Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
HeavenDown
Janus
Level 39
God Stats
49W - 45L
1,463 SR
Queue Stats
442W - 331L
1,527 Elo+
Solo
Bacchus
Bacchus
elcanio
Bacchus
Level 55
God Stats
17W - 16L
1,523 SR
Queue Stats
113W - 113L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
housenetwork1
Cu Chulainn
Level 45
God Stats
11W - 9L
1,534 SR
Queue Stats
298W - 313L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
iceSuM
Sun Wukong
Level 31
God Stats
16W - 8L
1,622 SR
Queue Stats
157W - 140L
1,527 Elo+
Solo
Team Averages
Level 40
1,529 SR
1,480 Elo+

VS

Team Averages
Level 79
1,546 SR
1,506 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cheryl9645
Nu Wa
Level 83
God Stats
12W - 18L
1,521 SR
Queue Stats
200W - 216L
1,523 Elo+
Solo
Artemis
Artemis
Rato_Psicopata
Artemis
Level 121
God Stats
15W - 7L
1,638 SR
Queue Stats
670W - 668L
1,546 Elo+
Party 2
Nemesis
Nemesis
flxirslayer
Nemesis
Level 108
God Stats
24W - 37L
1,383 SR
Queue Stats
780W - 766L
1,450 Elo+
Solo
Khepri
Khepri
jp1907888
Khepri
Level 42
God Stats
10W - 5L
1,686 SR
Queue Stats
126W - 125L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 2
6,593
507
5,351
6,964
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
11 / 1 / 2
9,379
721
12,950
6,666
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
elcanio
Bacchus
10
0 / 1 / 2
6,050
465
1,427
6,660
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
housenetwork1
Cu Chulainn
13
3 / 2 / 1
7,234
556
8,079
9,257
4,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
iceSuM
Sun Wukong
12
4 / 6 / 4
7,149
550
6,390
10,049
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
7 / 3 / 1
7,683
591
5,709
10,487
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
10
0 / 8 / 2
5,854
450
3,984
8,118
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 0
6,727
517
7,429
6,450
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
flxirslayer
Nemesis
11
1 / 4 / 4
6,367
490
6,069
10,722
5,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
jp1907888
Khepri
9
0 / 2 / 4
5,924
456
2,715
10,104
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
20
Kills
11
11
Deaths
20
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
2
3
L
Ao Kuang
 
Ao Kuang
7
3
1
2.5
L
Nu Wa
0
8
2
0.13
W
Janus
11
1
2
12
L
3
3
0
1
W
Bacchus
elcanio
Bacchus
0
1
2
1
L
Nemesis
flxirslayer
Nemesis
1
4
4
0.75
W
Cu Chulainn
housenetwork1
Cu Chulainn
3
2
1
1.75
W
Sun Wukong
iceSuM
Sun Wukong
4
6
4
1
L
Khepri
jp1907888
Khepri
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
25,906
39,596
Taken
45,881
17,281
Mitigated
21,666
10,188
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,351
2,466
0
2,650
6,964
1,747
1,234
1,246
5,656
0
38,144
L
Ao Kuang
 
Ao Kuang
5,709
1,587
0
4,295
10,487
3,308
0
2,625
7,734
42,529
0
L
Nu Wa
3,984
1,146
0
700
8,118
2,281
0
4,306
3,648
29,976
0
W
Janus
12,950
770
0
1,697
6,666
2,162
26
3,746
2,786
62,531
0
L
7,429
4,353
0
250
6,450
2,472
0
1,881
4,507
0
42,975
W
Bacchus
elcanio
Bacchus
1,427
64
0
1,220
6,660
4,554
0
1,211
5,394
13,009
0
L
Nemesis
flxirslayer
Nemesis
6,069
2,214
0
4,231
10,722
5,818
456
1,324
9,398
0
32,037
W
Cu Chulainn
housenetwork1
Cu Chulainn
8,079
992
0
2,864
9,257
4,887
393
1,517
7,678
5,565
32,373
W
Sun Wukong
iceSuM
Sun Wukong
6,390
2,039
0
1,757
10,049
3,931
28
4,285
5,674
0
35,756
L
Khepri
jp1907888
Khepri
2,715
268
0
1,124
10,104
7,787
0
5,016
4,828
16,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
32,555
344
Minions Killed
307
0
Camps Cleared
0
1,292,883
Distance Traveled
1,220,101
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,593
507
62
5
0
241,227
5
L
Ao Kuang
7,683
591
76
6
0
262,224
4
L
Nu Wa
5,854
450
63
5
0
222,237
1
W
Janus
9,379
721
120
9
0
281,575
6
L
Artemis
6,727
517
85
7
0
221,085
0
W
Bacchus
6,050
465
26
2
0
262,467
2
L
Nemesis
6,367
490
65
5
0
268,262
5
W
Cu Chulainn
7,234
556
77
6
0
281,253
2
W
Sun Wukong
7,149
550
59
5
0
226,361
3
L
Khepri
5,924
456
18
1
0
246,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role