Player Matchup

Nemesis
Nemesis
MacabreMist
Nemesis
Level 41
God Stats
22W - 20L
1,539 SR
Queue Stats
50W - 62L
1,425 Elo+
Party 2
Izanami
Izanami
Quazarius
Izanami
Level 75
God Stats
17W - 12L
1,601 SR
Queue Stats
188W - 173L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
WhiteSpot
Nu Wa
Level 109
God Stats
3W - 3L
1,398 SR
Queue Stats
368W - 334L
1,468 Elo+
Party 2
Ymir
Ymir
bowlerboy13
Ymir
Level 27
God Stats
34W - 27L
1,533 SR
Queue Stats
42W - 40L
1,456 Elo+
Party 2
Ravana
Ravana
imacooldude
Ravana
Level 45
God Stats
13W - 12L
1,447 SR
Queue Stats
233W - 247L
1,408 Elo+
Solo
Team Averages
Level 59
1,504 SR
1,444 Elo+

VS

Team Averages
Level 42
1,461 SR
1,437 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Afeloh
Hades
Level 25
God Stats
4W - 3L
1,734 SR
Queue Stats
31W - 31L
1,412 Elo+
Party 1
Charybdis
Charybdis
BreaksoulXros
Charybdis
Level 36
God Stats
0W - 1L
1,393 SR
Queue Stats
17W - 28L
1,412 Elo+
Solo
Geb
Geb
Casre
Geb
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,414 Elo+
Solo
Xbalanque
Xbalanque
RetroRP
Xbalanque
Level 45
God Stats
0W - 2L
1,176 SR
Queue Stats
93W - 133L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MacabreMist
Nemesis
14
4 / 0 / 7
8,206
547
6,007
6,968
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Quazarius
Izanami
15
5 / 1 / 7
8,980
599
9,326
8,360
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
WhiteSpot
Nu Wa
14
11 / 0 / 9
9,009
601
12,997
6,055
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 13
7,883
526
4,482
10,490
9,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
15
3 / 0 / 4
8,750
583
9,431
6,731
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
6,396
426
3,828
11,510
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Afeloh
Hades
9
0 / 6 / 0
5,921
395
4,869
12,523
4,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BreaksoulXros
Charybdis
10
0 / 7 / 1
6,239
416
5,328
11,302
2,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Casre
Geb
8
1 / 5 / 0
6,076
405
3,779
12,725
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
RetroRP
Xbalanque
11
0 / 5 / 0
6,502
433
4,672
11,861
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
25
Kills
1
1
Deaths
25
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Hades
Afeloh
Hades
0
6
0
0
L
Charybdis
BreaksoulXros
Charybdis
0
7
1
0.07
L
Geb
Casre
Geb
1
5
0
0.2
W
Nemesis
MacabreMist
Nemesis
4
0
7
7.5
W
Izanami
Quazarius
Izanami
5
1
7
8.5
L
Xbalanque
RetroRP
Xbalanque
0
5
0
0
W
Nu Wa
WhiteSpot
Nu Wa
11
0
9
15.5
W
2
0
13
8.5
W
Ravana
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
22,476
38,604
Taken
59,921
21,276
Mitigated
24,595
11,293
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,828
1,101
0
2,772
11,510
6,141
0
1,516
9,259
0
27,020
L
Hades
Afeloh
Hades
4,869
908
136
3,971
12,523
4,613
0
5,643
6,781
33,524
0
L
Charybdis
BreaksoulXros
Charybdis
5,328
1,942
0
2,666
11,302
2,659
0
2,004
9,248
0
37,744
L
Geb
Casre
Geb
3,779
873
0
1,880
12,725
8,108
0
4,126
8,507
15,112
0
W
Nemesis
MacabreMist
Nemesis
6,007
2,726
0
638
6,968
2,866
0
801
6,167
0
55,422
W
Izanami
Quazarius
Izanami
9,326
6,884
0
1,560
8,360
2,653
3,111
1,775
6,585
0
72,359
L
Xbalanque
RetroRP
Xbalanque
4,672
1,125
0
2,878
11,861
3,074
135
4,147
7,574
0
42,269
W
Nu Wa
WhiteSpot
Nu Wa
12,997
5,321
0
695
6,055
2,356
782
1,747
4,308
48,622
0
W
4,482
1,136
1,965
3,057
10,490
9,197
82
3,897
6,593
20,376
0
W
Ravana
9,431
1,775
0
3,378
6,731
4,204
0
489
6,242
0
49,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
31,134
447
Minions Killed
288
0
Camps Cleared
0
1,432,761
Distance Traveled
1,291,481
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,396
426
49
3
0
304,307
3
L
Hades
5,921
395
70
5
0
255,192
2
L
Charybdis
6,239
416
77
5
0
208,161
4
L
Geb
6,076
405
8
1
0
257,019
10
W
Nemesis
8,206
547
94
6
0
285,244
0
W
Izanami
8,980
599
135
9
0
281,330
2
L
Xbalanque
6,502
433
84
6
0
266,802
0
W
Nu Wa
9,009
601
80
5
0
288,170
1
W
Ymir
7,883
526
24
2
0
271,736
1
W
Ravana
8,750
583
114
8
0
306,281
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role