Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DamnTKD
Ah Puch
Level 88
God Stats
4W - 1L
1,551 SR
Queue Stats
92W - 76L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
MlMl0MeL
Cernunnos
Level 88
God Stats
1W - 5L
1,294 SR
Queue Stats
341W - 331L
1,451 Elo+
Solo
Team Averages
Level 98
1,469 SR
1,494 Elo+

VS

Team Averages
Level 119
1,348 SR
1,455 Elo+
Da Ji
Da Ji
DaBeardedWhale
Da Ji
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,464 Elo+
Party 1
Charybdis
Charybdis
FiGhTcLuB06
Charybdis
Level 133
God Stats
0W - 3L
1,144 SR
Queue Stats
404W - 423L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
Glowbrimm
Aphrodite
Level 138
God Stats
4W - 6L
1,558 SR
Queue Stats
205W - 209L
1,419 Elo+
Solo
Tiamat
Tiamat
PickleRich7
Tiamat
Level 105
God Stats
0W - 5L
1,060 SR
Queue Stats
189W - 182L
1,433 Elo+
Party 1
Medusa
Medusa
TastyPeanut4me
Medusa
Level 109
God Stats
7W - 9L
1,477 SR
Queue Stats
446W - 483L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 1 / 23
9,884
988
14,591
10,371
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
 
The Morrigan
15
8 / 2 / 14
9,593
959
13,826
7,740
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
 
Hel
15
7 / 2 / 17
9,381
938
8,723
11,943
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
DamnTKD
Ah Puch
16
4 / 3 / 21
9,615
962
20,071
9,849
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
MlMl0MeL
Cernunnos
15
7 / 3 / 13
9,056
906
6,858
10,044
4,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
8,241
824
6,468
14,314
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
FiGhTcLuB06
Charybdis
15
2 / 7 / 3
8,211
821
7,650
13,317
5,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Glowbrimm
Aphrodite
15
2 / 5 / 4
8,302
830
4,710
14,900
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
2 / 7 / 4
8,232
823
9,186
12,117
8,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 9 / 6
8,554
855
10,123
14,428
5,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
35
Kills
11
11
Deaths
35
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
1
23
20.5
W
The Morrigan
 
The Morrigan
8
2
14
7.5
W
Hel
 
Hel
7
2
17
7.75
L
3
7
5
0.79
W
Ah Puch
DamnTKD
Ah Puch
4
3
21
4.83
L
Charybdis
FiGhTcLuB06
Charybdis
2
7
3
0.5
L
Aphrodite
Glowbrimm
Aphrodite
2
5
4
0.8
W
Cernunnos
MlMl0MeL
Cernunnos
7
3
13
4.5
L
Tiamat
2
7
4
0.57
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,069
Damage
38,137
49,947
Taken
69,076
23,329
Mitigated
40,779
28,665
Healing
18,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,591
6,879
805
2,635
10,371
4,588
1,457
4,167
6,204
0
23,865
W
The Morrigan
 
The Morrigan
13,826
1,031
1,742
1,861
7,740
3,595
789
814
6,926
23,170
0
W
Hel
 
Hel
8,723
675
8,914
6,753
11,943
6,294
394
2,775
9,168
14,033
0
L
6,468
619
301
1,219
14,314
13,537
0
6,411
7,735
0
7,741
W
Ah Puch
DamnTKD
Ah Puch
20,071
710
121
2,269
9,849
4,292
605
3,045
6,804
37,038
0
L
Charybdis
FiGhTcLuB06
Charybdis
7,650
3,258
693
1,878
13,317
5,314
0
9,396
3,547
0
27,900
L
Aphrodite
Glowbrimm
Aphrodite
4,710
0
5,672
5,075
14,900
7,837
0
9,866
4,752
20,841
0
W
Cernunnos
MlMl0MeL
Cernunnos
6,858
3,508
1,093
2,472
10,044
4,560
1,710
3,095
6,949
0
11,747
L
Tiamat
9,186
761
295
1,539
12,117
8,241
0
6,130
5,809
19,578
0
L
10,123
2,879
121
1,597
14,428
5,850
0
9,555
4,613
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
41,540
114
Minions Killed
138
0
Camps Cleared
0
1,029,493
Distance Traveled
906,593
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,884
988
18
2
0
198,217
2
W
The Morrigan
9,593
959
17
2
0
230,355
1
W
Hel
9,381
938
18
2
0
222,025
0
L
Da Ji
8,241
824
2
0
0
175,277
1
W
Ah Puch
9,615
962
42
4
0
187,574
2
L
Charybdis
8,211
821
48
5
0
183,529
1
L
Aphrodite
8,302
830
33
3
0
218,087
0
W
Cernunnos
9,056
906
19
2
0
191,322
0
L
Tiamat
8,232
823
10
1
0
179,461
0
L
Medusa
8,554
855
45
5
0
150,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role