Player Matchup

Medusa
Medusa
Gold IV
imperialjpn
Medusa
Gold IV
Level 128
God Stats
3W - 2L
1,712 SR
Queue Stats
13W - 7L
1,704 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,712 SR
1,704 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,500 MMR
Ra
Ra
Bronze III
Tyupo
Ra
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 0 / 0
7,303
913
4,366
5,351
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BakasuraAnubisAh Muzen CabFreyaSkadi

VS

Bans
UllrPoseidonHe BoTiamatSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 4 / 0
6,154
769
2,034
5,325
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
0
4
0
0
W
Medusa
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,366
Damage
2,034
5,351
Taken
5,325
2,551
Mitigated
2,823
2,113
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,034
262
0
1,186
5,325
2,823
70
242
5,083
28,720
0
W
Medusa
4,366
1,459
0
2,113
5,351
2,551
470
2,419
2,932
0
41,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,303
Gold Earned
6,154
84
Minions Killed
69
4
Camps Cleared
2
153,939
Distance Traveled
157,832
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,154
769
69
9
2
157,832
3
W
Medusa
7,303
913
84
11
4
153,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role