Player Matchup

Sun Wukong
Sun Wukong
ADunkLlama
Sun Wukong
Level 118
God Stats
5W - 2L
1,737 SR
Queue Stats
136W - 135L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
BushidoMaster8
Cu Chulainn
Level 89
God Stats
9W - 5L
1,540 SR
Queue Stats
350W - 286L
1,550 Elo+
Solo
Chang'e
Chang'e
DocIsPotatoe
Chang'e
Level 60
God Stats
4W - 0L
1,598 SR
Queue Stats
89W - 72L
1,514 Elo+
Party 1
Agni
Agni
Shibefu
Agni
Level 160
God Stats
5W - 4L
1,569 SR
Queue Stats
159W - 144L
1,515 Elo+
Party 1
Poseidon
Poseidon
SukiKING
Poseidon
Level 128
God Stats
7W - 8L
1,649 SR
Queue Stats
303W - 275L
1,474 Elo+
Solo
Team Averages
Level 111
1,619 SR
1,503 Elo+

VS

Team Averages
Level 135
1,554 SR
1,497 Elo+
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AP_Vagabond
Chang'e
Level 95
God Stats
2W - 2L
1,715 SR
Queue Stats
32W - 43L
1,463 Elo+
Party 2
Ymir
Ymir
TheThrifty1
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,507 Elo+
Party 2
Skadi
Skadi
airway3555
Skadi
Level 160
God Stats
11W - 10L
1,555 SR
Queue Stats
921W - 949L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADunkLlama
Sun Wukong
17
8 / 5 / 11
10,715
765
10,193
15,893
16,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
BushidoMaster8
Cu Chulainn
18
4 / 2 / 17
11,516
823
6,877
14,649
15,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
DocIsPotatoe
Chang'e
19
7 / 2 / 8
10,858
776
6,312
12,731
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Shibefu
Agni
19
9 / 2 / 14
12,051
861
21,952
10,046
4,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
SukiKING
Poseidon
16
2 / 6 / 18
10,269
734
14,681
15,371
5,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 5 / 7
10,210
729
17,023
10,461
3,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
 
Awilix
14
3 / 5 / 8
9,017
644
5,103
11,776
6,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
AP_Vagabond
Chang'e
16
4 / 7 / 5
10,414
744
6,591
12,780
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 11
10,390
742
8,675
17,999
20,495
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
16
2 / 8 / 2
9,477
677
11,484
14,690
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
30
Kills
17
17
Deaths
30
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
7
1.5
L
Awilix
 
Awilix
3
5
8
1.4
W
Sun Wukong
ADunkLlama
Sun Wukong
8
5
11
2.7
L
Chang'e
AP_Vagabond
Chang'e
4
7
5
0.93
W
Cu Chulainn
BushidoMaster8
Cu Chulainn
4
2
17
6.25
W
Chang'e
DocIsPotatoe
Chang'e
7
2
8
5.5
W
Agni
Shibefu
Agni
9
2
14
8
W
Poseidon
SukiKING
Poseidon
2
6
18
1.83
L
4
5
11
1.9
L
Skadi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,015
Damage
48,876
68,690
Taken
67,706
50,614
Mitigated
40,669
35,143
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,023
953
608
364
10,461
3,835
138
6,830
3,631
38,671
0
L
Awilix
 
Awilix
5,103
1,132
1,240
1,439
11,776
6,491
287
7,306
4,470
0
9,511
W
Sun Wukong
ADunkLlama
Sun Wukong
10,193
770
1,083
2,235
15,893
16,203
293
5,611
10,254
0
15,526
L
Chang'e
AP_Vagabond
Chang'e
6,591
0
7,469
3,309
12,780
4,702
0
7,990
4,790
16,662
0
W
Cu Chulainn
BushidoMaster8
Cu Chulainn
6,877
514
1,674
2,461
14,649
15,673
388
4,475
9,894
2,915
12,715
W
Chang'e
DocIsPotatoe
Chang'e
6,312
531
10,221
6,619
12,731
8,661
2,055
8,259
4,364
23,955
0
W
Agni
Shibefu
Agni
21,952
420
2,489
2,747
10,046
4,341
2,298
3,116
6,860
44,414
0
W
Poseidon
SukiKING
Poseidon
14,681
892
2,062
3,552
15,371
5,736
860
10,210
5,029
32,837
0
L
8,675
318
914
1,625
17,999
20,495
52
9,808
8,191
17,383
0
L
Skadi
11,484
1,977
473
1,416
14,690
5,146
587
11,755
2,935
0
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,409
Gold Earned
49,508
138
Minions Killed
116
0
Camps Cleared
0
1,249,555
Distance Traveled
1,103,020
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,210
729
50
4
0
217,524
0
L
Awilix
9,017
644
11
1
0
223,813
0
W
Sun Wukong
10,715
765
14
1
0
256,456
0
L
Chang'e
10,414
744
20
1
0
217,998
0
W
Cu Chulainn
11,516
823
19
1
0
264,625
2
W
Chang'e
10,858
776
38
3
0
239,509
0
W
Agni
12,051
861
41
3
0
261,017
0
W
Poseidon
10,269
734
26
2
0
227,948
0
L
Ymir
10,390
742
11
1
0
253,735
0
L
Skadi
9,477
677
24
2
0
189,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role