Player Matchup

He Bo
He Bo
Sgtatum
He Bo
Level 28
God Stats
4W - 3L
1,580 SR
Queue Stats
146W - 132L
1,609 Elo+
Solo
Geb
Geb
SlerokeeX
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,745 Elo+
Party 2
Chiron
Chiron
TyrrexSaysHello
Chiron
Level 28
God Stats
4W - 1L
1,858 SR
Queue Stats
27W - 21L
1,671 Elo+
Party 2
Anubis
Anubis
gr8pelimecrinny
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,671 Elo+
Party 2
Nu Wa
Nu Wa
huffalufagus420
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,779 Elo+
Party 2
Team Averages
Level 27
1,588 SR
1,695 Elo+

VS

Team Averages
Level 21
1,545 SR
1,595 Elo+
Heimdallr
Heimdallr
AiryWalnut7
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
Dubberoo
Gilgamesh
Level 24
God Stats
4W - 9L
1,556 SR
Queue Stats
23W - 27L
1,568 Elo+
Solo
Cabrakan
Cabrakan
JetTactics
Cabrakan
Level 29
God Stats
2W - 3L
1,505 SR
Queue Stats
54W - 47L
1,545 Elo+
Party 1
Vulcan
Vulcan
Tx Loomer xx
Vulcan
Level 17
God Stats
0W - 1L
1,529 SR
Queue Stats
19W - 17L
1,593 Elo+
Solo
Nemesis
Nemesis
irishcremer
Nemesis
Level 29
God Stats
9W - 9L
1,635 SR
Queue Stats
157W - 156L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Sgtatum
He Bo
13
6 / 1 / 0
7,683
591
5,994
6,414
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 6
6,587
507
3,610
8,370
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 4
6,923
533
7,275
6,966
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 0 / 1
8,570
659
8,883
8,384
4,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 0 / 6
7,883
606
5,305
4,139
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AiryWalnut7
Heimdallr
9
0 / 5 / 3
5,566
428
3,997
9,020
2,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Dubberoo
Gilgamesh
10
0 / 4 / 0
6,013
463
5,242
15,812
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
JetTactics
Cabrakan
9
3 / 3 / 0
6,277
483
2,453
5,922
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
1 / 4 / 0
7,292
561
2,041
6,441
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
irishcremer
Nemesis
10
0 / 0 / 2
6,201
477
4,026
6,502
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AiryWalnut7
Heimdallr
0
5
3
0.3
L
Gilgamesh
Dubberoo
Gilgamesh
0
4
0
0
L
Cabrakan
JetTactics
Cabrakan
3
3
0
1
W
He Bo
Sgtatum
He Bo
6
1
0
6
W
0
2
6
1.5
L
Vulcan
1
4
0
0.25
W
3
1
4
5
W
5
0
1
5.5
W
2
0
6
5
L
Nemesis
irishcremer
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,067
Damage
17,759
34,273
Taken
43,697
15,809
Mitigated
20,323
16,249
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AiryWalnut7
Heimdallr
3,997
1,965
0
1,599
9,020
2,937
0
4,078
4,868
0
23,598
L
Gilgamesh
Dubberoo
Gilgamesh
5,242
883
0
4,705
15,812
7,799
0
10,017
5,669
0
31,814
L
Cabrakan
JetTactics
Cabrakan
2,453
407
0
898
5,922
5,787
0
3,000
2,873
9,172
0
W
He Bo
Sgtatum
He Bo
5,994
422
0
3,366
6,414
1,668
0
115
6,299
46,219
0
W
3,610
516
0
1,710
8,370
6,763
189
1,307
7,063
16,034
0
L
Vulcan
2,041
1,318
0
961
6,441
2,025
0
4,031
2,212
48,638
0
W
7,275
2,236
789
2,892
6,966
2,118
551
671
6,295
0
43,871
W
8,883
412
0
6,533
8,384
4,242
280
640
7,744
61,715
0
W
5,305
1,174
0
959
4,139
1,018
514
1,842
2,213
51,373
0
L
Nemesis
irishcremer
Nemesis
4,026
1,262
0
3,263
6,502
1,775
0
2,115
4,283
0
38,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
31,349
420
Minions Killed
282
0
Camps Cleared
0
1,295,657
Distance Traveled
1,203,054
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,566
428
39
3
0
209,095
0
L
Gilgamesh
6,013
463
55
4
0
256,862
0
L
Cabrakan
6,277
483
13
1
0
218,495
0
W
He Bo
7,683
591
88
7
0
267,182
5
W
Geb
6,587
507
21
2
0
283,261
0
L
Vulcan
7,292
561
108
8
0
226,953
5
W
Chiron
6,923
533
81
6
0
273,175
0
W
Anubis
8,570
659
119
9
0
228,188
0
W
Nu Wa
7,883
606
111
9
0
243,851
2
L
Nemesis
6,201
477
67
5
0
291,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role