Player Matchup

Hel
Hel
Afkboii
Hel
Level 10
God Stats
4W - 3L
1,451 SR
Queue Stats
34W - 30L
1,436 Elo+
Party 1
Sol
Sol
Ferro et igni
Sol
Level 28
God Stats
107W - 99L
1,463 SR
Queue Stats
112W - 113L
1,320 Elo+
Solo
Pele
Pele
GekiiDo-
Pele
Level 28
God Stats
68W - 46L
1,548 SR
Queue Stats
88W - 110L
1,395 Elo+
Solo
Anhur
Anhur
just_Orti
Anhur
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 30L
1,336 Elo+
Party 1
Chaac
Chaac
ox iHendo xo
Chaac
Level 25
God Stats
2W - 0L
1,584 SR
Queue Stats
20W - 17L
1,347 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,367 Elo+

VS

Team Averages
Level 15
1,523 SR
1,257 Elo+
Ah Muzen Cab
Ah Muzen Cab
Im_Nanoy
Ah Muzen Cab
Level 18
God Stats
3W - 4L
1,777 SR
Queue Stats
136W - 130L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LazZo61
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,013 Elo+
Party 2
Cthulhu
Cthulhu
Martian970
Cthulhu
Level 16
God Stats
2W - 9L
1,337 SR
Queue Stats
18W - 29L
1,395 Elo+
Solo
Hou Yi
Hou Yi
THE-PUNlSHER61
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,013 Elo+
Party 2
Da Ji
Da Ji
asassin-the-good
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 2 / 3
10,577
460
2,715
8,713
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 0 / 4
13,650
593
8,405
16,662
7,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
18
17 / 3 / 3
13,316
579
22,647
23,368
9,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
just_Orti
Anhur
16
1 / 6 / 4
10,578
460
5,852
15,396
6,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 1 / 11
13,017
566
23,991
26,318
31,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Im_Nanoy
Ah Muzen Cab
14
2 / 5 / 3
9,231
401
16,552
13,888
4,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LazZo61
Morgan Le Fay
13
0 / 10 / 0
8,192
356
5,137
14,593
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Martian970
Cthulhu
17
8 / 2 / 2
11,636
506
16,128
21,441
23,688
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 11 / 0
8,706
379
3,604
14,543
4,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 7
10,610
461
12,559
16,974
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
33
Kills
12
12
Deaths
33
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
1
2
3
1.25
W
4
0
4
6
W
Pele
17
3
3
6.17
L
Ah Muzen Cab
Im_Nanoy
Ah Muzen Cab
2
5
3
0.7
L
Morgan Le Fay
LazZo61
Morgan Le Fay
0
10
0
0
L
Cthulhu
Martian970
Cthulhu
8
2
2
4.5
L
0
11
0
0
L
2
5
7
1.1
W
Anhur
just_Orti
Anhur
1
6
4
0.5
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,610
Damage
53,980
90,457
Taken
81,439
62,436
Mitigated
45,707
55,488
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
2,715
713
7,341
5,032
8,713
6,920
1,514
2,859
5,854
17,519
0
W
8,405
2,321
0
11,706
16,662
7,439
10,500
1,920
14,742
128,147
0
W
Pele
22,647
4,337
0
11,764
23,368
9,735
1,775
5,988
17,380
0
79,483
L
Ah Muzen Cab
Im_Nanoy
Ah Muzen Cab
16,552
7,814
0
4,282
13,888
4,753
473
2,820
10,924
0
68,087
L
Morgan Le Fay
LazZo61
Morgan Le Fay
5,137
919
0
1,521
14,593
4,548
768
2,121
11,951
43,300
0
L
Cthulhu
Martian970
Cthulhu
16,128
1,795
148
4,349
21,441
23,688
283
6,249
14,586
58,133
0
L
3,604
2,040
0
970
14,543
4,561
2,239
1,129
12,669
0
37,470
L
12,559
1,508
0
2,198
16,974
8,157
0
2,468
14,226
0
53,347
W
Anhur
just_Orti
Anhur
5,852
2,675
0
3,613
15,396
6,345
5,269
3,612
11,784
0
65,331
W
23,991
4,523
412
15,620
26,318
31,997
0
7,363
18,955
15,481
62,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,138
Gold Earned
48,375
586
Minions Killed
435
0
Camps Cleared
0
2,137,625
Distance Traveled
1,987,796
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,577
460
28
1
0
412,849
3
W
Sol
13,650
593
216
9
0
422,047
8
W
Pele
13,316
579
115
5
0
444,651
0
L
Ah Muzen Cab
9,231
401
107
5
0
422,496
3
L
Morgan Le Fay
8,192
356
74
3
0
374,739
0
L
Cthulhu
11,636
506
88
4
0
397,067
1
L
Hou Yi
8,706
379
76
3
0
363,484
0
L
Da Ji
10,610
461
90
4
0
430,010
3
W
Anhur
10,578
460
124
5
0
396,988
0
W
Chaac
13,017
566
103
4
0
461,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role