Player Matchup

Ares
Ares
Demosthenes89
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,165 Elo+
Solo
Sun Wukong
Sun Wukong
Joep370z
Sun Wukong
Level 13
God Stats
6W - 3L
1,394 SR
Queue Stats
131W - 143L
1,341 Elo+
Solo
Anhur
Anhur
MorbidTechnician
Anhur
Level 7
God Stats
3W - 2L
1,535 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Sol
Sol
Radicallarry2425
Sol
Level 29
God Stats
27W - 25L
1,586 SR
Queue Stats
72W - 75L
1,470 Elo+
Solo
Fenrir
Fenrir
newzealander101
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,388 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,342 Elo+

VS

Team Averages
Level 8
1,429 SR
1,285 Elo+
Neith
Neith
CertifiedWilliam
Neith
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 1
Pele
Pele
Chrimzz
Pele
Level 17
God Stats
2W - 3L
1,570 SR
Queue Stats
25W - 28L
1,395 Elo+
Solo
Loki
Loki
Clumsy42
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 1
Gilgamesh
Gilgamesh
andresf2389
Gilgamesh
Level 8
God Stats
2W - 5L
1,285 SR
Queue Stats
43W - 58L
1,321 Elo+
Solo
Kukulkan
Kukulkan
shantydaddy_056
Kukulkan
Level 5
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,616
601
2,229
7,173
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Joep370z
Sun Wukong
10
1 / 1 / 1
5,889
535
1,951
5,895
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
7 / 1 / 3
7,089
644
4,440
7,518
2,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 1
7,313
665
4,417
7,232
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 1 / 0
5,483
498
1,534
5,100
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 3
4,323
393
2,765
3,974
584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
Chrimzz
Pele
11
4 / 0 / 2
6,545
595
4,473
5,319
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
6
3 / 6 / 1
4,890
445
2,228
5,582
829
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
andresf2389
Gilgamesh
10
0 / 2 / 1
5,665
515
2,067
6,806
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
7
1 / 6 / 0
4,961
451
1,416
4,749
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
18
Kills
8
8
Deaths
19
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Pele
Chrimzz
Pele
4
0
2
5
L
Loki
3
6
1
0.58
W
4
3
4
2
W
Sun Wukong
Joep370z
Sun Wukong
1
1
1
1.5
W
7
1
3
8.5
W
5
2
1
2.75
L
Gilgamesh
andresf2389
Gilgamesh
0
2
1
0.25
W
1
1
0
1
L
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
12,949
32,918
Taken
26,430
16,675
Mitigated
6,968
11,350
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,765
1,938
0
435
3,974
584
0
1,101
2,873
0
7,980
L
Pele
Chrimzz
Pele
4,473
1,587
0
2,954
5,319
1,359
0
1,352
3,967
0
29,692
L
Loki
2,228
335
0
250
5,582
829
0
904
4,678
0
9,311
W
2,229
457
0
1,342
7,173
5,296
28
55
7,118
15,009
0
W
Sun Wukong
Joep370z
Sun Wukong
1,951
366
0
599
5,895
5,184
0
0
5,895
0
20,870
W
4,440
2,078
0
3,883
7,518
2,250
1,078
157
7,361
0
46,479
W
4,417
1,386
0
3,457
7,232
1,999
3,281
1,188
5,816
37,422
0
L
Gilgamesh
andresf2389
Gilgamesh
2,067
561
0
2,055
6,806
2,680
504
43
6,398
0
18,723
W
1,534
424
0
2,069
5,100
1,946
0
0
5,100
0
29,651
L
Kukulkan
1,416
398
0
0
4,749
1,516
0
3,378
1,371
8,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
26,384
277
Minions Killed
146
0
Camps Cleared
0
1,056,698
Distance Traveled
836,474
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,323
393
16
1
0
96,569
1
L
Pele
6,545
595
64
6
0
237,954
0
L
Loki
4,890
445
12
1
0
160,019
1
W
Ares
6,616
601
31
3
0
235,549
0
W
Sun Wukong
5,889
535
41
4
0
230,128
0
W
Anhur
7,089
644
75
7
0
190,159
0
W
Sol
7,313
665
80
7
0
196,990
3
L
Gilgamesh
5,665
515
36
3
0
193,086
0
W
Fenrir
5,483
498
50
5
0
203,872
1
L
Kukulkan
4,961
451
18
2
0
148,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role