Player Matchup

Merlin
Merlin
Clurnts
Merlin
Level 79
God Stats
8W - 4L
1,540 SR
Queue Stats
23W - 28L
1,578 Elo+
Party 1
Rama
Rama
raftychicken
Rama
Level 108
God Stats
1W - 1L
1,446 SR
Queue Stats
45W - 36L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
zestyVEVO
Gilgamesh
Level 125
God Stats
6W - 7L
1,485 SR
Queue Stats
100W - 93L
1,640 Elo+
Party 1
Team Averages
Level 104
1,490 SR
1,613 Elo+

VS

Team Averages
Level 138
1,684 SR
1,546 Elo+
Discordia
Discordia
Esteifer
Discordia
Level 140
God Stats
11W - 13L
1,636 SR
Queue Stats
200W - 243L
1,491 Elo+
Solo
Chiron
Chiron
Marksman937
Chiron
Level 147
God Stats
9W - 6L
1,621 SR
Queue Stats
163W - 171L
1,555 Elo+
Party 2
Ravana
Ravana
UnrulyHippo
Ravana
Level 128
God Stats
9W - 4L
1,796 SR
Queue Stats
206W - 214L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clurnts
Merlin
14
1 / 10 / 9
10,928
607
8,609
17,237
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 10
11,472
637
8,184
16,293
4,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
zestyVEVO
Gilgamesh
16
11 / 2 / 3
12,811
712
19,075
16,814
17,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Esteifer
Discordia
16
2 / 4 / 10
11,798
655
13,473
11,627
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
5 / 6 / 9
12,286
683
18,376
16,337
5,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
11 / 6 / 6
13,490
749
12,051
18,489
16,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
14
Kills
18
18
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Clurnts
Merlin
1
10
9
0.55
W
Discordia
Esteifer
Discordia
2
4
10
1.75
W
Chiron
5
6
9
1.58
W
Ravana
11
6
6
2.33
L
2
6
10
1.17
L
Gilgamesh
zestyVEVO
Gilgamesh
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
43,900
50,344
Taken
46,453
28,117
Mitigated
26,105
10,583
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Clurnts
Merlin
8,609
374
90
2,312
17,237
5,920
0
3,170
13,627
39,760
0
W
Discordia
Esteifer
Discordia
13,473
39
0
4,191
11,627
4,171
397
4,003
7,624
55,376
0
W
Chiron
18,376
6,065
535
4,722
16,337
5,883
1,513
2,823
12,501
0
49,755
W
Ravana
12,051
1,406
0
3,109
18,489
16,051
1,088
2,210
16,279
0
29,803
L
8,184
6,802
0
4,538
16,293
4,964
535
5,706
10,083
0
28,842
L
Gilgamesh
zestyVEVO
Gilgamesh
19,075
3,991
0
3,643
16,814
17,233
123
3,887
12,539
0
48,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
37,574
188
Minions Killed
201
6
Camps Cleared
10
926,427
Distance Traveled
945,776
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,928
607
70
4
0
277,107
4
W
Discordia
11,798
655
93
5
4
317,151
3
W
Chiron
12,286
683
74
4
1
319,807
2
W
Ravana
13,490
749
34
2
5
308,818
4
L
Rama
11,472
637
45
3
4
266,070
1
L
Gilgamesh
12,811
712
73
4
2
383,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role