Player Matchup

King Arthur
King Arthur
SmelyChicken
King Arthur
Level 48
God Stats
6W - 12L
1,213 SR
Queue Stats
117W - 179L
1,180 Elo+
Party 1
Nemesis
Nemesis
keyrug
Nemesis
Level 27
God Stats
5W - 5L
1,407 SR
Queue Stats
29W - 44L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
xgrizzlyx23
Danzaburou
Level 25
God Stats
4W - 7L
1,413 SR
Queue Stats
8W - 23L
1,101 Elo+
Party 1
Team Averages
Level 33
1,344 SR
1,176 Elo+

VS

Team Averages
Level 29
1,483 SR
1,210 Elo+
Danzaburou
Danzaburou
LostGirlKay
Danzaburou
Level 45
God Stats
30W - 29L
1,504 SR
Queue Stats
106W - 157L
1,237 Elo+
Solo
Sobek
Sobek
MerknYoAs
Sobek
Level 23
God Stats
2W - 3L
1,444 SR
Queue Stats
60W - 90L
1,177 Elo+
Solo
Baron Samedi
Baron Samedi
SilkiesKing
Baron Samedi
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 74L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SmelyChicken
King Arthur
15
7 / 3 / 8
11,605
725
9,610
16,353
13,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
keyrug
Nemesis
16
11 / 0 / 3
12,152
760
16,264
13,218
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
xgrizzlyx23
Danzaburou
13
0 / 6 / 13
10,162
635
8,614
12,977
4,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LostGirlKay
Danzaburou
13
4 / 7 / 4
10,271
642
13,899
15,707
4,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
MerknYoAs
Sobek
13
3 / 6 / 4
9,544
597
6,385
14,406
16,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SilkiesKing
Baron Samedi
13
2 / 5 / 5
9,742
609
11,056
11,203
7,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
9
9
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LostGirlKay
Danzaburou
4
7
4
0.86
L
Sobek
MerknYoAs
Sobek
3
6
4
0.83
L
Baron Samedi
SilkiesKing
Baron Samedi
2
5
5
0.9
W
King Arthur
SmelyChicken
King Arthur
7
3
8
3.67
W
Nemesis
keyrug
Nemesis
11
0
3
12.5
W
Danzaburou
xgrizzlyx23
Danzaburou
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
31,340
42,548
Taken
41,316
25,228
Mitigated
28,931
9,158
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LostGirlKay
Danzaburou
13,899
5,547
0
2,497
15,707
4,826
977
0
15,449
0
33,876
L
Sobek
MerknYoAs
Sobek
6,385
189
0
704
14,406
16,252
200
0
13,943
12,791
0
L
Baron Samedi
SilkiesKing
Baron Samedi
11,056
1,053
1,593
3,015
11,203
7,853
74
1,263
9,655
44,112
0
W
King Arthur
SmelyChicken
King Arthur
9,610
1,324
297
4,863
16,353
13,596
546
6,099
10,254
0
31,771
W
Nemesis
keyrug
Nemesis
16,264
8,905
0
2,826
13,218
6,916
1,534
5,680
7,538
0
50,642
W
Danzaburou
xgrizzlyx23
Danzaburou
8,614
3,897
0
1,172
12,977
4,716
666
6,200
6,777
0
32,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,919
Gold Earned
29,557
133
Minions Killed
152
9
Camps Cleared
6
863,631
Distance Traveled
693,817
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,271
642
66
4
1
225,799
5
L
Sobek
9,544
597
6
0
0
234,562
0
L
Baron Samedi
9,742
609
80
5
5
233,456
3
W
King Arthur
11,605
725
41
3
1
297,717
0
W
Nemesis
12,152
760
51
3
7
325,668
0
W
Danzaburou
10,162
635
41
3
1
240,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role