Player Matchup

Fenrir
Fenrir
Deadman5229
Fenrir
Level 114
God Stats
0W - 3L
1,361 SR
Queue Stats
112W - 167L
1,383 Elo+
Party 1
Zeus
Zeus
JubbysTheMornin
Zeus
Level 25
God Stats
3W - 1L
1,855 SR
Queue Stats
7W - 14L
1,300 Elo+
Party 1
Ymir
Ymir
Retro6789
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Party 1
Team Averages
Level 49
1,572 SR
1,469 Elo+

VS

Team Averages
Level 21
1,289 SR
1,407 Elo+
Neith
Neith
Aprixcity
Neith
Level 7
God Stats
1W - 2L
1,305 SR
Queue Stats
9W - 11L
1,394 Elo+
Solo
Chiron
Chiron
lobo_humilde7
Chiron
Level 29
God Stats
4W - 6L
1,479 SR
Queue Stats
147W - 171L
1,413 Elo+
Solo
Nox
Nox
xUnderratedx
Nox
Level 27
God Stats
7W - 9L
1,082 SR
Queue Stats
131W - 143L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
10 / 8 / 1
11,054
850
12,893
17,478
10,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 8 / 5
8,996
692
6,661
12,608
5,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
13
0 / 6 / 6
8,497
654
6,017
20,952
23,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aprixcity
Neith
12
2 / 5 / 12
9,470
728
7,138
8,156
2,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 10
10,572
813
19,791
11,868
4,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 4 / 6
11,133
856
10,614
10,394
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
21
22
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Aprixcity
Neith
2
5
12
1.6
L
Fenrir
10
8
1
1.31
L
2
8
5
0.56
L
Ymir
0
6
6
0.5
W
8
3
10
4.33
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
37,543
51,038
Taken
30,418
39,572
Mitigated
11,975
4,958
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aprixcity
Neith
7,138
3,192
0
241
8,156
2,887
0
3,006
5,150
0
20,104
L
Fenrir
12,893
4,187
10
3,719
17,478
10,872
0
3,023
14,285
0
28,212
L
6,661
1,699
0
1,048
12,608
5,339
617
4,271
8,138
18,916
0
L
Ymir
6,017
1,147
0
181
20,952
23,361
467
2,903
17,857
21,463
0
W
19,791
10,740
597
4,709
11,868
4,856
1,000
5,156
6,712
0
43,422
W
10,614
1,013
712
2,144
10,394
4,232
1,541
4,841
5,553
26,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
31,175
90
Minions Killed
132
3
Camps Cleared
4
610,919
Distance Traveled
639,820
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,470
728
41
3
0
197,194
0
L
Fenrir
11,054
850
15
1
2
227,790
0
L
Zeus
8,996
692
32
2
1
179,762
3
L
Ymir
8,497
654
43
3
0
203,367
5
W
Chiron
10,572
813
50
4
2
227,940
4
W
Nox
11,133
856
41
3
2
214,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role