Player Matchup

Arachne
Arachne
Good_OlDadyNigel
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 223L
1,306 Elo+
Party 2
Yemoja
Yemoja
I_LUV_POTATOS
Yemoja
Level 11
God Stats
0W - 2L
1,251 SR
Queue Stats
10W - 20L
1,146 Elo+
Party 2
Agni
Agni
Royal_xLegendx
Agni
Level 29
God Stats
18W - 39L
1,292 SR
Queue Stats
77W - 103L
1,291 Elo+
Party 2
Team Averages
Level 43
1,348 SR
1,248 Elo+

VS

Team Averages
Level 96
1,533 SR
1,500 Elo+
Ares
Ares
ItsDillon4305
Ares
Level 8
God Stats
1W - 2L
1,539 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Tormun
Olorun
Level 124
God Stats
1W - 1L
1,493 SR
Queue Stats
69W - 74L
1,480 Elo+
Solo
Scylla
Scylla
xXxLoudBlackMan
Scylla
Level 157
God Stats
1W - 0L
1,566 SR
Queue Stats
11W - 14L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,443
532
6,956
13,538
4,396
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
8,228
588
2,077
14,164
14,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 4 / 0
7,899
564
4,950
8,839
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
9,403
672
2,691
10,125
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Tormun
Olorun
15
5 / 0 / 5
10,093
721
15,063
8,545
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
9,453
675
11,938
8,799
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
0
1
1.5
W
1
1
5
3.5
L
1
4
0
0.25
W
Olorun
Tormun
Olorun
5
0
5
7.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
29,692
36,541
Taken
27,469
21,616
Mitigated
17,757
4,472
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,956
5,080
0
995
13,538
4,396
0
10,764
2,332
0
14,800
L
2,077
661
1,022
2,455
14,164
14,262
132
10,774
2,674
14,861
0
W
2,691
153
0
1,967
10,125
10,776
226
3,499
6,626
11,424
0
L
4,950
210
0
0
8,839
2,958
0
7,223
1,238
29,966
0
W
Olorun
Tormun
Olorun
15,063
8,126
742
2,087
8,545
3,768
2,171
1,859
6,686
62,521
0
W
11,938
654
0
2,099
8,799
3,213
432
2,199
6,600
31,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
28,949
93
Minions Killed
169
1
Camps Cleared
10
678,220
Distance Traveled
831,634
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,443
532
21
2
1
246,043
0
L
Yemoja
8,228
588
26
2
0
213,286
0
W
Ares
9,403
672
16
1
0
287,180
3
L
Agni
7,899
564
46
3
0
218,891
2
W
Olorun
10,093
721
108
8
7
273,645
3
W
Scylla
9,453
675
45
3
3
270,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role