Player Matchup

Aphrodite
Aphrodite
Davidovensky
Aphrodite
Level 24
God Stats
59W - 52L
1,645 SR
Queue Stats
76W - 66L
1,612 Elo+
Party 2
He Bo
He Bo
DroppenDeuces
He Bo
Level 147
God Stats
4W - 5L
1,481 SR
Queue Stats
109W - 118L
1,403 Elo+
Solo
Geb
Geb
SeanJust1ice666
Geb
Level 123
God Stats
12W - 14L
1,547 SR
Queue Stats
224W - 235L
1,383 Elo+
Solo
Odin
Odin
Thomtom1
Odin
Level 44
God Stats
9W - 5L
1,626 SR
Queue Stats
63W - 66L
1,499 Elo+
Party 2
Mulan
Mulan
Tilek_Caesin
Mulan
Level 29
God Stats
2W - 3L
1,905 SR
Queue Stats
61W - 47L
1,497 Elo+
Solo
Team Averages
Level 73
1,641 SR
1,479 Elo+

VS

Team Averages
Level 119
1,534 SR
1,639 Elo+
Fenrir
Fenrir
ElectricGoddess
Fenrir
Level 145
God Stats
3W - 0L
1,473 SR
Queue Stats
222W - 143L
1,673 Elo+
Party 1
Tyr
Tyr
Kaxel843
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,239 Elo+
Solo
Raijin
Raijin
NoDadNotTonight
Raijin
Level 147
God Stats
1W - 0L
1,393 SR
Queue Stats
120W - 76L
1,694 Elo+
Party 1
Rama
Rama
Vwolf2322
Rama
Level 148
God Stats
3W - 6L
1,493 SR
Queue Stats
207W - 114L
1,779 Elo+
Party 1
Hades
Hades
mommymilkin
Hades
Level 35
God Stats
1W - 0L
1,814 SR
Queue Stats
167W - 61L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Davidovensky
Aphrodite
11
0 / 7 / 5
6,073
607
3,596
9,910
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 7 / 6
6,829
683
6,623
8,412
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 7 / 4
7,878
788
5,414
11,828
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odin
13
3 / 7 / 6
8,465
847
4,351
15,432
4,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 6
8,043
804
7,937
11,704
10,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 15
10,010
1,001
9,160
9,672
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 15
8,415
842
2,440
7,916
6,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
9 / 2 / 12
10,373
1,037
15,126
8,780
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
12 / 0 / 11
11,151
1,115
15,581
11,286
4,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 7
7,636
764
4,376
7,663
5,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
10
Kills
32
32
Deaths
10
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Davidovensky
Aphrodite
0
7
5
0.36
L
1
7
6
0.57
W
8
3
15
5.17
W
2
2
15
4.75
W
9
2
12
7.5
L
3
7
4
0.71
L
Odin
3
7
6
0.86
L
3
4
6
1.5
W
Rama
12
0
11
17.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
46,683
57,286
Taken
45,317
29,416
Mitigated
26,484
10,489
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Davidovensky
Aphrodite
3,596
402
2,111
2,554
9,910
3,310
0
2,843
6,655
12,702
0
L
6,623
594
0
131
8,412
2,135
0
2,312
5,936
22,665
0
W
9,160
2,566
0
2,216
9,672
6,506
211
3,471
5,873
128
20,703
W
2,440
203
0
3,077
7,916
6,033
0
1,688
6,172
0
14,462
W
15,126
1,710
0
675
8,780
3,612
173
3,406
5,266
39,197
0
L
5,414
408
0
740
11,828
8,049
0
5,248
6,377
15,424
586
L
Odin
4,351
1,162
0
2,068
15,432
4,946
0
5,228
9,914
0
12,006
L
7,937
1,331
0
2,885
11,704
10,976
0
3,438
7,807
0
23,014
W
Rama
15,581
12,885
0
4,729
11,286
4,531
2,532
4,753
6,471
0
43,053
W
4,376
747
578
2,398
7,663
5,802
695
2,045
5,590
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
47,585
130
Minions Killed
245
4
Camps Cleared
10
752,103
Distance Traveled
932,431
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,073
607
30
3
0
148,441
0
L
He Bo
6,829
683
25
3
2
133,807
1
W
Fenrir
10,010
1,001
29
3
1
193,708
1
W
Tyr
8,415
842
18
2
2
207,704
4
W
Raijin
10,373
1,037
67
7
4
176,779
1
L
Geb
7,878
788
23
2
1
116,863
1
L
Odin
8,465
847
14
1
0
166,385
1
L
Mulan
8,043
804
38
4
1
186,607
3
W
Rama
11,151
1,115
92
9
3
190,312
1
W
Hades
7,636
764
39
4
0
163,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role