Player Matchup

Hercules
Hercules
T31GHT
Hercules
Level 80
God Stats
3W - 2L
1,603 SR
Queue Stats
129W - 103L
1,581 Elo+
Party 1
Mulan
Mulan
TitanComplex144
Mulan
Level 29
God Stats
6W - 3L
1,308 SR
Queue Stats
149W - 123L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
woogieboogietodo
Zhong Kui
Level 7
God Stats
1W - 1L
1,793 SR
Queue Stats
1W - 6L
1,183 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,441 Elo+

VS

Team Averages
Level 26
1,563 SR
1,370 Elo+
Cabrakan
Cabrakan
AeriouSColossuS
Cabrakan
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 75L
1,305 Elo+
Party 2
Kali
Kali
xXNuCleArSc0pEz
Kali
Level 16
God Stats
1W - 2L
1,689 SR
Queue Stats
29W - 77L
1,305 Elo+
Party 2
Ah Puch
Ah Puch
xzmicos2000
Ah Puch
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 56L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
T31GHT
Hercules
16
10 / 0 / 13
11,245
803
12,628
10,078
9,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 2 / 13
10,944
782
11,654
13,147
8,801
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
13
4 / 4 / 14
9,862
704
9,865
12,709
10,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 6 / 2
8,784
627
5,921
14,605
15,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 10 / 3
8,722
623
7,290
17,093
6,564
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
xzmicos2000
Ah Puch
12
2 / 8 / 3
9,082
649
8,574
10,831
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
23
Kills
6
6
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
6
2
0.5
W
Hercules
T31GHT
Hercules
10
0
13
16.5
W
9
2
13
7.75
W
Zhong Kui
4
4
14
2.75
L
2
10
3
0.35
L
Ah Puch
xzmicos2000
Ah Puch
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
21,785
35,934
Taken
42,529
28,712
Mitigated
25,422
7,943
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,921
717
0
41
14,605
15,648
0
2,730
11,875
16,070
0
W
Hercules
T31GHT
Hercules
12,628
3,255
0
2,535
10,078
9,385
1,182
4,272
5,806
56
48,073
W
11,654
1,584
178
2,291
13,147
8,801
509
6,429
6,718
0
34,784
W
Zhong Kui
9,865
1,642
141
2,798
12,709
10,526
532
4,477
8,232
30,218
0
L
7,290
5,476
0
2,816
17,093
6,564
0
6,001
11,092
0
27,743
L
Ah Puch
xzmicos2000
Ah Puch
8,574
382
0
733
10,831
3,210
0
1,764
9,067
20,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
26,588
195
Minions Killed
80
11
Camps Cleared
2
723,828
Distance Traveled
634,359
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,784
627
21
2
0
223,826
1
W
Hercules
11,245
803
89
6
5
289,876
1
W
Mulan
10,944
782
53
4
4
221,297
1
W
Zhong Kui
9,862
704
53
4
2
212,655
3
L
Kali
8,722
623
28
2
2
214,982
1
L
Ah Puch
9,082
649
31
2
0
195,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role