Player Matchup

Fafnir
Fafnir
Blazacon
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
MaTeo719
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tyupo
Ah Muzen Cab
Level 102
God Stats
2W - 3L
1,501 SR
Queue Stats
12W - 14L
1,415 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,289 Elo+

VS

Team Averages
Level 58
1,436 SR
1,461 Elo+
He Bo
He Bo
LazyAF91
He Bo
Level 28
God Stats
4W - 5L
1,488 SR
Queue Stats
185W - 212L
1,449 Elo+
Party 1
Bastet
Bastet
ShinigamiSoul01
Bastet
Level 33
God Stats
2W - 4L
1,357 SR
Queue Stats
114W - 149L
1,384 Elo+
Solo
Sylvanus
Sylvanus
hooppawesomness
Sylvanus
Level 113
God Stats
6W - 0L
1,463 SR
Queue Stats
164W - 159L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blazacon
Fafnir
11
0 / 5 / 5
8,117
624
3,775
14,927
10,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MaTeo719
Kukulkan
11
2 / 8 / 2
8,322
640
5,162
8,816
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Tyupo
Ah Muzen Cab
13
4 / 6 / 2
9,097
700
14,569
11,774
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LazyAF91
He Bo
13
2 / 4 / 16
9,318
717
12,472
10,805
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
11 / 3 / 8
10,832
833
10,669
12,732
6,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
6 / 0 / 13
10,935
841
7,320
13,128
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
19
19
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Blazacon
Fafnir
0
5
5
0.5
W
He Bo
LazyAF91
He Bo
2
4
16
2.5
L
Kukulkan
MaTeo719
Kukulkan
2
8
2
0.38
W
11
3
8
5
L
Ah Muzen Cab
Tyupo
Ah Muzen Cab
4
6
2
0.83
W
Sylvanus
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
30,461
35,517
Taken
36,665
15,974
Mitigated
24,695
2,563
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Blazacon
Fafnir
3,775
1,104
0
665
14,927
10,382
0
8,678
5,363
8,959
0
W
He Bo
LazyAF91
He Bo
12,472
1,134
0
843
10,805
3,584
707
3,117
7,688
34,596
0
L
Kukulkan
MaTeo719
Kukulkan
5,162
743
0
0
8,816
2,417
0
4,673
3,862
11,558
0
W
10,669
2,945
0
1,734
12,732
6,630
1,103
3,426
9,306
0
35,011
L
Ah Muzen Cab
Tyupo
Ah Muzen Cab
14,569
5,377
0
1,898
11,774
3,175
0
6,190
5,234
0
46,403
W
Sylvanus
7,320
1,649
4,159
7,934
13,128
14,481
329
3,056
10,072
22,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
31,085
112
Minions Killed
147
4
Camps Cleared
8
659,790
Distance Traveled
750,815
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,117
624
14
1
0
248,384
3
W
He Bo
9,318
717
60
5
4
236,850
1
L
Kukulkan
8,322
640
17
1
1
200,472
0
W
Bastet
10,832
833
56
4
3
261,989
3
L
Ah Muzen Cab
9,097
700
81
6
3
210,934
2
W
Sylvanus
10,935
841
31
2
1
251,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role