Player Matchup

Erlang Shen
Erlang Shen
JosephBoooy
Erlang Shen
Level 67
God Stats
4W - 1L
1,859 SR
Queue Stats
20W - 18L
1,378 Elo+
Party 2
Thanatos
Thanatos
pouty_mayor46
Thanatos
Level 28
God Stats
5W - 3L
1,750 SR
Queue Stats
50W - 16L
1,832 Elo+
Party 2
Nu Wa
Nu Wa
sean_quad11
Nu Wa
Level 105
God Stats
1W - 0L
1,860 SR
Queue Stats
40W - 19L
1,702 Elo+
Party 2
Team Averages
Level 67
1,823 SR
1,637 Elo+

VS

Team Averages
Level 27
1,713 SR
1,507 Elo+
Sylvanus
Sylvanus
FeaR iZ SWOLL
Sylvanus
Level 17
God Stats
3W - 1L
1,863 SR
Queue Stats
9W - 10L
1,350 Elo+
Party 1
Eset
Eset
StainedPanda292
Eset
Level 23
God Stats
33W - 26L
1,507 SR
Queue Stats
33W - 26L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
xVerixz
Ne Zha
Level 40
God Stats
1W - 1L
1,769 SR
Queue Stats
36W - 16L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JosephBoooy
Erlang Shen
15
1 / 7 / 12
12,051
603
7,435
18,071
9,643
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
pouty_mayor46
Thanatos
17
10 / 5 / 3
13,930
697
22,222
17,795
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 8
13,159
658
24,017
11,419
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FeaR iZ SWOLL
Sylvanus
14
0 / 4 / 12
12,165
608
8,609
23,480
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 7 / 6
11,953
598
13,206
14,937
8,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
xVerixz
Ne Zha
17
9 / 4 / 4
13,395
670
18,276
21,165
10,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
13
13
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FeaR iZ SWOLL
Sylvanus
0
4
12
1.5
W
Erlang Shen
JosephBoooy
Erlang Shen
1
7
12
1
L
4
7
6
1
W
Thanatos
pouty_mayor46
Thanatos
10
5
3
2.3
W
4
1
8
8
L
Ne Zha
xVerixz
Ne Zha
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,674
Damage
40,091
47,285
Taken
59,582
21,419
Mitigated
41,844
21,463
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FeaR iZ SWOLL
Sylvanus
8,609
1,865
2,370
6,673
23,480
22,409
0
10,118
13,362
23,656
0
W
Erlang Shen
JosephBoooy
Erlang Shen
7,435
2,022
517
5,047
18,071
9,643
1,154
9,154
8,917
0
39,049
L
13,206
127
3,104
2,916
14,937
8,661
0
5,170
9,767
42,119
0
W
Thanatos
pouty_mayor46
Thanatos
22,222
5,161
0
12,352
17,795
7,805
324
9,530
8,265
0
50,417
W
24,017
7,132
275
3,272
11,419
3,971
1,076
3,880
7,539
74,272
0
L
Ne Zha
xVerixz
Ne Zha
18,276
3,110
0
4,520
21,165
10,774
0
9,293
11,872
0
73,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
37,513
227
Minions Killed
219
10
Camps Cleared
8
1,081,945
Distance Traveled
996,562
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,165
608
41
2
1
328,277
3
W
Erlang Shen
12,051
603
48
2
1
364,907
6
L
Eset
11,953
598
73
4
2
331,935
6
W
Thanatos
13,930
697
56
3
5
353,206
5
W
Nu Wa
13,159
658
123
6
4
363,832
3
L
Ne Zha
13,395
670
105
5
5
336,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role