Player Matchup

The Morrigan
The Morrigan
ALNDG
The Morrigan
Level 109
God Stats
7W - 13L
1,385 SR
Queue Stats
457W - 483L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
ChefAlli
Hun Batz
Level 37
God Stats
1W - 1L
1,327 SR
Queue Stats
5W - 9L
1,371 Elo+
Solo
Achilles
Achilles
Emptyspace46
Achilles
Level 27
God Stats
6W - 9L
1,553 SR
Queue Stats
12W - 17L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
Fevec
Cthulhu
Level 29
God Stats
18W - 19L
1,662 SR
Queue Stats
44W - 56L
1,405 Elo+
Party 1
Neith
Neith
Soul-Lucifer880
Neith
Level 87
God Stats
46W - 47L
1,544 SR
Queue Stats
220W - 270L
1,410 Elo+
Party 1
Team Averages
Level 58
1,494 SR
1,388 Elo+

VS

Team Averages
Level 53
1,474 SR
1,376 Elo+
King Arthur
King Arthur
A_Raging_Dragon
King Arthur
Level 117
God Stats
122W - 132L
1,534 SR
Queue Stats
732W - 690L
1,446 Elo+
Party 3
Loki
Loki
Atomicflea06
Loki
Level 28
God Stats
0W - 2L
1,454 SR
Queue Stats
112W - 164L
1,361 Elo+
Party 2
Izanami
Izanami
AvL GaLo 69
Izanami
Level 44
God Stats
4W - 7L
1,411 SR
Queue Stats
162W - 163L
1,426 Elo+
Solo
Ares
Ares
Brees069
Ares
Level 29
God Stats
4W - 7L
1,476 SR
Queue Stats
294W - 344L
1,355 Elo+
Party 3
Bellona
Bellona
worldpan_nda_
Bellona
Level 45
God Stats
1W - 3L
1,497 SR
Queue Stats
60W - 96L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALNDG
The Morrigan
18
7 / 0 / 5
11,010
551
10,993
8,652
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ChefAlli
Hun Batz
16
0 / 3 / 5
9,437
472
5,172
13,752
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Emptyspace46
Achilles
17
2 / 1 / 2
9,725
486
8,872
16,852
17,801
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Fevec
Cthulhu
16
2 / 0 / 14
9,298
465
7,534
13,385
13,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
13 / 1 / 4
11,041
552
14,920
8,906
3,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_Raging_Dragon
King Arthur
19
4 / 3 / 0
11,846
592
19,893
18,416
15,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 0
8,275
414
2,615
12,860
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
AvL GaLo 69
Izanami
14
1 / 8 / 0
8,737
437
9,694
14,669
4,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
0 / 5 / 1
8,082
404
4,721
15,813
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
14
0 / 4 / 0
8,328
416
4,134
14,182
13,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
24
Kills
5
5
Deaths
24
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ALNDG
The Morrigan
7
0
5
9.5
L
King Arthur
A_Raging_Dragon
King Arthur
4
3
0
1.33
L
0
4
0
0
L
Izanami
AvL GaLo 69
Izanami
1
8
0
0.13
L
Ares
0
5
1
0.1
W
Hun Batz
ChefAlli
Hun Batz
0
3
5
0.83
W
Achilles
Emptyspace46
Achilles
2
1
2
3
W
Cthulhu
Fevec
Cthulhu
2
0
14
9
W
13
1
4
15
L
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,491
Damage
41,057
61,547
Taken
75,940
45,780
Mitigated
52,247
19,323
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ALNDG
The Morrigan
10,993
2,248
551
3,928
8,652
4,753
1,667
39
8,613
66,305
5,748
L
King Arthur
A_Raging_Dragon
King Arthur
19,893
4,108
0
8,938
18,416
15,839
116
2,662
15,754
426
98,345
L
2,615
178
0
1,671
12,860
5,198
0
2,019
10,841
0
61,009
L
Izanami
AvL GaLo 69
Izanami
9,694
4,857
0
3,396
14,669
4,566
176
3,917
10,752
0
76,929
L
Ares
4,721
527
0
2,729
15,813
12,666
0
4,630
11,183
26,638
0
W
Hun Batz
ChefAlli
Hun Batz
5,172
1,551
1,328
4,469
13,752
6,895
248
217
13,535
0
68,110
W
Achilles
Emptyspace46
Achilles
8,872
2,936
0
2,502
16,852
17,801
708
284
16,568
0
56,905
W
Cthulhu
Fevec
Cthulhu
7,534
1,012
0
955
13,385
13,080
328
2,999
10,386
35,251
0
W
14,920
6,240
1,192
4,398
8,906
3,251
2,449
1,871
7,035
0
68,437
L
Bellona
4,134
378
0
2,212
14,182
13,978
931
4,626
9,556
0
44,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,511
Gold Earned
45,268
498
Minions Killed
523
0
Camps Cleared
0
1,939,059
Distance Traveled
1,782,227
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,010
551
128
6
0
392,503
6
L
King Arthur
11,846
592
182
9
0
339,046
2
L
Loki
8,275
414
99
5
0
390,916
0
L
Izanami
8,737
437
126
6
0
330,954
2
L
Ares
8,082
404
35
2
0
343,022
4
W
Hun Batz
9,437
472
106
5
0
395,883
6
W
Achilles
9,725
486
103
5
0
370,483
3
W
Cthulhu
9,298
465
48
2
0
410,203
2
W
Neith
11,041
552
113
6
0
369,987
2
L
Bellona
8,328
416
81
4
0
378,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role