Player Matchup

Hel
Hel
Luisgfall99
Hel
Level 117
God Stats
1W - 0L
1,419 SR
Queue Stats
63W - 85L
1,448 Elo+
Solo
Cthulhu
Cthulhu
TorvicPimenta
Cthulhu
Level 106
God Stats
74W - 56L
1,534 SR
Queue Stats
618W - 619L
1,535 Elo+
Party 1
Chaac
Chaac
VladOsbert
Chaac
Level 138
God Stats
79W - 78L
1,482 SR
Queue Stats
949W - 988L
1,533 Elo+
Party 1
Team Averages
Level 120
1,478 SR
1,505 Elo+

VS

Team Averages
Level 98
1,476 SR
1,490 Elo+
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Portgas_D_Ace012
Discordia
Level 82
God Stats
1W - 2L
1,529 SR
Queue Stats
92W - 94L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
SH311833
Jing Wei
Level 126
God Stats
10W - 9L
1,399 SR
Queue Stats
238W - 293L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 9
6,844
684
3,349
7,034
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
3 / 0 / 10
7,919
792
8,288
14,024
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
12
8 / 0 / 5
7,958
796
11,248
11,492
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 4 / 2
5,751
575
6,826
9,779
6,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
9
0 / 6 / 2
5,997
600
5,304
7,807
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SH311833
Jing Wei
9
2 / 3 / 0
6,184
618
7,667
9,824
2,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
2
0.25
W
2
2
9
3.25
L
Discordia
0
6
2
0.17
L
Jing Wei
SH311833
Jing Wei
2
3
0
0.67
W
Cthulhu
3
0
10
8
W
Chaac
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,885
Damage
19,797
32,550
Taken
27,410
24,767
Mitigated
12,159
20,299
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,826
451
0
290
9,779
6,986
0
3,229
6,005
14,980
0
W
3,349
227
3,979
3,175
7,034
2,774
153
3,456
3,578
10,642
0
L
Discordia
5,304
659
0
250
7,807
2,224
0
3,402
4,116
18,649
0
L
Jing Wei
SH311833
Jing Wei
7,667
5,574
0
1,544
9,824
2,949
0
5,310
4,141
0
18,706
W
Cthulhu
8,288
561
1,249
5,651
14,024
13,089
95
4,224
9,800
22,383
0
W
Chaac
11,248
1,079
0
6,245
11,492
8,904
0
4,750
6,742
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
17,932
94
Minions Killed
78
4
Camps Cleared
3
590,307
Distance Traveled
565,030
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,751
575
12
1
0
203,987
2
W
Hel
6,844
684
13
1
1
173,786
2
L
Discordia
5,997
600
34
3
2
174,183
0
L
Jing Wei
6,184
618
32
3
1
186,860
2
W
Cthulhu
7,919
792
34
3
0
221,764
2
W
Chaac
7,958
796
47
5
3
194,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role