Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kinoe Revan
Zeus
Level 120
God Stats
4W - 4L
1,497 SR
Queue Stats
176W - 152L
1,443 Elo+
Party 1
Raijin
Raijin
Synyster Mynd
Raijin
Level 159
God Stats
3W - 5L
1,420 SR
Queue Stats
499W - 415L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
Watts720
Jing Wei
Level 104
God Stats
2W - 3L
1,285 SR
Queue Stats
451W - 459L
1,532 Elo+
Party 1
Persephone
Persephone
stucksman1
Persephone
Level 86
God Stats
1W - 0L
1,879 SR
Queue Stats
55W - 28L
1,633 Elo+
Solo
Team Averages
Level 125
1,516 SR
1,532 Elo+

VS

Team Averages
Level 90
1,414 SR
1,554 Elo+
Raijin
Raijin
CamilleTea
Raijin
Level 126
God Stats
1W - 2L
1,334 SR
Queue Stats
87W - 87L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
Day199
Cthulhu
Level 95
God Stats
4W - 4L
1,713 SR
Queue Stats
82W - 79L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
FlaredRope
Kukulkan
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 274L
1,527 Elo+
Solo
Tiamat
Tiamat
rcusack4
Tiamat
Level 86
God Stats
2W - 4L
1,439 SR
Queue Stats
249W - 207L
1,592 Elo+
Party 2
Rama
Rama
skeefe7
Rama
Level 86
God Stats
0W - 6L
1,085 SR
Queue Stats
201W - 180L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 4 / 12
14,210
888
16,712
22,615
36,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 8 / 11
11,705
732
17,816
12,837
5,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 8 / 13
11,825
739
14,139
15,708
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Watts720
Jing Wei
18
2 / 4 / 18
11,501
719
11,962
15,511
7,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
stucksman1
Persephone
20
8 / 4 / 12
13,718
857
19,603
15,149
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CamilleTea
Raijin
19
6 / 7 / 13
12,000
750
9,668
17,998
7,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Day199
Cthulhu
17
4 / 7 / 19
11,261
704
13,659
23,834
31,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
FlaredRope
Kukulkan
20
7 / 5 / 10
12,259
766
16,912
14,274
6,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
rcusack4
Tiamat
19
6 / 3 / 14
11,725
733
18,044
15,500
14,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
skeefe7
Rama
19
5 / 5 / 11
11,819
739
9,951
14,848
6,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
95
26
Kills
28
28
Deaths
27
66
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
4
12
4.25
L
Raijin
CamilleTea
Raijin
6
7
13
1.79
L
Cthulhu
Day199
Cthulhu
4
7
19
1.93
L
Kukulkan
FlaredRope
Kukulkan
7
5
10
2.4
W
3
8
11
1.06
W
2
8
13
1.06
W
Jing Wei
Watts720
Jing Wei
2
4
18
2.75
L
Tiamat
rcusack4
Tiamat
6
3
14
4.33
L
Rama
skeefe7
Rama
5
5
11
2.1
W
Persephone
stucksman1
Persephone
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,232
Damage
68,234
81,820
Taken
86,454
64,033
Mitigated
66,134
29,295
Healing
34,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,712
2,347
2,324
7,360
22,615
36,606
1,297
10,752
11,180
0
31,608
L
Raijin
CamilleTea
Raijin
9,668
1,215
4,266
4,400
17,998
7,344
587
11,291
6,613
22,983
0
L
Cthulhu
Day199
Cthulhu
13,659
393
2,135
2,817
23,834
31,298
177
11,465
12,118
19,050
0
L
Kukulkan
FlaredRope
Kukulkan
16,912
1,184
2,614
2,463
14,274
6,986
568
9,401
4,679
51,735
0
W
17,816
734
1,754
1,547
12,837
5,497
345
10,261
2,308
26,660
0
W
14,139
402
1,414
2,281
15,708
7,593
700
13,233
2,297
37,543
0
W
Jing Wei
Watts720
Jing Wei
11,962
7,740
781
4,945
15,511
7,308
3,032
10,575
4,789
0
29,591
L
Tiamat
rcusack4
Tiamat
18,044
1,258
4,222
5,839
15,500
14,195
277
8,772
6,661
29,555
0
L
Rama
skeefe7
Rama
9,951
4,569
2,578
3,056
14,848
6,311
3,181
9,929
4,825
0
21,403
W
Persephone
stucksman1
Persephone
19,603
566
1,380
5,509
15,149
7,029
1,171
11,923
2,962
42,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,959
Gold Earned
59,064
215
Minions Killed
168
0
Camps Cleared
0
1,347,883
Distance Traveled
1,436,733
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,210
888
17
1
0
253,034
1
L
Raijin
12,000
750
23
1
0
261,245
1
L
Cthulhu
11,261
704
25
2
0
291,804
1
L
Kukulkan
12,259
766
67
4
0
273,907
0
W
Zeus
11,705
732
34
2
0
266,510
3
W
Raijin
11,825
739
61
4
0
258,628
2
W
Jing Wei
11,501
719
42
3
0
280,960
0
L
Tiamat
11,725
733
26
2
0
330,167
0
L
Rama
11,819
739
27
2
0
279,610
0
W
Persephone
13,718
857
61
4
0
288,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role