Player Matchup

Neith
Neith
DRUNKNxTWISTER
Neith
Level 108
God Stats
1W - 3L
1,401 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 3
Baba Yaga
Baba Yaga
STILLxAxSMOKA
Baba Yaga
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Olorun
Olorun
ZekeMartin3
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 148L
1,283 Elo+
Party 2
Thor
Thor
fudgepackins
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,304 Elo+
Solo
Athena
Athena
private_gunny
Athena
Level 80
God Stats
1W - 1L
1,673 SR
Queue Stats
253W - 301L
1,285 Elo+
Party 2
Team Averages
Level 73
1,515 SR
1,360 Elo+

VS

Team Averages
Level 62
1,527 SR
1,171 Elo+
Khepri
Khepri
Amnesiacjest3r
Khepri
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 51L
1,190 Elo+
Party 1
Arachne
Arachne
Riyahope
Arachne
Level 32
God Stats
3W - 3L
1,483 SR
Queue Stats
20W - 49L
1,118 Elo+
Party 1
Cernunnos
Cernunnos
cincere
Cernunnos
Level 26
God Stats
1W - 2L
1,384 SR
Queue Stats
7W - 18L
1,136 Elo+
Party 1
Sol
Sol
darkflamedghost
Sol
Level 26
God Stats
4W - 4L
1,726 SR
Queue Stats
26W - 57L
1,141 Elo+
Party 1
Chaac
Chaac
ryandris1
Chaac
Level 157
God Stats
9W - 4L
1,542 SR
Queue Stats
255W - 264L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
7,964
613
7,863
11,982
4,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
STILLxAxSMOKA
Baba Yaga
14
0 / 7 / 0
7,227
556
3,318
10,789
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
13
0 / 6 / 2
7,512
578
3,082
14,744
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 0
8,413
647
4,628
11,929
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 1
8,081
622
6,477
17,875
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 15
11,503
885
5,780
6,994
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Riyahope
Arachne
16
5 / 1 / 6
10,311
793
7,281
10,351
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
cincere
Cernunnos
16
9 / 3 / 9
11,422
879
15,511
8,786
4,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 0 / 4
10,835
833
13,514
9,436
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
ryandris1
Chaac
17
7 / 0 / 11
11,315
870
14,081
10,067
14,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
28
28
Deaths
4
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
L
1
7
1
0.21
W
Arachne
Riyahope
Arachne
5
1
6
8
L
Baba Yaga
STILLxAxSMOKA
Baba Yaga
0
7
0
0
L
Olorun
0
6
2
0.17
W
Cernunnos
cincere
Cernunnos
9
3
9
4.5
W
2
0
4
4
L
2
5
0
0.4
L
1
3
1
0.5
W
Chaac
ryandris1
Chaac
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
56,167
67,319
Taken
45,634
34,202
Mitigated
40,056
9,293
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,780
82
0
1,120
6,994
10,668
692
1,586
5,408
14,987
0
L
7,863
3,249
437
2,044
11,982
4,592
0
2,283
9,266
0
31,772
W
Arachne
Riyahope
Arachne
7,281
4,786
0
2,809
10,351
6,070
1,037
3,244
7,107
0
30,867
L
Baba Yaga
STILLxAxSMOKA
Baba Yaga
3,318
114
0
1,577
10,789
4,229
0
3,155
7,247
15,516
0
L
Olorun
3,082
592
1,028
1,793
14,744
6,008
0
4,150
10,341
15,157
0
W
Cernunnos
cincere
Cernunnos
15,511
8,151
0
2,118
8,786
4,201
1,066
2,734
6,052
0
28,809
W
13,514
3,223
0
5,258
9,436
4,180
5,077
3,340
6,096
54,292
0
L
4,628
697
0
168
11,929
4,716
0
4,141
7,481
0
16,328
L
6,477
1,676
409
1,837
17,875
14,657
1
4,923
12,425
18,513
0
W
Chaac
ryandris1
Chaac
14,081
1,077
0
3,910
10,067
14,937
126
2,573
7,494
0
45,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
55,386
165
Minions Killed
294
2
Camps Cleared
11
1,031,287
Distance Traveled
1,314,563
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,503
885
25
2
0
267,971
0
L
Neith
7,964
613
56
4
1
199,763
1
W
Arachne
10,311
793
36
3
5
295,732
2
L
Baba Yaga
7,227
556
34
3
0
198,814
0
L
Olorun
7,512
578
26
2
0
215,006
0
W
Cernunnos
11,422
879
36
3
2
253,509
0
W
Sol
10,835
833
122
9
2
234,789
2
L
Thor
8,413
647
23
2
1
183,126
0
L
Athena
8,081
622
26
2
0
234,578
1
W
Chaac
11,315
870
75
6
2
262,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role