Player Matchup

Chaac
Chaac
 
Chaac
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Doc GeNiSiS
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
MsKoreanCat
Guan Yu
Level 26
God Stats
0W - 1L
1,156 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Pele
Pele
NinjaDuckMan307
Pele
Level 29
God Stats
1W - 2L
1,461 SR
Queue Stats
71W - 70L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
TauntComic31
Ah Puch
Level 64
God Stats
0W - 1L
1,490 SR
Queue Stats
2W - 1L
1,613 Elo+
Party 1
Team Averages
Level 43
1,421 SR
1,488 Elo+

VS

Team Averages
Level 72
1,518 SR
1,409 Elo+
Sobek
Sobek
DanTheMan7383
Sobek
Level 46
God Stats
16W - 16L
1,635 SR
Queue Stats
377W - 387L
1,517 Elo+
Party 3
Set
Set
Howie7859
Set
Level 89
God Stats
31W - 30L
1,554 SR
Queue Stats
712W - 664L
1,486 Elo+
Party 3
Skadi
Skadi
KatiesWife
Skadi
Level 59
God Stats
24W - 31L
1,396 SR
Queue Stats
130W - 184L
1,276 Elo+
Solo
Chaac
Chaac
Waterboy_69_420
Chaac
Level 38
God Stats
93W - 77L
1,503 SR
Queue Stats
214W - 271L
1,333 Elo+
Solo
Hel
Hel
ironempress96
Hel
Level 127
God Stats
41W - 40L
1,502 SR
Queue Stats
481W - 452L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 1
4,440
444
2,550
6,835
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 0
4,860
486
777
5,454
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MsKoreanCat
Guan Yu
7
0 / 6 / 0
4,221
422
1,045
8,758
2,645
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 4 / 0
5,766
577
3,420
7,577
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
TauntComic31
Ah Puch
8
0 / 3 / 0
4,905
491
4,570
6,879
2,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
5,687
569
3,784
8,199
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
6 / 0 / 1
6,403
640
3,757
4,806
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
8
0 / 1 / 4
5,052
505
4,711
4,140
1,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 1
6,888
689
6,315
6,472
6,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 4
6,054
605
4,406
5,690
2,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
W
3
0
3
4.5
L
0
3
0
0
W
6
0
1
6.5
W
Skadi
0
1
4
2
L
Guan Yu
MsKoreanCat
Guan Yu
0
6
0
0
L
2
4
0
0.5
L
Ah Puch
TauntComic31
Ah Puch
0
3
0
0
W
5
1
1
5.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,362
Damage
22,973
35,503
Taken
29,307
12,360
Mitigated
19,344
9,731
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,550
265
0
3,687
6,835
3,268
0
998
5,837
0
14,273
W
3,784
744
0
3,225
8,199
7,727
75
1,118
6,804
11,915
0
L
777
379
0
861
5,454
1,403
0
1,242
4,212
0
18,134
W
3,757
1,877
0
2,552
4,806
2,057
0
318
4,446
0
36,112
W
Skadi
4,711
2,118
0
834
4,140
1,149
249
0
3,903
0
23,795
L
Guan Yu
MsKoreanCat
Guan Yu
1,045
208
0
1,335
8,758
2,645
0
0
8,758
0
7,636
L
3,420
808
0
1,820
7,577
2,780
0
1,405
6,172
0
30,264
L
Ah Puch
TauntComic31
Ah Puch
4,570
274
0
2,028
6,879
2,264
97
4,545
2,334
26,965
0
W
6,315
330
0
1,920
6,472
6,151
228
0
6,472
0
35,580
W
4,406
67
803
2,802
5,690
2,260
267
3,134
2,556
32,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
30,084
193
Minions Killed
287
0
Camps Cleared
0
984,042
Distance Traveled
1,015,991
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,440
444
22
2
0
224,331
2
W
Sobek
5,687
569
13
1
0
208,272
1
L
Ullr
4,860
486
55
6
0
165,312
2
W
Set
6,403
640
80
8
0
215,463
1
W
Skadi
5,052
505
53
5
0
190,628
1
L
Guan Yu
4,221
422
15
2
0
186,420
0
L
Pele
5,766
577
55
6
0
212,084
1
L
Ah Puch
4,905
491
46
5
0
195,895
7
W
Chaac
6,888
689
74
7
0
192,806
0
W
Hel
6,054
605
67
7
0
208,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role