Player Matchup

Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Archonical
Sylvanus
Level 145
God Stats
0W - 1L
1,588 SR
Queue Stats
8W - 14L
1,456 Elo+
Party 2
Janus
Janus
Nickolai87
Janus
Level 129
God Stats
0W - 1L
1,260 SR
Queue Stats
4W - 7L
1,471 Elo+
Party 2
Nike
Nike
Zyrkko
Nike
Level 135
God Stats
2W - 3L
1,550 SR
Queue Stats
32W - 30L
1,579 Elo+
Solo
Team Averages
Level 135
1,474 SR
1,501 Elo+

VS

Team Averages
Level 112
1,533 SR
1,551 Elo+
Ullr
Ullr
Commandaded
Ullr
Level 81
God Stats
2W - 1L
1,285 SR
Queue Stats
9W - 7L
1,546 Elo+
Party 1
Janus
Janus
Po0o0o0o0o0oP
Janus
Level 146
God Stats
3W - 3L
1,528 SR
Queue Stats
51W - 42L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
RyGy 808
Sylvanus
Level 121
God Stats
1W - 1L
1,727 SR
Queue Stats
15W - 13L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
jasonator48
Gilgamesh
Level 100
God Stats
1W - 2L
1,591 SR
Queue Stats
37W - 34L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 1 / 0
5,213
1,043
2,797
3,997
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Archonical
Sylvanus
10
1 / 2 / 1
5,621
1,124
582
2,942
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
1 / 6 / 2
5,612
1,122
1,591
5,630
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Zyrkko
Nike
7
0 / 3 / 0
4,363
873
1,887
4,044
1,296
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 0
6,759
1,352
5,251
3,968
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 0 / 2
5,986
1,197
2,640
857
193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RyGy 808
Sylvanus
10
1 / 2 / 5
5,999
1,200
3,400
3,631
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
jasonator48
Gilgamesh
10
1 / 1 / 2
5,466
1,093
1,723
6,215
2,211

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
0
2
L
Sylvanus
Archonical
Sylvanus
1
2
1
0.75
W
8
1
0
8
L
Janus
1
6
2
0.33
W
2
0
2
3
W
Sylvanus
RyGy 808
Sylvanus
1
2
5
1.75
L
Nike
Zyrkko
Nike
0
3
0
0
W
Gilgamesh
jasonator48
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,857
Damage
13,014
16,613
Taken
14,671
5,931
Mitigated
6,398
1,214
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,797
964
0
258
3,997
1,204
0
1,883
2,039
0
14,707
L
Sylvanus
Archonical
Sylvanus
582
212
0
426
2,942
1,939
81
1,218
1,576
7,922
2,758
W
5,251
1,680
0
798
3,968
1,297
2,095
597
3,371
0
17,356
L
Janus
1,591
114
0
110
5,630
1,492
0
1,939
3,691
14,459
0
W
2,640
73
0
382
857
193
0
167
690
19,680
0
W
Sylvanus
RyGy 808
Sylvanus
3,400
1,150
522
904
3,631
2,697
690
1,317
2,314
9,531
2,366
L
Nike
Zyrkko
Nike
1,887
516
0
420
4,044
1,296
0
639
3,405
0
5,963
W
Gilgamesh
jasonator48
Gilgamesh
1,723
106
0
8
6,215
2,211
0
313
5,902
0
8,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,809
Gold Earned
24,210
108
Minions Killed
115
6
Camps Cleared
6
339,657
Distance Traveled
417,589
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,213
1,043
27
5
0
103,198
2
L
Sylvanus
5,621
1,124
27
5
3
89,458
0
W
Ullr
6,759
1,352
38
8
2
100,738
0
L
Janus
5,612
1,122
45
9
2
84,785
0
W
Janus
5,986
1,197
39
8
1
106,912
3
W
Sylvanus
5,999
1,200
21
4
2
83,741
1
L
Nike
4,363
873
9
2
1
62,216
2
W
Gilgamesh
5,466
1,093
17
3
1
126,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role