Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
B00TY HUNTER6
Athena
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 33L
1,505 Elo+
Solo
Hercules
Hercules
Money_etc404
Hercules
Level 125
God Stats
3W - 5L
1,539 SR
Queue Stats
85W - 78L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Swifftayy
Ah Puch
Level 123
God Stats
3W - 0L
1,684 SR
Queue Stats
265W - 255L
1,519 Elo+
Solo
Ravana
Ravana
leatherface81
Ravana
Level 145
God Stats
1W - 3L
1,598 SR
Queue Stats
161W - 167L
1,508 Elo+
Solo
Team Averages
Level 135
1,564 SR
1,508 Elo+

VS

Team Averages
Level 103
1,522 SR
1,542 Elo+
Merlin
Merlin
BlackHokage415
Merlin
Level 123
God Stats
16W - 16L
1,488 SR
Queue Stats
792W - 717L
1,606 Elo+
Solo
Ravana
Ravana
JustClipThat
Ravana
Level 123
God Stats
6W - 3L
1,519 SR
Queue Stats
162W - 151L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
MightyDeSenzio
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anhur
Anhur
TheJohnThicc
Anhur
Level 105
God Stats
6W - 7L
1,558 SR
Queue Stats
558W - 605L
1,527 Elo+
Solo
Tyr
Tyr
Whos X Next
Tyr
Level 126
God Stats
7W - 8L
1,543 SR
Queue Stats
103W - 87L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 0 / 2
5,760
576
3,668
3,566
1,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 6
5,563
556
1,425
7,004
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Money_etc404
Hercules
10
0 / 0 / 0
5,400
540
4,548
5,571
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Swifftayy
Ah Puch
11
3 / 1 / 3
6,204
620
3,011
4,227
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 3
6,038
604
2,582
3,975
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,358
536
3,140
4,610
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
9
2 / 4 / 1
5,425
543
3,931
5,717
2,177
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
MightyDeSenzio
Sun Wukong
2
0 / 4 / 0
3,500
350
0
2,582
728
8
0 / 1 / 0
4,766
477
1,165
4,534
1,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,590
559
3,159
6,409
6,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
2
4
W
1
1
6
4
L
1
4
1
0.38
L
Ravana
2
4
1
0.63
L
Sun Wukong
MightyDeSenzio
Sun Wukong
0
4
0
0
W
Hercules
Money_etc404
Hercules
0
0
0
0
W
Ah Puch
Swifftayy
Ah Puch
3
1
3
4.5
L
0
1
0
0
L
0
0
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
11,395
24,343
Taken
23,852
11,985
Mitigated
11,375
11,070
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,668
1,375
349
1,508
3,566
1,039
668
455
3,111
0
34,896
W
1,425
137
102
2,615
7,004
4,429
523
1,166
5,838
9,084
0
L
3,140
423
0
501
4,610
1,340
0
1,446
3,164
28,577
0
L
Ravana
3,931
1,296
0
1,805
5,717
2,177
0
1,762
3,955
0
28,563
L
Sun Wukong
MightyDeSenzio
Sun Wukong
0
0
0
0
2,582
728
0
864
1,718
0
1,987
W
Hercules
Money_etc404
Hercules
4,548
2,134
0
2,564
5,571
3,917
0
0
5,571
0
26,632
W
Ah Puch
Swifftayy
Ah Puch
3,011
329
0
1,700
4,227
1,214
355
848
3,379
34,988
0
L
1,165
692
0
1,430
4,534
1,051
165
324
4,210
0
19,943
L
3,159
1,190
0
3,206
6,409
6,079
0
40
5,562
0
28,973
W
2,582
756
0
2,232
3,975
1,386
0
671
3,304
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
24,639
296
Minions Killed
234
0
Camps Cleared
0
982,119
Distance Traveled
798,864
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,760
576
72
7
0
191,726
5
W
Athena
5,563
556
17
2
0
207,408
2
L
Merlin
5,358
536
63
6
0
166,308
2
L
Ravana
5,425
543
62
6
0
209,749
1
L
Sun Wukong
3,500
350
0
0
0
87,153
1
W
Hercules
5,400
540
61
6
0
184,957
0
W
Ah Puch
6,204
620
81
8
0
187,205
0
L
Anhur
4,766
477
39
4
0
142,562
1
L
Tyr
5,590
559
70
7
0
193,092
4
W
Ravana
6,038
604
65
7
0
210,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role