Player Matchup

Izanami
Izanami
Boobityyy
Izanami
Level 160
God Stats
15W - 12L
1,625 SR
Queue Stats
535W - 438L
1,649 Elo+
Party 1
Nox
Nox
KingofHearts16-g
Nox
Level 129
God Stats
9W - 5L
1,580 SR
Queue Stats
297W - 233L
1,653 Elo+
Party 1
Geb
Geb
Noble_Gecko2
Geb
Level 72
God Stats
1W - 0L
1,457 SR
Queue Stats
20W - 21L
1,427 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,577 Elo+

VS

Team Averages
Level 124
1,577 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Astercard52
Gilgamesh
Level 83
God Stats
39W - 37L
1,633 SR
Queue Stats
124W - 111L
1,564 Elo+
Solo
Fenrir
Fenrir
CritikalMass
Fenrir
Level 146
God Stats
18W - 22L
1,465 SR
Queue Stats
479W - 527L
1,489 Elo+
Party 2
Ra
Ra
SITZE83
Ra
Level 144
God Stats
7W - 8L
1,633 SR
Queue Stats
313W - 322L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boobityyy
Izanami
15
11 / 0 / 5
10,667
762
20,418
8,880
3,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 0 / 10
9,833
702
12,823
7,555
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 14
8,771
627
5,112
12,259
11,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astercard52
Gilgamesh
11
1 / 5 / 1
7,906
565
7,049
21,293
14,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
10
0 / 6 / 2
7,511
537
3,942
13,078
9,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 1
7,982
570
9,711
10,942
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
2
2
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Astercard52
Gilgamesh
1
5
1
0.3
W
Izanami
Boobityyy
Izanami
11
0
5
13.5
L
Fenrir
0
6
2
0.17
W
5
0
10
10
W
0
2
14
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,353
Damage
20,702
28,694
Taken
45,313
19,660
Mitigated
28,185
7,341
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Astercard52
Gilgamesh
7,049
1,753
0
6,743
21,293
14,705
0
8,566
12,727
367
23,026
W
Izanami
Boobityyy
Izanami
20,418
15,140
0
3,173
8,880
3,822
2,619
4,038
4,542
0
76,402
L
Fenrir
3,942
743
0
1,572
13,078
9,904
0
6,001
7,077
0
12,525
W
12,823
893
0
1,400
7,555
3,843
467
2,426
4,973
33,857
0
W
5,112
459
347
2,421
12,259
11,995
230
3,123
8,850
13,770
0
L
9,711
428
1,469
2,671
10,942
3,576
0
3,666
7,276
34,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
23,399
186
Minions Killed
134
9
Camps Cleared
2
758,825
Distance Traveled
760,944
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,906
565
34
2
0
256,342
4
W
Izanami
10,667
762
123
9
4
249,539
3
L
Fenrir
7,511
537
26
2
1
261,350
0
W
Nox
9,833
702
54
4
5
245,590
3
W
Geb
8,771
627
9
1
0
263,696
2
L
Ra
7,982
570
74
5
1
243,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role