Player Matchup

Neith
Neith
Birch
Neith
Level 147
God Stats
13W - 6L
1,770 SR
Queue Stats
288W - 237L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
Cindella
Nu Wa
Level 159
God Stats
7W - 5L
1,534 SR
Queue Stats
275W - 237L
1,690 Elo+
Party 1
Awilix
Awilix
JÉLLY
Awilix
Level 140
God Stats
9W - 21L
1,371 SR
Queue Stats
359W - 329L
1,647 Elo+
Party 1
Sylvanus
Sylvanus
RubbaBanMan
Sylvanus
Level 144
God Stats
14W - 6L
1,699 SR
Queue Stats
219W - 204L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
TotemGetter
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,716 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,658 Elo+

VS

Team Averages
Level 101
1,665 SR
1,569 Elo+
Khepri
Khepri
THEBUCKLAO15
Khepri
Level 125
God Stats
14W - 13L
1,579 SR
Queue Stats
125W - 96L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
donnarwal
Zhong Kui
Level 34
God Stats
17W - 5L
1,785 SR
Queue Stats
52W - 40L
1,617 Elo+
Solo
Loki
Loki
enz5102
Loki
Level 129
God Stats
20W - 16L
1,627 SR
Queue Stats
237W - 218L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lmFrosti
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,844 SR
Queue Stats
264W - 287L
1,540 Elo+
Party 2
Neith
Neith
mikeyyg
Neith
Level 109
God Stats
0W - 1L
1,491 SR
Queue Stats
386W - 397L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Birch
Neith
15
9 / 1 / 4
9,405
627
13,785
8,006
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Cindella
Nu Wa
16
2 / 1 / 6
9,721
648
7,208
5,833
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
JÉLLY
Awilix
15
4 / 3 / 5
8,695
580
7,718
10,841
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
RubbaBanMan
Sylvanus
12
2 / 1 / 9
8,132
542
5,564
9,988
9,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
TotemGetter
Heimdallr
15
4 / 2 / 5
8,959
597
7,158
6,562
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
2 / 4 / 4
6,565
438
4,550
12,123
9,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
donnarwal
Zhong Kui
15
1 / 4 / 0
8,463
564
4,355
9,670
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Loki
enz5102
Loki
11
3 / 5 / 1
7,009
467
6,621
11,132
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
lmFrosti
Morgan Le Fay
11
1 / 3 / 1
6,806
454
4,579
9,519
3,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
mikeyyg
Neith
12
1 / 5 / 1
7,558
504
4,165
8,902
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
8
8
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Birch
Neith
9
1
4
11
W
Nu Wa
Cindella
Nu Wa
2
1
6
5
W
Awilix
JÉLLY
Awilix
4
3
5
2.17
W
Sylvanus
RubbaBanMan
Sylvanus
2
1
9
6.5
L
Khepri
2
4
4
1
W
Heimdallr
TotemGetter
Heimdallr
4
2
5
3.25
L
Zhong Kui
donnarwal
Zhong Kui
1
4
0
0.25
L
Loki
enz5102
Loki
3
5
1
0.7
L
Morgan Le Fay
lmFrosti
Morgan Le Fay
1
3
1
0.5
L
Neith
mikeyyg
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
24,270
41,230
Taken
51,346
20,522
Mitigated
27,172
18,671
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Birch
Neith
13,785
7,587
0
3,359
8,006
3,659
210
2,996
5,010
0
76,018
W
Nu Wa
Cindella
Nu Wa
7,208
1,917
0
2,887
5,833
1,875
0
2,308
3,525
65,021
0
W
Awilix
JÉLLY
Awilix
7,718
3,696
0
3,828
10,841
3,497
0
2,204
8,637
0
63,375
W
Sylvanus
RubbaBanMan
Sylvanus
5,564
808
3,297
4,660
9,988
9,285
0
3,425
6,563
19,315
0
L
Khepri
4,550
654
386
2,736
12,123
9,861
0
2,030
10,093
13,971
0
W
Heimdallr
TotemGetter
Heimdallr
7,158
2,834
0
640
6,562
2,206
0
2,130
4,432
0
58,640
L
Zhong Kui
donnarwal
Zhong Kui
4,355
995
0
4,364
9,670
6,965
0
4,377
5,293
57,576
6,714
L
Loki
enz5102
Loki
6,621
2,492
0
2,102
11,132
3,130
0
1,544
9,588
0
32,839
L
Morgan Le Fay
lmFrosti
Morgan Le Fay
4,579
559
0
3,088
9,519
3,687
0
2,864
6,655
45,140
0
L
Neith
mikeyyg
Neith
4,165
2,038
0
1,465
8,902
3,529
0
1,957
6,945
0
55,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,912
Gold Earned
36,401
510
Minions Killed
439
0
Camps Cleared
0
1,458,159
Distance Traveled
1,429,564
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,405
627
136
9
0
297,770
5
W
Nu Wa
9,721
648
153
10
0
247,490
3
W
Awilix
8,695
580
96
6
0
330,705
3
W
Sylvanus
8,132
542
15
1
0
294,784
8
L
Khepri
6,565
438
15
1
0
323,608
3
W
Heimdallr
8,959
597
110
7
0
287,410
4
L
Zhong Kui
8,463
564
147
10
0
258,654
4
L
Loki
7,009
467
58
4
0
294,976
2
L
Morgan Le Fay
6,806
454
96
6
0
262,498
6
L
Neith
7,558
504
123
8
0
289,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role