Player Matchup

Neith
Neith
Ellister
Neith
Level 17
God Stats
5W - 0L
1,864 SR
Queue Stats
33W - 25L
1,610 Elo+
Solo
Odin
Odin
FabulousTons
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,374 Elo+
Party 2
Apollo
Apollo
PanTuleniPloutev
Apollo
Level 7
God Stats
3W - 3L
1,383 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 2
Ra
Ra
Solphie
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
WildHesitManor
Janus
Level 12
God Stats
6W - 6L
1,345 SR
Queue Stats
28W - 25L
1,533 Elo+
Solo
Team Averages
Level 11
1,518 SR
1,478 Elo+

VS

Team Averages
Level 20
1,572 SR
1,483 Elo+
Neith
Neith
Atherion1409
Neith
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 119L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Sakurachima
Kukulkan
Level 17
God Stats
11W - 5L
1,503 SR
Queue Stats
51W - 53L
1,407 Elo+
Solo
King Arthur
King Arthur
joohn001
King Arthur
Level 8
God Stats
0W - 2L
1,758 SR
Queue Stats
4W - 5L
1,639 Elo+
Solo
Cerberus
Cerberus
puma8
Cerberus
Level 29
God Stats
15W - 13L
1,598 SR
Queue Stats
81W - 98L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
xDeWitt
Ao Kuang
Level 25
God Stats
9W - 21L
1,500 SR
Queue Stats
78W - 87L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ellister
Neith
13
3 / 0 / 2
7,229
602
4,149
6,353
1,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
2 / 0 / 9
6,219
518
2,861
7,216
3,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
10 / 1 / 2
7,144
595
12,522
6,739
2,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 7 / 1
5,098
425
2,602
5,978
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,215
601
401
6,191
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,467
622
4,969
3,746
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Sakurachima
Kukulkan
10
3 / 2 / 1
6,356
530
3,200
4,957
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
joohn001
King Arthur
8
4 / 6 / 1
6,071
506
6,644
9,640
6,761
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
puma8
Cerberus
6
0 / 5 / 1
4,856
405
1,848
10,158
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
xDeWitt
Ao Kuang
7
0 / 4 / 2
5,133
428
1,164
7,534
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
10
10
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Neith
Ellister
Neith
3
0
2
4
W
2
0
9
6.5
W
10
1
2
11
L
Kukulkan
Sakurachima
Kukulkan
3
2
1
1.75
W
1
7
1
0.21
W
1
2
0
0.5
L
King Arthur
joohn001
King Arthur
4
6
1
0.75
L
Cerberus
puma8
Cerberus
0
5
1
0.1
L
Ao Kuang
xDeWitt
Ao Kuang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
17,825
32,477
Taken
36,035
11,125
Mitigated
16,695
8,206
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,969
2,332
0
2,095
3,746
1,215
0
424
3,260
0
53,114
W
Neith
Ellister
Neith
4,149
1,924
0
2,577
6,353
1,884
973
823
5,530
0
52,116
W
2,861
1,407
63
2,108
7,216
3,551
117
1,261
5,955
0
10,114
W
12,522
7,189
0
1,823
6,739
2,098
389
1,010
5,729
0
46,305
L
Kukulkan
Sakurachima
Kukulkan
3,200
300
0
372
4,957
1,671
358
1,080
3,759
31,228
0
W
2,602
659
34
861
5,978
1,413
317
2,884
3,094
13,360
0
W
401
0
0
740
6,191
2,179
292
234
5,957
52,917
0
L
King Arthur
joohn001
King Arthur
6,644
1,671
0
1,378
9,640
6,761
0
264
9,336
0
23,415
L
Cerberus
puma8
Cerberus
1,848
482
0
1,812
10,158
5,080
0
564
9,560
6,656
0
L
Ao Kuang
xDeWitt
Ao Kuang
1,164
489
0
643
7,534
1,968
0
377
7,117
17,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
29,883
318
Minions Killed
259
0
Camps Cleared
0
1,167,678
Distance Traveled
1,065,759
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,467
622
114
10
0
240,064
1
W
Neith
7,229
602
98
8
0
223,717
3
W
Odin
6,219
518
14
1
0
256,078
3
W
Apollo
7,144
595
69
6
0
226,718
0
L
Kukulkan
6,356
530
74
6
0
220,521
0
W
Ra
5,098
425
17
1
0
193,677
1
W
Janus
7,215
601
120
10
0
267,488
0
L
King Arthur
6,071
506
33
3
0
238,595
1
L
Cerberus
4,856
405
5
0
0
218,065
0
L
Ao Kuang
5,133
428
33
3
0
148,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role