Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ganbol03
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,246 Elo+
Party 2
Yemoja
Yemoja
HiddenPlace
Yemoja
Level 6
God Stats
2W - 2L
1,260 SR
Queue Stats
7W - 7L
1,460 Elo+
Party 1
Chang'e
Chang'e
TioUnicornio
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,247 Elo+
Party 2
Kukulkan
Kukulkan
thekiin
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,323 Elo+
Party 2
Team Averages
Level 23
1,452 SR
1,355 Elo+

VS

Team Averages
Level 18
1,450 SR
1,477 Elo+
Thor
Thor
BONATTI11
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Dredgen_T_Loki
Merlin
Level 28
God Stats
6W - 6L
1,506 SR
Queue Stats
92W - 134L
1,448 Elo+
Solo
Chiron
Chiron
RFdelas
Chiron
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 2L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RusticLemming40
Morgan Le Fay
Level 28
God Stats
43W - 38L
1,434 SR
Queue Stats
163W - 141L
1,400 Elo+
Solo
Nu Wa
Nu Wa
juanzinho52
Nu Wa
Level 28
God Stats
47W - 45L
1,527 SR
Queue Stats
94W - 97L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 0 / 10
9,841
1,093
9,453
4,502
1,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Ganbol03
Nu Wa
16
4 / 0 / 12
9,653
1,073
11,780
7,358
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
4 / 2 / 7
9,562
1,062
3,240
9,333
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TioUnicornio
Chang'e
15
4 / 1 / 12
9,263
1,029
7,435
11,410
3,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
thekiin
Kukulkan
15
2 / 2 / 11
8,717
969
9,458
6,821
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

298

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 7 / 1
8,834
982
7,521
12,571
4,392
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 0
7,669
852
2,356
8,026
2,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
RFdelas
Chiron
13
0 / 3 / 0
7,631
848
2,344
5,789
1,805
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
RusticLemming40
Morgan Le Fay
14
1 / 2 / 2
8,418
935
9,482
9,076
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 4
8,914
990
14,542
11,957
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
18
Kills
5
5
Deaths
18
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
10
9
L
Thor
3
7
1
0.5
L
0
4
0
0
W
Nu Wa
Ganbol03
Nu Wa
4
0
12
10
W
Yemoja
4
2
7
3.75
L
Chiron
RFdelas
Chiron
0
3
0
0
L
Morgan Le Fay
RusticLemming40
Morgan Le Fay
1
2
2
1
W
Chang'e
TioUnicornio
Chang'e
4
1
12
10
L
1
2
4
1.5
W
Kukulkan
thekiin
Kukulkan
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,366
Damage
36,245
39,424
Taken
47,419
15,639
Mitigated
15,307
11,496
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,453
2,655
0
1,297
4,502
1,401
0
3,082
1,150
0
29,114
L
Thor
7,521
1,212
0
0
12,571
4,392
0
7,619
4,952
0
19,495
L
2,356
200
42
326
8,026
2,900
0
5,372
2,654
22,261
0
W
Nu Wa
Ganbol03
Nu Wa
11,780
3,978
0
0
7,358
1,763
0
4,218
2,882
21,712
0
W
Yemoja
3,240
595
2,216
1,615
9,333
7,071
0
6,777
1,966
7,907
0
L
Chiron
RFdelas
Chiron
2,344
649
164
918
5,789
1,805
0
3,951
1,838
0
11,740
L
Morgan Le Fay
RusticLemming40
Morgan Le Fay
9,482
1,191
0
1,013
9,076
3,283
0
5,944
3,132
24,554
0
W
Chang'e
TioUnicornio
Chang'e
7,435
1,281
3,272
3,096
11,410
3,154
0
6,650
4,256
19,469
0
L
14,542
3,040
0
0
11,957
2,927
0
9,027
2,930
31,924
0
W
Kukulkan
thekiin
Kukulkan
9,458
2,163
0
0
6,821
2,250
0
3,695
2,790
24,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,036
Gold Earned
41,466
135
Minions Killed
160
6
Camps Cleared
5
801,659
Distance Traveled
617,955
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,841
1,093
41
5
4
173,312
3
L
Thor
8,834
982
26
3
0
133,715
1
L
Merlin
7,669
852
42
5
0
89,465
2
W
Nu Wa
9,653
1,073
19
2
2
179,285
0
W
Yemoja
9,562
1,062
10
1
0
128,601
0
L
Chiron
7,631
848
13
1
3
67,509
2
L
Morgan Le Fay
8,418
935
39
4
2
168,291
0
W
Chang'e
9,263
1,029
24
3
0
165,283
1
L
Nu Wa
8,914
990
40
4
0
158,975
0
W
Kukulkan
8,717
969
41
5
0
155,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role