Player Matchup

Hel
Hel
The Baddiiee
Hel
Level 62
God Stats
2W - 4L
1,501 SR
Queue Stats
147W - 136L
1,498 Elo+
Party 2
Artio
Artio
darksided_44
Artio
Level 29
God Stats
5W - 2L
1,844 SR
Queue Stats
24W - 32L
1,365 Elo+
Solo
Medusa
Medusa
snackpickles
Medusa
Level 29
God Stats
8W - 8L
1,593 SR
Queue Stats
42W - 58L
1,353 Elo+
Party 2
Team Averages
Level 40
1,646 SR
1,405 Elo+

VS

Team Averages
Level 49
1,640 SR
1,410 Elo+
Skadi
Skadi
BrownStarfishh
Skadi
Level 106
God Stats
1W - 0L
1,681 SR
Queue Stats
68W - 61L
1,502 Elo+
Solo
Sylvanus
Sylvanus
FeaR iZ SWOLL
Sylvanus
Level 17
God Stats
3W - 1L
1,750 SR
Queue Stats
9W - 10L
1,291 Elo+
Party 1
Eset
Eset
StainedPanda292
Eset
Level 23
God Stats
33W - 26L
1,490 SR
Queue Stats
33W - 26L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,298
700
3,671
9,251
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 1
5,066
563
771
4,793
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
1 / 4 / 2
6,190
688
6,447
12,190
4,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,027
781
9,335
5,384
1,960
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
FeaR iZ SWOLL
Sylvanus
10
0 / 2 / 11
7,032
781
4,414
8,504
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
10 / 1 / 2
8,186
910
8,098
6,249
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Sylvanus
FeaR iZ SWOLL
Sylvanus
0
2
11
2.75
W
10
1
2
11
L
1
5
2
0.4
L
0
3
1
0.17
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,889
Damage
21,847
26,234
Taken
20,137
9,289
Mitigated
10,363
7,552
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,335
4,656
0
1,742
5,384
1,960
1,342
1,171
4,213
0
33,709
W
Sylvanus
FeaR iZ SWOLL
Sylvanus
4,414
1,611
1,008
3,574
8,504
5,883
587
2,466
6,038
8,662
0
W
8,098
446
1,350
1,625
6,249
2,520
486
923
5,326
23,689
0
L
3,671
350
2,663
3,236
9,251
3,338
0
5,753
3,498
14,854
0
L
771
60
126
288
4,793
1,947
0
2,064
2,729
1,499
0
L
Medusa
6,447
2,340
0
1,239
12,190
4,004
0
4,859
7,331
0
25,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,554
Gold Earned
22,245
67
Minions Killed
83
3
Camps Cleared
4
366,857
Distance Traveled
465,740
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,027
781
44
5
3
151,201
3
W
Sylvanus
7,032
781
5
1
0
144,937
2
W
Eset
8,186
910
34
4
1
169,602
1
L
Hel
6,298
700
25
3
2
149,574
2
L
Artio
5,066
563
0
0
0
51,706
0
L
Medusa
6,190
688
42
5
1
165,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role