Player Matchup

Zeus
Zeus
Badazz0406
Zeus
Level 28
God Stats
20W - 14L
1,603 SR
Queue Stats
110W - 72L
1,598 Elo+
Party 2
Artemis
Artemis
Project_ToRmEnT
Artemis
Level 127
God Stats
9W - 5L
1,537 SR
Queue Stats
185W - 117L
1,597 Elo+
Party 2
Bacchus
Bacchus
ismokemorethanu3
Bacchus
Level 69
God Stats
4W - 0L
1,664 SR
Queue Stats
84W - 56L
1,572 Elo+
Party 2
Team Averages
Level 75
1,602 SR
1,589 Elo+

VS

Team Averages
Level 72
1,594 SR
1,405 Elo+
Tiamat
Tiamat
XxWatty11xX
Tiamat
Level 84
God Stats
12W - 10L
1,623 SR
Queue Stats
498W - 437L
1,390 Elo+
Party 1
Neith
Neith
dixslapher
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Kuzenbo
Kuzenbo
thundarchief
Kuzenbo
Level 126
God Stats
16W - 14L
1,660 SR
Queue Stats
344W - 343L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,392
913
5,306
2,989
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 7
5,418
774
5,786
5,063
1,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 1 / 7
6,152
879
3,690
6,488
5,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
2 / 5 / 0
4,939
706
4,034
5,998
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
6
0 / 3 / 2
4,510
644
1,130
3,252
887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
thundarchief
Kuzenbo
9
1 / 2 / 1
5,103
729
2,948
9,161
6,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
1
2
7
2.25
L
Tiamat
2
5
0
0.4
L
Neith
0
3
2
0.33
W
3
1
7
6.5
L
Kuzenbo
thundarchief
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
8,112
14,540
Taken
18,411
8,223
Mitigated
10,677
2,456
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,306
1,293
0
490
2,989
807
0
1,397
1,460
16,360
0
W
5,786
2,971
0
671
5,063
1,677
90
2,802
2,101
0
13,344
L
Tiamat
4,034
250
0
798
5,998
2,797
0
3,647
2,169
13,797
0
L
Neith
1,130
160
0
228
3,252
887
14
1,158
1,996
0
3,589
W
3,690
507
435
860
6,488
5,739
108
2,322
3,838
13,885
0
L
Kuzenbo
thundarchief
Kuzenbo
2,948
1,031
82
2,001
9,161
6,993
0
4,239
4,711
10,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,962
Gold Earned
14,552
82
Minions Killed
49
4
Camps Cleared
2
386,481
Distance Traveled
326,898
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,392
913
43
6
3
120,693
0
W
Artemis
5,418
774
23
3
1
129,470
2
L
Tiamat
4,939
706
24
3
2
123,723
2
L
Neith
4,510
644
7
1
0
73,707
0
W
Bacchus
6,152
879
16
2
0
136,318
0
L
Kuzenbo
5,103
729
18
3
0
129,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role