Player Matchup

Kukulkan
Kukulkan
CoolBeansTV
Kukulkan
Level 21
God Stats
127W - 85L
1,699 SR
Queue Stats
175W - 150L
1,493 Elo+
Party 2
Ymir
Ymir
DaddCrumb
Ymir
Level 37
God Stats
5W - 2L
1,603 SR
Queue Stats
144W - 130L
1,472 Elo+
Party 1
Fenrir
Fenrir
FLOOOOOOOFFACE
Fenrir
Level 21
God Stats
34W - 27L
1,522 SR
Queue Stats
34W - 27L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
OchoMuerte02
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,433 Elo+
Party 1
Vulcan
Vulcan
Shaw84
Vulcan
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
130W - 114L
1,455 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,459 Elo+

VS

Team Averages
Level 18
1,466 SR
1,407 Elo+
Fenrir
Fenrir
BasedKing
Fenrir
Level 16
God Stats
8W - 9L
1,533 SR
Queue Stats
35W - 34L
1,422 Elo+
Solo
Artemis
Artemis
Erhyta
Artemis
Level 13
God Stats
1W - 6L
1,320 SR
Queue Stats
20W - 25L
1,313 Elo+
Party 3
Chiron
Chiron
FostyonFire
Chiron
Level 19
God Stats
1W - 2L
1,474 SR
Queue Stats
65W - 67L
1,401 Elo+
Solo
Chang'e
Chang'e
Natysauria
Chang'e
Level 5
God Stats
8W - 6L
1,587 SR
Queue Stats
8W - 6L
1,489 Elo+
Solo
Nu Wa
Nu Wa
felipe49915
Nu Wa
Level 35
God Stats
6W - 9L
1,415 SR
Queue Stats
69W - 86L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoolBeansTV
Kukulkan
20
8 / 5 / 20
14,125
1,087
22,448
13,555
6,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
18 / 10 / 22
15,130
1,164
33,318
31,411
10,325
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 30
16,175
1,244
12,520
20,062
28,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
OchoMuerte02
Aphrodite
20
5 / 5 / 33
13,560
1,043
11,551
11,810
10,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
Shaw84
Vulcan
20
5 / 5 / 25
14,385
1,107
22,387
11,466
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BasedKing
Fenrir
19
11 / 9 / 11
14,253
1,096
19,718
22,904
11,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Erhyta
Artemis
20
6 / 10 / 18
14,458
1,112
22,847
19,835
7,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
19
4 / 3 / 14
13,121
1,009
13,042
14,464
5,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Natysauria
Chang'e
20
4 / 15 / 12
13,168
1,013
10,384
28,512
9,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 13 / 16
12,734
980
15,373
22,941
8,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
99
49
Kills
28
28
Deaths
50
130
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BasedKing
Fenrir
11
9
11
1.83
W
Kukulkan
CoolBeansTV
Kukulkan
8
5
20
3.6
W
Ymir
18
10
22
2.9
L
Artemis
Erhyta
Artemis
6
10
18
1.5
W
13
3
30
9.33
L
Chiron
4
3
14
3.67
L
Chang'e
Natysauria
Chang'e
4
15
12
0.67
W
Aphrodite
OchoMuerte02
Aphrodite
5
5
33
4.3
W
Vulcan
Shaw84
Vulcan
5
5
25
3.5
L
3
13
16
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,224
Damage
81,364
88,304
Taken
108,656
61,911
Mitigated
41,878
16,224
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BasedKing
Fenrir
19,718
5,536
0
1,588
22,904
11,359
0
17,345
5,220
236
29,022
W
Kukulkan
CoolBeansTV
Kukulkan
22,448
3,312
0
1,611
13,555
6,153
0
3,250
10,305
53,079
0
W
Ymir
33,318
7,702
0
232
31,411
10,325
0
12,471
18,940
55,767
0
L
Artemis
Erhyta
Artemis
22,847
12,716
0
0
19,835
7,778
0
17,049
2,786
0
59,688
W
12,520
2,748
338
1,889
20,062
28,827
0
4,468
15,594
0
18,064
L
Chiron
13,042
8,313
440
3,565
14,464
5,047
0
10,241
4,223
0
41,939
L
Chang'e
Natysauria
Chang'e
10,384
980
464
1,437
28,512
9,681
0
24,284
4,228
38,474
0
W
Aphrodite
OchoMuerte02
Aphrodite
11,551
1,739
7,690
4,341
11,810
10,927
0
3,125
8,685
26,284
0
W
Vulcan
Shaw84
Vulcan
22,387
6,396
0
123
11,466
5,679
0
2,679
8,787
64,021
0
L
15,373
3,456
0
111
22,941
8,013
0
20,785
2,156
25,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,375
Gold Earned
67,734
255
Minions Killed
233
5
Camps Cleared
5
1,211,805
Distance Traveled
1,067,328
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,253
1,096
14
1
0
221,571
0
W
Kukulkan
14,125
1,087
65
5
4
234,218
0
W
Ymir
15,130
1,164
55
4
0
199,756
0
L
Artemis
14,458
1,112
90
7
3
220,891
0
W
Fenrir
16,175
1,244
5
0
0
296,853
0
L
Chiron
13,121
1,009
50
4
2
251,290
0
L
Chang'e
13,168
1,013
60
5
0
186,704
1
W
Aphrodite
13,560
1,043
28
2
0
255,122
0
W
Vulcan
14,385
1,107
102
8
1
225,856
0
L
Nu Wa
12,734
980
19
1
0
186,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role