Player Matchup

Fenrir
Fenrir
DasHoggle
Fenrir
Level 14
God Stats
1W - 1L
1,344 SR
Queue Stats
23W - 15L
1,575 Elo+
Solo
Chang'e
Chang'e
Maloif
Chang'e
Level 21
God Stats
1W - 1L
1,336 SR
Queue Stats
93W - 92L
1,607 Elo+
Solo
Artio
Artio
PanarchEvolved
Artio
Level 24
God Stats
2W - 3L
1,754 SR
Queue Stats
132W - 98L
1,622 Elo+
Solo
Artemis
Artemis
SlovakSlayzzz
Artemis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 25L
1,910 Elo+
Solo
Baron Samedi
Baron Samedi
deadlymonkey69
Baron Samedi
Level 28
God Stats
6W - 0L
1,627 SR
Queue Stats
28W - 17L
1,649 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,672 Elo+

VS

Team Averages
Level 18
1,563 SR
1,607 Elo+
Ullr
Ullr
Basicalee
Ullr
Level 18
God Stats
4W - 5L
1,505 SR
Queue Stats
75W - 72L
1,622 Elo+
Solo
Medusa
Medusa
DropKickAngel
Medusa
Level 23
God Stats
2W - 6L
1,403 SR
Queue Stats
77W - 54L
1,626 Elo+
Party 1
Artemis
Artemis
FateOfArmageddon
Artemis
Level 25
God Stats
3W - 2L
1,643 SR
Queue Stats
89W - 67L
1,641 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IamNotGoodExE
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,472 Elo+
Solo
Geb
Geb
Likho13
Geb
Level 15
God Stats
7W - 6L
1,764 SR
Queue Stats
176W - 180L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DasHoggle
Fenrir
19
12 / 2 / 7
11,687
649
17,970
17,286
8,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Maloif
Chang'e
17
5 / 0 / 7
10,846
603
15,133
12,025
5,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 8
9,613
534
5,547
14,578
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
17
6 / 1 / 5
10,557
587
9,144
10,538
3,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
deadlymonkey69
Baron Samedi
18
6 / 1 / 7
11,286
627
12,888
10,181
6,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
2 / 3 / 0
6,592
366
3,117
5,894
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 9 / 1
7,448
414
5,737
14,543
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 9 / 0
7,223
401
8,450
14,131
2,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
IamNotGoodExE
Kumbhakarna
9
0 / 5 / 1
6,511
362
3,644
19,113
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Geb
11
0 / 7 / 0
6,403
356
8,041
20,932
9,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
32
Kills
5
5
Deaths
33
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
3
0
0.67
W
Fenrir
DasHoggle
Fenrir
12
2
7
7.75
L
1
9
1
0.17
L
2
9
0
0.22
L
Kumbhakarna
IamNotGoodExE
Kumbhakarna
0
5
1
0.1
L
Geb
0
7
0
0
W
Chang'e
Maloif
Chang'e
5
0
7
8.5
W
3
1
8
7
W
Artemis
6
1
5
8.5
W
Baron Samedi
deadlymonkey69
Baron Samedi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,682
Damage
28,989
64,608
Taken
74,613
38,440
Mitigated
25,422
37,924
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,117
1,519
0
1,896
5,894
1,502
0
2,318
3,576
0
20,538
W
Fenrir
DasHoggle
Fenrir
17,970
4,584
0
7,024
17,286
8,227
1,412
2,311
14,975
0
89,709
L
5,737
2,557
0
1,157
14,543
3,513
0
6,969
7,574
0
45,172
L
8,450
3,295
0
2,240
14,131
2,939
0
1,865
12,266
0
41,542
L
Kumbhakarna
IamNotGoodExE
Kumbhakarna
3,644
444
0
2,328
19,113
7,993
0
9,644
9,469
19,191
0
L
Geb
8,041
1,038
0
6,204
20,932
9,475
0
12,772
8,160
40,480
0
W
Chang'e
Maloif
Chang'e
15,133
2,894
3,779
8,429
12,025
5,481
3,602
5,304
6,721
80,812
0
W
5,547
626
1,531
5,590
14,578
14,396
476
2,689
11,889
36,216
0
W
Artemis
9,144
5,086
0
4,430
10,538
3,965
2,514
442
10,096
0
71,326
W
Baron Samedi
deadlymonkey69
Baron Samedi
12,888
1,126
977
6,164
10,181
6,371
2,438
1,109
9,072
82,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,989
Gold Earned
34,177
608
Minions Killed
288
0
Camps Cleared
0
1,741,106
Distance Traveled
1,200,977
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,592
366
39
2
0
152,687
0
W
Fenrir
11,687
649
142
8
0
416,594
6
L
Medusa
7,448
414
98
5
0
235,007
0
L
Artemis
7,223
401
75
4
0
249,484
5
L
Kumbhakarna
6,511
362
26
1
0
292,616
2
L
Geb
6,403
356
50
3
0
271,183
1
W
Chang'e
10,846
603
164
9
0
337,293
3
W
Artio
9,613
534
30
2
0
359,924
1
W
Artemis
10,557
587
128
7
0
292,044
3
W
Baron Samedi
11,286
627
144
8
0
335,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role