Player Matchup

Scylla
Scylla
RaiderUnleashed
Scylla
Level 106
God Stats
9W - 12L
1,582 SR
Queue Stats
160W - 142L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
TouchyGrandpa42
Xbalanque
Level 123
God Stats
5W - 3L
1,630 SR
Queue Stats
379W - 307L
1,538 Elo+
Party 2
Mulan
Mulan
XxSo_No_HeadxX
Mulan
Level 109
God Stats
3W - 3L
1,541 SR
Queue Stats
181W - 140L
1,687 Elo+
Party 2
Team Averages
Level 113
1,584 SR
1,558 Elo+

VS

Team Averages
Level 94
1,522 SR
1,738 Elo+
Gilgamesh
Gilgamesh
RoxenZoux
Gilgamesh
Level 158
God Stats
7W - 0L
1,515 SR
Queue Stats
24W - 10L
1,756 Elo+
Party 1
Cthulhu
Cthulhu
RuralFalconXD
Cthulhu
Level 17
God Stats
3W - 1L
1,621 SR
Queue Stats
6W - 1L
1,648 Elo+
Party 1
Baba Yaga
Baba Yaga
UND3NI4BLE
Baba Yaga
Level 107
God Stats
1W - 0L
1,429 SR
Queue Stats
16W - 7L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
9,443
590
14,561
14,223
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TouchyGrandpa42
Xbalanque
13
1 / 5 / 5
9,526
595
13,395
13,491
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 9 / 5
10,248
641
16,395
19,139
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RoxenZoux
Gilgamesh
17
15 / 0 / 6
12,527
783
19,149
20,723
22,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
14
4 / 4 / 13
11,297
706
8,395
22,437
28,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
UND3NI4BLE
Baba Yaga
14
2 / 5 / 14
10,623
664
11,677
13,693
6,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
21
21
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Gilgamesh
RoxenZoux
Gilgamesh
15
0
6
18
W
Cthulhu
4
4
13
2.63
L
Xbalanque
TouchyGrandpa42
Xbalanque
1
5
5
0.7
W
Baba Yaga
UND3NI4BLE
Baba Yaga
2
5
14
1.8
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
39,221
46,853
Taken
56,853
25,891
Mitigated
56,788
8,834
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,561
705
109
2,170
14,223
4,973
0
6,623
7,462
32,452
0
W
Gilgamesh
RoxenZoux
Gilgamesh
19,149
7,448
0
7,747
20,723
22,321
879
6,314
14,015
0
60,454
W
Cthulhu
8,395
376
1,689
3,324
22,437
28,288
174
5,519
16,392
23,799
0
L
Xbalanque
TouchyGrandpa42
Xbalanque
13,395
5,856
0
1,454
13,491
4,829
1,137
6,299
6,930
0
42,257
W
Baba Yaga
UND3NI4BLE
Baba Yaga
11,677
949
0
3,225
13,693
6,179
923
3,325
10,056
37,479
0
L
16,395
3,029
230
4,871
19,139
16,089
0
6,925
12,050
0
28,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
34,447
142
Minions Killed
182
3
Camps Cleared
11
784,328
Distance Traveled
923,991
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,443
590
35
2
0
245,439
0
W
Gilgamesh
12,527
783
77
5
10
334,870
10
W
Cthulhu
11,297
706
22
1
0
292,819
0
L
Xbalanque
9,526
595
77
5
0
294,814
4
W
Baba Yaga
10,623
664
83
5
1
296,302
1
L
Mulan
10,248
641
30
2
3
244,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role