Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LibrarianLover
Baron Samedi
Level 89
God Stats
7W - 2L
1,648 SR
Queue Stats
195W - 147L
1,479 Elo+
Party 1
Xing Tian
Xing Tian
NoHandzz
Xing Tian
Level 44
God Stats
10W - 12L
1,587 SR
Queue Stats
140W - 159L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
jjbirdy123
Zhong Kui
Level 128
God Stats
15W - 9L
1,703 SR
Queue Stats
264W - 263L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
leoadonis18
Tsukuyomi
Level 126
God Stats
12W - 9L
1,554 SR
Queue Stats
327W - 308L
1,468 Elo+
Party 1
Team Averages
Level 91
1,598 SR
1,483 Elo+

VS

Team Averages
Level 45
1,433 SR
1,377 Elo+
Izanami
Izanami
ChefAlli
Izanami
Level 37
God Stats
2W - 3L
1,411 SR
Queue Stats
5W - 9L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
EdgarRT117
Sun Wukong
Level 38
God Stats
4W - 5L
1,274 SR
Queue Stats
67W - 95L
1,358 Elo+
Party 2
Ravana
Ravana
Grumpymagician9
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,465 Elo+
Party 2
Sol
Sol
kevinseeker1
Sol
Level 66
God Stats
2W - 5L
1,436 SR
Queue Stats
143W - 186L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
mikqual
Aphrodite
Level 45
God Stats
1W - 3L
1,543 SR
Queue Stats
29W - 48L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 3
5,958
596
5,039
4,436
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LibrarianLover
Baron Samedi
11
7 / 1 / 3
6,737
674
7,410
6,463
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NoHandzz
Xing Tian
8
1 / 3 / 4
5,508
551
3,506
7,312
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
jjbirdy123
Zhong Kui
11
2 / 1 / 4
6,493
649
4,845
7,193
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
leoadonis18
Tsukuyomi
11
9 / 1 / 2
6,883
688
3,484
5,607
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChefAlli
Izanami
9
4 / 3 / 0
5,848
585
4,378
5,728
1,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
EdgarRT117
Sun Wukong
9
0 / 3 / 0
4,981
498
930
6,138
3,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 2
5,629
563
4,000
7,773
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 7 / 0
4,792
479
3,209
7,489
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
mikqual
Aphrodite
8
0 / 4 / 3
5,185
519
1,699
6,875
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
22
Kills
6
6
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Izanami
ChefAlli
Izanami
4
3
0
1.33
L
Sun Wukong
EdgarRT117
Sun Wukong
0
3
0
0
L
1
5
2
0.4
W
Baron Samedi
LibrarianLover
Baron Samedi
7
1
3
8.5
W
Xing Tian
NoHandzz
Xing Tian
1
3
4
1
W
Zhong Kui
jjbirdy123
Zhong Kui
2
1
4
4
L
1
7
0
0.14
W
Tsukuyomi
leoadonis18
Tsukuyomi
9
1
2
10
L
Aphrodite
mikqual
Aphrodite
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
14,216
31,011
Taken
34,003
14,546
Mitigated
12,153
12,804
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,039
2,057
0
1,582
4,436
1,085
0
417
4,019
0
27,365
L
Izanami
ChefAlli
Izanami
4,378
3,476
151
1,545
5,728
1,212
217
1,395
4,237
0
28,482
L
Sun Wukong
EdgarRT117
Sun Wukong
930
125
0
1,677
6,138
3,703
610
2,246
3,892
0
20,703
L
4,000
1,552
0
1,786
7,773
2,441
0
3,712
4,061
0
19,024
W
Baron Samedi
LibrarianLover
Baron Samedi
7,410
1,171
75
2,708
6,463
2,421
950
2,363
4,100
37,243
0
W
Xing Tian
NoHandzz
Xing Tian
3,506
146
848
1,053
7,312
3,897
0
924
6,388
12,200
0
W
Zhong Kui
jjbirdy123
Zhong Kui
4,845
917
0
4,785
7,193
4,998
0
777
6,416
37,334
5,773
L
3,209
754
0
1,411
7,489
2,194
180
5,324
2,136
15,304
0
W
Tsukuyomi
leoadonis18
Tsukuyomi
3,484
411
0
1,753
5,607
2,145
0
427
5,180
0
37,924
L
Aphrodite
mikqual
Aphrodite
1,699
569
561
2,719
6,875
2,603
22
2,503
4,337
10,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
26,435
295
Minions Killed
194
0
Camps Cleared
0
955,353
Distance Traveled
863,258
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,958
596
71
7
0
187,078
2
L
Izanami
5,848
585
69
7
0
175,421
2
L
Sun Wukong
4,981
498
44
4
0
174,376
0
L
Ravana
5,629
563
41
4
0
190,113
0
W
Baron Samedi
6,737
674
66
7
0
180,625
4
W
Xing Tian
5,508
551
8
1
0
197,004
6
W
Zhong Kui
6,493
649
77
8
0
167,309
3
L
Sol
4,792
479
24
2
0
138,204
0
W
Tsukuyomi
6,883
688
73
7
0
223,337
2
L
Aphrodite
5,185
519
16
2
0
185,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role