Player Matchup

Sol
Sol
HotOblivion
Sol
Level 114
God Stats
13W - 10L
1,663 SR
Queue Stats
120W - 145L
1,443 Elo+
Solo
Hun Batz
Hun Batz
LilRene1
Hun Batz
Level 155
God Stats
12W - 6L
1,742 SR
Queue Stats
205W - 167L
1,601 Elo+
Party 1
Nike
Nike
MoonlitAkuma
Nike
Level 128
God Stats
16W - 15L
1,529 SR
Queue Stats
200W - 149L
1,615 Elo+
Party 1
Team Averages
Level 132
1,645 SR
1,553 Elo+

VS

Team Averages
Level 117
1,525 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ColdCalamity460
Geb
Level 87
God Stats
9W - 13L
1,541 SR
Queue Stats
250W - 281L
1,468 Elo+
Solo
Thoth
Thoth
etihs
Thoth
Level 159
God Stats
9W - 10L
1,534 SR
Queue Stats
485W - 374L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
10,116
674
15,603
13,954
4,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
LilRene1
Hun Batz
13
6 / 7 / 5
10,757
717
11,535
12,913
4,008
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 9
10,653
710
6,693
10,800
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 3 / 2
7,908
527
5,504
5,641
1,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 9
8,913
594
11,012
19,863
18,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
etihs
Thoth
14
8 / 5 / 0
10,623
708
11,026
11,871
6,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
9
10
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
2
0.67
L
0
5
9
0.9
W
4
3
7
2.5
W
Hun Batz
LilRene1
Hun Batz
6
7
5
1.21
W
3
0
9
7.5
L
Thoth
etihs
Thoth
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
27,542
37,667
Taken
37,375
19,539
Mitigated
27,491
11,952
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,504
2,052
79
1,243
5,641
1,830
299
2,688
2,953
0
13,843
L
11,012
1,450
289
5,490
19,863
18,947
50
9,915
9,948
18,360
0
W
15,603
5,348
0
6,938
13,954
4,792
2,498
7,884
5,407
59,368
0
W
Hun Batz
LilRene1
Hun Batz
11,535
5,721
0
1,981
12,913
4,008
0
8,398
3,859
0
34,303
W
6,693
404
0
3,033
10,800
10,739
112
4,228
5,749
3,802
16,668
L
Thoth
etihs
Thoth
11,026
144
0
1,502
11,871
6,714
0
4,749
7,122
42,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
27,444
187
Minions Killed
132
9
Camps Cleared
5
771,648
Distance Traveled
641,696
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,908
527
26
2
1
116,909
0
L
Geb
8,913
594
14
1
0
258,326
6
W
Sol
10,116
674
107
7
2
243,957
2
W
Hun Batz
10,757
717
47
3
5
227,056
0
W
Nike
10,653
710
33
2
2
300,635
0
L
Thoth
10,623
708
92
6
4
266,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role