
7,997
5,938
0
1,617
6,340
18,856
0
W
Thanatos
DripN7779
Thanatos
8,765
2,667
0
8,626
8,589
2,915
524
2,876
5,713
0
55,924
W
Thoth
GMCriZ
Thoth
7,326
39
0
1,015
5,496
1,860
0
1,764
3,732
56,907
0
L
Arachne
JujinSenpai
Arachne
585
517
0
1,429
5,534
1,733
0
1,769
3,679
0
25,964
W
3,321
1,483
0
2,636
7,066
1,940
538
1,666
5,400
0
37,335
L
Chang'e
Pyrrhon15
Chang'e
6,628
735
33
3,505
6,536
3,924
264
651
5,796
49,705
0
W
Odin
1,556
827
0
1,259
8,087
3,860
0
5,539
2,548
0
28,100
L
Olorun
Tauchat
Olorun
3,692
1,628
108
2,296
9,553
2,256
528
3,342
5,909
24,190
0
L
Izanami
lolimaster12
Izanami
6,425
4,000
0
1,050
6,819
1,738
48
2,230
4,463
0
29,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
31,378
365
Minions Killed
295
0
Camps Cleared
0
1,273,118
Distance Traveled
1,231,336
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,315
486
30
2
0
232,949
3
L
Jormungandr
6,179
475
25
2
0
244,165
3
W
Thanatos
7,976
614
88
7
0
294,788
4
W
Thoth
8,704
670
126
10
0
275,870
2
L
Arachne
5,705
439
49
4
0
277,080
2
W
Skadi
6,391
492
57
4
0
227,750
4
L
Chang'e
7,940
611
111
9
0
254,299
6
W
Odin
6,539
503
64
5
0
241,761
2
L
Olorun
5,517
424
41
3
0
244,883
1
L
Izanami
6,037
464
69
5
0
210,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role