Player Matchup

Fafnir
Fafnir
Junior0073045
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,511 Elo+
Party 1
Loki
Loki
Szablue
Loki
Level 25
God Stats
1W - 0L
1,312 SR
Queue Stats
33W - 18L
1,724 Elo+
Solo
Bellona
Bellona
The darkness146
Bellona
Level 88
God Stats
5W - 3L
1,466 SR
Queue Stats
288W - 259L
1,380 Elo+
Party 1
Xbalanque
Xbalanque
artemiswulfgar
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 119L
1,690 Elo+
Solo
Bakasura
Bakasura
xyBLOCKxy
Bakasura
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,438 Elo+
Party 1
Team Averages
Level 29
1,456 SR
1,548 Elo+

VS

Team Averages
Level 23
1,469 SR
1,519 Elo+
Hel
Hel
KANDIM9575
Hel
Level 26
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Loki
Loki
LUIZS_BFR
Loki
Level 46
God Stats
7W - 14L
1,359 SR
Queue Stats
19W - 37L
1,320 Elo+
Party 3
Jormungandr
Jormungandr
RasCali
Jormungandr
Level 17
God Stats
4W - 6L
1,477 SR
Queue Stats
127W - 150L
1,494 Elo+
Solo
Medusa
Medusa
TSlooan
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Artemis
Artemis
odeiocouveflor
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,606
478
1,833
12,612
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Szablue
Loki
18
14 / 1 / 6
12,062
670
17,984
9,395
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 0 / 2
10,914
606
10,901
14,743
12,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
artemiswulfgar
Xbalanque
18
8 / 1 / 5
11,210
623
10,626
13,387
5,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xyBLOCKxy
Bakasura
13
0 / 3 / 2
8,418
468
102
9,394
4,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,293
405
4,331
8,358
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
1 / 5 / 0
7,564
420
3,570
14,374
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
RasCali
Jormungandr
14
0 / 3 / 0
7,952
442
8,845
15,436
15,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
TSlooan
Medusa
6
0 / 8 / 0
5,804
322
1,722
7,630
1,468
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 4 / 1
7,915
440
8,883
10,167
3,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
26
Kills
6
8
Deaths
26
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
2
6
3
0.58
L
Loki
1
5
0
0.2
L
Jormungandr
RasCali
Jormungandr
0
3
0
0
W
Loki
Szablue
Loki
14
1
6
17
L
Medusa
TSlooan
Medusa
0
8
0
0
W
3
0
2
4
W
Xbalanque
artemiswulfgar
Xbalanque
8
1
5
10.5
L
3
4
1
0.88
W
Bakasura
xyBLOCKxy
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
27,351
59,531
Taken
55,965
38,379
Mitigated
26,890
23,939
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,833
544
0
2,095
12,612
12,698
91
930
11,640
14,507
0
L
4,331
319
358
1,753
8,358
1,953
412
34
8,190
30,108
0
L
Loki
3,570
948
0
6,612
14,374
4,344
0
441
13,839
0
48,639
L
Jormungandr
RasCali
Jormungandr
8,845
2,366
0
3,672
15,436
15,977
287
1,926
13,432
50,538
0
W
Loki
Szablue
Loki
17,984
5,491
0
2,577
9,395
4,385
568
2,314
6,953
0
87,880
L
Medusa
TSlooan
Medusa
1,722
981
0
439
7,630
1,468
0
65
7,434
0
12,432
W
10,901
2,669
0
8,070
14,743
12,087
2,755
7,184
7,559
14,498
51,514
W
Xbalanque
artemiswulfgar
Xbalanque
10,626
6,774
0
7,211
13,387
5,209
5,065
936
12,387
0
92,630
L
8,883
5,634
0
1,427
10,167
3,148
786
1,633
8,492
0
33,603
W
Bakasura
xyBLOCKxy
Bakasura
102
102
0
3,986
9,394
4,000
50
1,440
7,816
0
33,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,210
Gold Earned
36,528
530
Minions Killed
312
0
Camps Cleared
0
1,751,270
Distance Traveled
1,442,368
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,606
478
13
1
0
301,518
2
L
Hel
7,293
405
37
2
0
251,488
0
L
Loki
7,564
420
99
6
0
369,233
12
L
Jormungandr
7,952
442
89
5
0
312,234
2
W
Loki
12,062
670
145
8
0
417,861
5
L
Medusa
5,804
322
22
1
0
202,823
0
W
Bellona
10,914
606
141
8
0
354,782
4
W
Xbalanque
11,210
623
156
9
0
324,092
0
L
Artemis
7,915
440
65
4
0
306,590
1
W
Bakasura
8,418
468
75
4
0
353,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role