Player Matchup

Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AP_Vagabond
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,452 Elo+
Party 1
Hera
Hera
TheThrifty1
Hera
Level 106
God Stats
2W - 0L
1,696 SR
Queue Stats
61W - 54L
1,496 Elo+
Party 1
Team Averages
Level 115
1,539 SR
1,490 Elo+

VS

Team Averages
Level 122
1,494 SR
1,497 Elo+
Bacchus
Bacchus
GrandmasRewl
Bacchus
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 149L
1,451 Elo+
Party 3
Hel
Hel
Nuke xMONSTERzZ
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,536 Elo+
Party 2
Anubis
Anubis
Nuke xSHAD0WzZ
Anubis
Level 147
God Stats
0W - 1L
1,286 SR
Queue Stats
65W - 59L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
airway3555
Ah Puch
Level 160
God Stats
23W - 12L
1,654 SR
Queue Stats
921W - 949L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
beiberhole6990
Zhong Kui
Level 154
God Stats
5W - 4L
1,531 SR
Queue Stats
191W - 193L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 1 / 6
10,990
785
7,843
16,211
14,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
17
0 / 1 / 10
9,608
686
8,397
13,107
22,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hel
 
Hel
15
1 / 5 / 7
8,992
642
5,137
11,334
4,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
3 / 4 / 3
10,215
730
8,721
11,583
5,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 7
10,848
775
12,293
10,218
4,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrandmasRewl
Bacchus
20
2 / 1 / 7
10,474
748
11,390
17,856
21,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 0 / 0
6,468
462
0
0
0
5
0 / 0 / 0
6,468
462
0
0
0
Ah Puch
airway3555
Ah Puch
20
9 / 3 / 3
11,611
829
26,429
11,953
6,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
beiberhole6990
Zhong Kui
18
3 / 7 / 8
10,427
745
16,626
16,285
14,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
11
Kills
14
14
Deaths
11
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
6
7
W
Bacchus
 
Bacchus
0
1
10
5
W
Hel
 
Hel
1
5
7
0.9
W
Apollo
3
4
3
1.13
L
Bacchus
GrandmasRewl
Bacchus
2
1
7
5.5
L
0
0
0
0
L
0
0
0
0
W
3
3
7
2.17
L
Ah Puch
airway3555
Ah Puch
9
3
3
3.5
L
Zhong Kui
beiberhole6990
Zhong Kui
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,391
Damage
54,445
62,453
Taken
46,094
51,468
Mitigated
42,285
32,202
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,843
2,188
2,657
4,828
16,211
14,664
267
13,728
2,483
0
11,702
W
Bacchus
 
Bacchus
8,397
1,565
1,006
1,124
13,107
22,451
198
10,695
2,412
23,119
0
W
Hel
 
Hel
5,137
574
11,436
3,520
11,334
4,976
401
10,545
789
14,900
0
W
Apollo
8,721
4,968
1,457
1,735
11,583
5,086
223
10,277
1,306
0
28,788
L
Bacchus
GrandmasRewl
Bacchus
11,390
412
297
5,239
17,856
21,828
0
10,042
7,814
22,931
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
12,293
3,365
2,706
1,733
10,218
4,291
103
9,200
1,018
26,335
0
L
Ah Puch
airway3555
Ah Puch
26,429
1,021
991
1,723
11,953
6,204
0
6,728
5,225
61,688
0
L
Zhong Kui
beiberhole6990
Zhong Kui
16,626
621
888
3,675
16,285
14,253
0
9,057
7,228
34,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,653
Gold Earned
45,448
159
Minions Killed
135
0
Camps Cleared
0
1,317,744
Distance Traveled
734,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,990
785
8
1
0
272,960
0
W
Bacchus
9,608
686
23
2
0
278,647
0
W
Hel
8,992
642
24
2
0
219,855
0
W
Apollo
10,215
730
62
4
0
256,000
0
L
Bacchus
10,474
748
20
1
0
294,932
0
L
Hel
6,468
462
0
0
0
0
0
L
Anubis
6,468
462
0
0
0
16
0
W
Hera
10,848
775
42
3
0
290,282
0
L
Ah Puch
11,611
829
68
5
0
225,623
0
L
Zhong Kui
10,427
745
47
3
0
214,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role