Player Matchup

Zeus
Zeus
AnAzzRammer
Zeus
Level 28
God Stats
1W - 1L
1,754 SR
Queue Stats
9W - 12L
1,523 Elo+
Solo
Chiron
Chiron
AshReez
Chiron
Level 43
God Stats
4W - 3L
1,633 SR
Queue Stats
60W - 51L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
Eagle1459
Cthulhu
Level 83
God Stats
2W - 1L
1,607 SR
Queue Stats
3W - 6L
1,791 Elo+
Party 2
Osiris
Osiris
GeckSuppe
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,878 Elo+
Party 2
Ne Zha
Ne Zha
Hellhound616
Ne Zha
Level 147
God Stats
12W - 12L
1,526 SR
Queue Stats
172W - 163L
1,529 Elo+
Party 3
Team Averages
Level 69
1,604 SR
1,648 Elo+

VS

Team Averages
Level 123
1,486 SR
1,510 Elo+
Hercules
Hercules
BearJewTheGolem
Hercules
Level 140
God Stats
13W - 8L
1,603 SR
Queue Stats
648W - 561L
1,606 Elo+
Party 1
Bacchus
Bacchus
DeadFloozy
Bacchus
Level 121
God Stats
2W - 2L
1,261 SR
Queue Stats
67W - 64L
1,449 Elo+
Solo
Chiron
Chiron
Jetdarkshadow11
Chiron
Level 107
God Stats
6W - 6L
1,479 SR
Queue Stats
522W - 480L
1,517 Elo+
Party 1
Merlin
Merlin
Mafla21
Merlin
Level 94
God Stats
12W - 12L
1,510 SR
Queue Stats
469W - 465L
1,407 Elo+
Solo
Hun Batz
Hun Batz
PsychoticNerves
Hun Batz
Level 155
God Stats
12W - 11L
1,578 SR
Queue Stats
410W - 375L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,163
616
4,063
7,821
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
AshReez
Chiron
13
2 / 4 / 3
7,643
764
4,623
8,166
3,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Eagle1459
Cthulhu
13
1 / 1 / 2
6,814
681
5,408
7,048
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
GeckSuppe
Osiris
12
1 / 6 / 4
6,780
678
5,341
11,100
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
13
1 / 5 / 2
6,912
691
5,998
11,890
4,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 0 / 9
8,666
867
8,951
9,128
8,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
DeadFloozy
Bacchus
13
3 / 2 / 7
7,997
800
7,185
6,563
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 7
9,751
975
10,579
7,777
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Mafla21
Merlin
16
2 / 0 / 7
8,282
828
5,642
4,216
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
14
6 / 2 / 4
8,689
869
7,502
5,712
2,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
5
Kills
22
22
Deaths
5
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Chiron
AshReez
Chiron
2
4
3
0.88
W
Hercules
4
0
9
8.5
W
Bacchus
DeadFloozy
Bacchus
3
2
7
3.25
L
Cthulhu
Eagle1459
Cthulhu
1
1
2
2
L
Osiris
GeckSuppe
Osiris
1
6
4
0.5
L
Ne Zha
1
5
2
0.4
W
7
1
7
10.5
W
Merlin
Mafla21
Merlin
2
0
7
5.5
W
Hun Batz
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
39,859
46,025
Taken
33,396
22,969
Mitigated
19,602
4,648
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,063
148
0
632
7,821
2,203
0
2,788
4,865
18,714
0
L
Chiron
AshReez
Chiron
4,623
2,387
522
649
8,166
3,061
1
1,511
6,653
0
19,910
W
Hercules
8,951
2,188
0
3,537
9,128
8,191
218
1,801
7,115
229
16,690
W
Bacchus
DeadFloozy
Bacchus
7,185
388
0
0
6,563
4,429
0
1,793
4,567
16,599
0
L
Cthulhu
Eagle1459
Cthulhu
5,408
32
0
582
7,048
5,690
0
1,820
5,158
20,108
0
L
Osiris
GeckSuppe
Osiris
5,341
1,712
0
1,245
11,100
7,512
0
4,063
6,931
0
9,483
L
Ne Zha
5,998
2,040
0
1,018
11,890
4,503
0
2,681
9,207
0
20,283
W
10,579
3,189
291
2,739
7,777
3,344
0
1,320
6,214
0
38,113
W
Merlin
Mafla21
Merlin
5,642
124
0
250
4,216
1,469
489
1,784
2,390
34,686
0
W
Hun Batz
7,502
1,941
0
80
5,712
2,169
0
2,502
3,120
0
18,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
43,385
157
Minions Killed
241
7
Camps Cleared
10
860,370
Distance Traveled
989,911
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,163
616
40
4
2
129,181
0
L
Chiron
7,643
764
44
4
2
160,037
2
W
Hercules
8,666
867
24
2
1
216,832
3
W
Bacchus
7,997
800
20
2
0
165,680
2
L
Cthulhu
6,814
681
37
4
0
190,596
1
L
Osiris
6,780
678
10
1
0
177,523
2
L
Ne Zha
6,912
691
26
3
3
203,033
2
W
Chiron
9,751
975
87
9
1
192,679
1
W
Merlin
8,282
828
81
8
4
197,576
3
W
Hun Batz
8,689
869
29
3
4
217,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role