Player Matchup

Ares
Ares
FNKICOOKIE
Ares
Level 31
God Stats
7W - 5L
1,481 SR
Queue Stats
21W - 24L
1,321 Elo+
Party 2
Susano
Susano
Mnc_D4rk
Susano
Level 37
God Stats
7W - 5L
1,415 SR
Queue Stats
16W - 15L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
XI-Rexach-IX
Danzaburou
Level 28
God Stats
13W - 7L
1,535 SR
Queue Stats
16W - 14L
1,364 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
drauzie-TRS
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,718 SR
Queue Stats
5W - 4L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
iMunkiz
Sun Wukong
Level 18
God Stats
4W - 2L
1,642 SR
Queue Stats
13W - 10L
1,426 Elo+
Party 2
Team Averages
Level 28
1,558 SR
1,349 Elo+

VS

Team Averages
Level 20
1,494 SR
1,312 Elo+
Bellona
Bellona
CommanderWish
Bellona
Level 15
God Stats
3W - 3L
1,535 SR
Queue Stats
18W - 23L
1,323 Elo+
Party 1
Loki
Loki
FellowREDFox
Loki
Level 35
God Stats
18W - 20L
1,479 SR
Queue Stats
39W - 50L
1,312 Elo+
Party 3
Ne Zha
Ne Zha
Joshuaaaar
Ne Zha
Level 20
God Stats
3W - 5L
1,543 SR
Queue Stats
29W - 51L
1,325 Elo+
Party 3
Thanatos
Thanatos
NaughtyGAMER686
Thanatos
Level 15
God Stats
20W - 34L
1,412 SR
Queue Stats
33W - 58L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProfessorOfWoe
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,425
402
3,910
9,954
8,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Mnc_D4rk
Susano
13
2 / 2 / 2
7,593
475
4,223
10,989
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
XI-Rexach-IX
Danzaburou
10
2 / 8 / 1
6,664
417
7,353
10,407
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
drauzie-TRS
Morgan Le Fay
15
10 / 1 / 3
9,782
611
10,697
7,429
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
iMunkiz
Sun Wukong
13
2 / 0 / 5
8,075
505
4,995
8,565
8,023
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 3 / 0
6,625
414
5,112
11,408
8,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

16
12 / 1 / 0
9,688
606
15,734
11,563
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Joshuaaaar
Ne Zha
9
0 / 3 / 5
6,400
400
1,004
6,917
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
8
1 / 2 / 1
5,708
357
2,328
6,139
1,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ProfessorOfWoe
Morgan Le Fay
10
0 / 8 / 0
6,170
386
2,713
8,414
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
13
14
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
0
0
W
1
3
2
0.67
L
12
1
0
12
L
Ne Zha
Joshuaaaar
Ne Zha
0
3
5
0.83
W
Susano
Mnc_D4rk
Susano
2
2
2
1.5
L
Thanatos
1
2
1
0.75
L
Morgan Le Fay
ProfessorOfWoe
Morgan Le Fay
0
8
0
0
W
Danzaburou
XI-Rexach-IX
Danzaburou
2
8
1
0.31
W
Morgan Le Fay
drauzie-TRS
Morgan Le Fay
10
1
3
11.5
W
Sun Wukong
iMunkiz
Sun Wukong
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,178
Damage
26,891
47,344
Taken
44,441
27,618
Mitigated
19,804
11,966
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,112
1,899
0
2,615
11,408
8,445
154
3,376
7,812
0
33,950
W
3,910
1,024
211
544
9,954
8,836
360
0
9,954
12,832
0
L
15,734
4,897
0
2,541
11,563
4,404
0
2,975
8,560
0
71,302
L
Ne Zha
Joshuaaaar
Ne Zha
1,004
230
0
22
6,917
2,489
0
1,708
5,165
0
17,184
W
Susano
Mnc_D4rk
Susano
4,223
720
0
5,510
10,989
4,091
0
628
10,361
0
42,214
L
Thanatos
2,328
558
0
2,036
6,139
1,701
0
1,449
4,608
0
13,682
L
Morgan Le Fay
ProfessorOfWoe
Morgan Le Fay
2,713
493
0
301
8,414
2,765
470
4,347
3,689
22,088
0
W
Danzaburou
XI-Rexach-IX
Danzaburou
7,353
3,404
0
802
10,407
3,740
504
0
10,407
0
33,212
W
Morgan Le Fay
drauzie-TRS
Morgan Le Fay
10,697
2,073
0
1,433
7,429
2,928
893
598
6,831
49,387
0
W
Sun Wukong
iMunkiz
Sun Wukong
4,995
1,424
0
3,466
8,565
8,023
715
1,487
7,078
0
40,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
34,591
303
Minions Killed
272
0
Camps Cleared
0
1,546,284
Distance Traveled
1,553,736
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,625
414
61
4
0
324,076
0
W
Ares
6,425
402
15
1
0
294,971
10
L
Loki
9,688
606
101
6
0
349,251
0
L
Ne Zha
6,400
400
39
2
0
325,356
0
W
Susano
7,593
475
84
5
0
343,054
3
L
Thanatos
5,708
357
33
2
0
302,875
1
L
Morgan Le Fay
6,170
386
38
2
0
252,178
2
W
Danzaburou
6,664
417
51
3
0
266,641
4
W
Morgan Le Fay
9,782
611
70
4
0
306,689
0
W
Sun Wukong
8,075
505
83
5
0
334,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role