Player Matchup

Raijin
Raijin
Lingling27
Raijin
Level 14
God Stats
2W - 5L
1,362 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 1
Ares
Ares
MrFlowww
Ares
Level 84
God Stats
0W - 4L
1,137 SR
Queue Stats
134W - 124L
1,611 Elo+
Party 1
Ao Kuang
Ao Kuang
NinjaXK
Ao Kuang
Level 141
God Stats
1W - 5L
1,308 SR
Queue Stats
532W - 425L
1,673 Elo+
Party 1
Anhur
Anhur
Threeski55
Anhur
Level 69
God Stats
3W - 7L
1,657 SR
Queue Stats
308W - 264L
1,588 Elo+
Party 1
Cu Chulainn
Cu Chulainn
congolol
Cu Chulainn
Level 95
God Stats
24W - 27L
1,608 SR
Queue Stats
447W - 416L
1,563 Elo+
Party 1
Team Averages
Level 81
1,414 SR
1,594 Elo+

VS

Team Averages
Level 94
1,633 SR
1,665 Elo+
Kukulkan
Kukulkan
KurtiII0
Kukulkan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 50L
1,723 Elo+
Party 2
Mercury
Mercury
OVERONX1
Mercury
Level 159
God Stats
24W - 20L
1,552 SR
Queue Stats
364W - 353L
1,577 Elo+
Solo
Medusa
Medusa
THEBigEZ44
Medusa
Level 40
God Stats
6W - 4L
1,941 SR
Queue Stats
122W - 97L
1,679 Elo+
Party 3
Ymir
Ymir
TheBlueKnight_Z
Ymir
Level 97
God Stats
43W - 35L
1,674 SR
Queue Stats
579W - 513L
1,574 Elo+
Party 3
Hercules
Hercules
Vortechnc
Hercules
Level 156
God Stats
2W - 2L
1,499 SR
Queue Stats
44W - 22L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lingling27
Raijin
12
0 / 4 / 1
7,653
478
3,706
9,780
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
0 / 3 / 1
6,329
396
2,656
8,226
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
NinjaXK
Ao Kuang
15
7 / 3 / 3
9,617
601
12,736
14,850
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
14
2 / 7 / 1
8,622
539
5,922
11,535
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
congolol
Cu Chulainn
16
5 / 1 / 3
9,719
607
10,711
10,784
9,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KurtiII0
Kukulkan
14
4 / 4 / 3
8,718
545
12,554
7,965
3,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
OVERONX1
Mercury
14
4 / 3 / 1
9,125
570
4,702
10,119
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
THEBigEZ44
Medusa
16
8 / 3 / 0
10,054
628
9,879
10,693
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 9
8,612
538
6,242
10,077
8,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Vortechnc
Hercules
14
1 / 4 / 1
7,877
492
4,244
13,148
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
14
Kills
18
18
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KurtiII0
Kukulkan
4
4
3
1.38
L
Raijin
Lingling27
Raijin
0
4
1
0.13
L
Ares
0
3
1
0.17
L
Ao Kuang
NinjaXK
Ao Kuang
7
3
3
2.83
W
Mercury
OVERONX1
Mercury
4
3
1
1.5
W
Medusa
THEBigEZ44
Medusa
8
3
0
2.67
W
1
0
9
5.5
L
Anhur
2
7
1
0.36
W
Hercules
Vortechnc
Hercules
1
4
1
0.38
L
Cu Chulainn
congolol
Cu Chulainn
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
37,621
55,175
Taken
52,002
25,627
Mitigated
29,355
11,397
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KurtiII0
Kukulkan
12,554
2,010
0
451
7,965
3,002
0
4,933
2,992
54,575
0
L
Raijin
Lingling27
Raijin
3,706
504
0
500
9,780
3,652
0
6,511
3,221
42,644
0
L
Ares
2,656
109
0
1,679
8,226
4,247
0
3,598
4,628
10,583
0
L
Ao Kuang
NinjaXK
Ao Kuang
12,736
2,647
0
5,547
14,850
5,671
0
4,248
10,458
60,578
0
W
Mercury
OVERONX1
Mercury
4,702
1,732
0
2,048
10,119
3,631
0
3,101
6,934
0
50,371
W
Medusa
THEBigEZ44
Medusa
9,879
5,270
0
2,433
10,693
3,676
1,049
3,965
6,728
0
79,684
W
6,242
1,371
1,688
3,108
10,077
8,742
116
3,738
6,211
29,766
0
L
Anhur
5,922
1,514
0
583
11,535
3,051
0
2,620
8,915
0
49,167
W
Hercules
Vortechnc
Hercules
4,244
1,599
0
4,688
13,148
10,304
0
5,318
7,768
0
36,083
L
Cu Chulainn
congolol
Cu Chulainn
10,711
1,239
0
3,088
10,784
9,006
0
1,819
8,675
9,150
57,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
44,386
433
Minions Killed
423
0
Camps Cleared
0
1,470,102
Distance Traveled
1,556,549
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,718
545
98
6
0
288,759
2
L
Raijin
7,653
478
94
6
0
300,862
3
L
Ares
6,329
396
17
1
0
214,355
0
L
Ao Kuang
9,617
601
91
6
0
329,733
5
W
Mercury
9,125
570
87
5
0
379,656
6
W
Medusa
10,054
628
128
8
0
297,659
1
W
Ymir
8,612
538
47
3
0
306,344
5
L
Anhur
8,622
539
95
6
0
277,884
3
W
Hercules
7,877
492
63
4
0
284,131
2
L
Cu Chulainn
9,719
607
136
9
0
347,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role