Player Matchup

Bakasura
Bakasura
CleverFawn55448
Bakasura
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,518 Elo+
Party 1
Tiamat
Tiamat
Coonhound99
Tiamat
Level 26
God Stats
2W - 0L
1,775 SR
Queue Stats
52W - 60L
1,503 Elo+
Party 1
Susano
Susano
Jakeb21
Susano
Level 22
God Stats
8W - 11L
1,525 SR
Queue Stats
48W - 53L
1,465 Elo+
Party 1
Cerberus
Cerberus
The Pitbull436
Cerberus
Level 18
God Stats
8W - 2L
1,641 SR
Queue Stats
43W - 40L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
zacgetsmoney
Danzaburou
Level 22
God Stats
3W - 4L
1,488 SR
Queue Stats
51W - 46L
1,517 Elo+
Party 1
Team Averages
Level 21
1,586 SR
1,505 Elo+

VS

Team Averages
Level 30
1,461 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
A_Weeping_Soul
Morgan Le Fay
Level 18
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Zhong Kui
Zhong Kui
AlphaSniperZR1
Zhong Kui
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,761 Elo+
Party 2
Thoth
Thoth
Avillalobos199
Thoth
Level 24
God Stats
1W - 1L
1,693 SR
Queue Stats
56W - 60L
1,480 Elo+
Party 2
Achilles
Achilles
Parejo2005
Achilles
Level 38
God Stats
1W - 2L
1,674 SR
Queue Stats
140W - 178L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
WZX-Silvexz
Ne Zha
Level 69
God Stats
12W - 15L
1,202 SR
Queue Stats
410W - 437L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
6 / 1 / 3
7,897
607
5,136
8,131
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
13
4 / 0 / 2
7,579
583
6,815
4,706
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Jakeb21
Susano
12
6 / 2 / 3
7,515
578
9,417
7,803
2,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
2 / 2 / 5
5,919
455
4,042
12,157
4,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
zacgetsmoney
Danzaburou
10
2 / 2 / 5
6,501
500
4,620
5,846
1,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A_Weeping_Soul
Morgan Le Fay
10
0 / 2 / 1
5,737
441
3,349
7,681
2,569
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
AlphaSniperZR1
Zhong Kui
6
0 / 6 / 0
4,531
349
1,945
8,420
4,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 5 / 1
6,339
488
7,413
6,447
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Parejo2005
Achilles
10
0 / 6 / 2
6,395
492
3,133
11,541
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
11
3 / 1 / 0
7,050
542
2,235
7,817
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
7
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
A_Weeping_Soul
Morgan Le Fay
0
2
1
0.25
L
Zhong Kui
AlphaSniperZR1
Zhong Kui
0
6
0
0
L
3
5
1
0.7
W
Bakasura
6
1
3
7.5
W
Tiamat
4
0
2
5
W
Susano
Jakeb21
Susano
6
2
3
3.75
L
Achilles
Parejo2005
Achilles
0
6
2
0.17
W
Cerberus
2
2
5
2.25
L
Ne Zha
3
1
0
3
W
Danzaburou
zacgetsmoney
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
18,075
38,643
Taken
41,906
14,765
Mitigated
20,362
14,086
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
A_Weeping_Soul
Morgan Le Fay
3,349
132
0
1,609
7,681
2,569
0
2,634
3,789
28,086
0
L
Zhong Kui
AlphaSniperZR1
Zhong Kui
1,945
965
0
2,188
8,420
4,044
0
3,867
4,397
4,743
0
L
7,413
756
0
559
6,447
1,538
0
1,980
4,221
29,138
0
W
Bakasura
5,136
3,188
0
4,406
8,131
3,596
378
1,538
6,549
0
44,651
W
Tiamat
6,815
920
70
3,864
4,706
2,697
1,552
2,386
2,297
36,252
0
W
Susano
Jakeb21
Susano
9,417
2,685
0
631
7,803
2,466
1,844
738
6,629
0
34,994
L
Achilles
Parejo2005
Achilles
3,133
917
0
2,413
11,541
9,467
228
194
11,242
0
26,720
W
Cerberus
4,042
459
0
3,793
12,157
4,483
306
5,208
6,617
13,640
0
L
Ne Zha
2,235
638
0
2,339
7,817
2,744
0
1,546
6,211
0
37,270
W
Danzaburou
zacgetsmoney
Danzaburou
4,620
1,800
0
1,322
5,846
1,523
581
2,512
3,026
0
33,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
30,052
350
Minions Killed
260
0
Camps Cleared
0
1,286,086
Distance Traveled
1,219,068
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,737
441
58
4
0
240,476
2
L
Zhong Kui
4,531
349
7
1
0
225,728
0
L
Thoth
6,339
488
56
4
0
233,748
1
W
Bakasura
7,897
607
96
7
0
303,310
2
W
Tiamat
7,579
583
74
6
0
252,654
1
W
Susano
7,515
578
75
6
0
238,905
4
L
Achilles
6,395
492
62
5
0
242,432
0
W
Cerberus
5,919
455
37
3
0
237,117
1
L
Ne Zha
7,050
542
77
6
0
276,684
0
W
Danzaburou
6,501
500
68
5
0
254,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role