Player Matchup

King Arthur
King Arthur
PagyGamii
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 222L
1,335 Elo+
Solo
Fenrir
Fenrir
SirBuckshot
Fenrir
Level 47
God Stats
0W - 2L
1,340 SR
Queue Stats
9W - 25L
1,259 Elo+
Solo
Hel
Hel
nolloreperr0
Hel
Level 18
God Stats
0W - 1L
1,691 SR
Queue Stats
5W - 12L
1,486 Elo+
Solo
Team Averages
Level 50
1,510 SR
1,360 Elo+

VS

Team Averages
Level 83
1,605 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NoizHouse
Khepri
Level 46
God Stats
15W - 10L
1,749 SR
Queue Stats
55W - 72L
1,520 Elo+
Solo
Fenrir
Fenrir
rojas888
Fenrir
Level 121
God Stats
5W - 3L
1,565 SR
Queue Stats
77W - 124L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PagyGamii
King Arthur
9
1 / 9 / 0
6,197
620
2,806
11,887
3,612
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
11
1 / 6 / 0
6,439
644
3,486
12,461
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 1 / 0
5,391
539
551
2,486
648
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
11 / 1 / 5
9,261
926
12,480
5,493
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
NoizHouse
Khepri
11
1 / 0 / 15
7,762
776
4,304
5,587
4,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
rojas888
Fenrir
11
4 / 1 / 6
7,630
763
3,878
8,175
3,345
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
16
16
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
1
5
13.5
W
Khepri
NoizHouse
Khepri
1
0
15
8.5
L
King Arthur
PagyGamii
King Arthur
1
9
0
0.11
L
Fenrir
1
6
0
0.17
L
0
1
0
0
W
Fenrir
rojas888
Fenrir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,843
Damage
20,662
26,834
Taken
19,255
11,002
Mitigated
9,676
3,220
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,480
1,051
0
359
5,493
1,745
1,283
358
4,999
33,967
0
W
Khepri
NoizHouse
Khepri
4,304
536
277
378
5,587
4,586
415
82
5,380
10,719
0
L
King Arthur
PagyGamii
King Arthur
2,806
625
199
892
11,887
3,612
0
8,009
3,583
0
10,523
L
Fenrir
3,486
504
0
1,155
12,461
6,742
0
7,172
5,023
0
17,052
L
551
122
48
926
2,486
648
0
1,877
523
3,172
0
W
Fenrir
rojas888
Fenrir
3,878
1,048
0
579
8,175
3,345
355
378
7,667
0
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,027
Gold Earned
24,653
52
Minions Killed
112
3
Camps Cleared
6
334,602
Distance Traveled
615,221
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,261
926
62
6
1
197,451
0
W
Khepri
7,762
776
10
1
0
203,444
1
L
King Arthur
6,197
620
17
2
1
141,875
0
L
Fenrir
6,439
644
32
3
2
155,334
1
L
Hel
5,391
539
3
0
0
37,393
2
W
Fenrir
7,630
763
40
4
5
214,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role