Player Matchup

Apollo
Apollo
FatBlackBildo
Apollo
Level 15
God Stats
4W - 1L
1,662 SR
Queue Stats
24W - 21L
1,479 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lethin_420
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,467 SR
Queue Stats
41W - 41L
1,486 Elo+
Solo
Thor
Thor
Powpowmeowmeow_
Thor
Level 33
God Stats
1W - 1L
1,257 SR
Queue Stats
43W - 30L
1,638 Elo+
Party 4
Kukulkan
Kukulkan
TickleKids4Fun
Kukulkan
Level 8
God Stats
1W - 2L
1,254 SR
Queue Stats
14W - 17L
1,386 Elo+
Party 3
Ravana
Ravana
educba13
Ravana
Level 14
God Stats
5W - 2L
1,646 SR
Queue Stats
58W - 33L
1,634 Elo+
Party 4
Team Averages
Level 17
1,457 SR
1,525 Elo+

VS

Team Averages
Level 27
1,642 SR
1,523 Elo+
Sol
Sol
Atropa77
Sol
Level 23
God Stats
8W - 15L
1,584 SR
Queue Stats
111W - 118L
1,501 Elo+
Solo
Hou Yi
Hou Yi
FGTakahashi
Hou Yi
Level 38
God Stats
3W - 1L
1,861 SR
Queue Stats
65W - 38L
1,537 Elo+
Party 1
Artio
Artio
HDevonne
Artio
Level 16
God Stats
10W - 5L
1,686 SR
Queue Stats
19W - 15L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
RCS Puffs
Hun Batz
Level 29
God Stats
5W - 5L
1,578 SR
Queue Stats
60W - 51L
1,506 Elo+
Party 2
Merlin
Merlin
XXCalfHeroX
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,305
573
5,743
6,896
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Lethin_420
Morgan Le Fay
11
1 / 0 / 3
6,392
581
5,686
3,987
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 0
6,805
619
2,580
7,701
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
11
3 / 1 / 3
6,134
558
6,468
4,512
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
educba13
Ravana
12
4 / 0 / 2
6,953
632
4,359
4,529
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,741
522
5,494
7,011
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
9
2 / 3 / 0
5,417
492
4,483
7,669
1,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
HDevonne
Artio
7
0 / 3 / 1
4,531
412
2,965
10,473
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
RCS Puffs
Hun Batz
9
0 / 3 / 1
5,441
495
2,202
6,654
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 4 / 0
5,264
479
2,631
5,762
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
2
2
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Hou Yi
2
3
0
0.67
W
4
1
3
5.5
L
Artio
HDevonne
Artio
0
3
1
0.17
W
Morgan Le Fay
Lethin_420
Morgan Le Fay
1
0
3
2.5
W
2
0
0
2
L
Hun Batz
RCS Puffs
Hun Batz
0
3
1
0.17
W
Kukulkan
3
1
3
4.5
L
Merlin
0
4
0
0
W
Ravana
educba13
Ravana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
17,775
27,625
Taken
37,569
8,795
Mitigated
13,887
10,118
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,494
1,729
0
3,592
7,011
2,231
239
0
7,011
36,356
0
L
Hou Yi
4,483
1,793
0
1,604
7,669
1,694
0
2,463
4,950
0
28,068
W
5,743
3,688
386
1,733
6,896
2,097
386
1,521
5,375
0
37,843
L
Artio
HDevonne
Artio
2,965
172
764
4,024
10,473
6,315
0
4,523
5,578
7,160
0
W
Morgan Le Fay
Lethin_420
Morgan Le Fay
5,686
199
0
1,041
3,987
1,176
0
2,328
1,659
28,165
0
W
2,580
222
0
2,784
7,701
2,732
0
5,410
2,291
0
42,116
L
Hun Batz
RCS Puffs
Hun Batz
2,202
354
0
898
6,654
2,137
0
993
5,565
0
29,454
W
Kukulkan
6,468
725
0
1,336
4,512
1,296
270
954
3,558
29,298
0
L
Merlin
2,631
181
0
1,393
5,762
1,510
0
3,183
2,311
26,208
0
W
Ravana
educba13
Ravana
4,359
821
0
2,838
4,529
1,494
0
877
3,652
0
40,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
26,394
357
Minions Killed
254
0
Camps Cleared
0
1,142,059
Distance Traveled
1,073,850
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,741
522
80
7
0
200,709
6
L
Hou Yi
5,417
492
53
5
0
215,146
1
W
Apollo
6,305
573
57
5
0
215,979
2
L
Artio
4,531
412
5
0
0
222,647
2
W
Morgan Le Fay
6,392
581
64
6
0
216,141
3
W
Thor
6,805
619
84
8
0
234,886
0
L
Hun Batz
5,441
495
60
5
0
227,635
2
W
Kukulkan
6,134
558
67
6
0
223,113
3
L
Merlin
5,264
479
56
5
0
207,713
5
W
Ravana
6,953
632
85
8
0
251,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role