Player Matchup

Charybdis
Charybdis
DamionTheDeity
Charybdis
Level 100
God Stats
1W - 5L
1,326 SR
Queue Stats
28W - 46L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
SSableye
Baba Yaga
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
40W - 46L
1,488 Elo+
Party 2
Horus
Horus
oOo_Ghost123_oOo
Horus
Level 69
God Stats
5W - 3L
1,719 SR
Queue Stats
14W - 19L
1,390 Elo+
Party 2
Team Averages
Level 93
1,515 SR
1,445 Elo+

VS

Team Averages
Level 104
1,406 SR
1,514 Elo+
Gilgamesh
Gilgamesh
Envys
Gilgamesh
Level 132
God Stats
6W - 1L
1,567 SR
Queue Stats
346W - 314L
1,597 Elo+
Party 1
Chang'e
Chang'e
Mr WhiteKnights
Chang'e
Level 110
God Stats
1W - 1L
1,240 SR
Queue Stats
104W - 119L
1,452 Elo+
Solo
Anhur
Anhur
Ruckdafoo
Anhur
Level 69
God Stats
1W - 1L
1,412 SR
Queue Stats
141W - 120L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DamionTheDeity
Charybdis
12
2 / 7 / 6
9,021
601
10,652
12,455
4,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
SSableye
Baba Yaga
14
7 / 6 / 2
10,183
679
10,707
15,487
6,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 9
8,696
580
6,559
16,761
17,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Envys
Gilgamesh
14
3 / 4 / 12
10,112
674
15,670
18,499
14,947
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
7 / 1 / 7
10,928
729
14,058
11,422
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Ruckdafoo
Anhur
14
6 / 5 / 5
10,889
726
9,663
12,192
4,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
10
Kills
16
16
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DamionTheDeity
Charybdis
2
7
6
0.71
W
Gilgamesh
Envys
Gilgamesh
3
4
12
2.25
W
7
1
7
10.5
W
Anhur
Ruckdafoo
Anhur
6
5
5
1.7
L
Baba Yaga
SSableye
Baba Yaga
7
6
2
1.33
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
39,391
44,703
Taken
42,113
28,488
Mitigated
22,975
9,829
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DamionTheDeity
Charybdis
10,652
5,627
0
1,132
12,455
4,558
0
5,978
6,477
0
33,187
W
Gilgamesh
Envys
Gilgamesh
15,670
3,263
0
3,947
18,499
14,947
412
5,393
13,106
7,160
22,358
W
14,058
817
1,703
5,153
11,422
3,895
761
2,357
9,065
60,354
0
W
Anhur
Ruckdafoo
Anhur
9,663
4,429
47
3,412
12,192
4,133
1,059
3,412
8,780
0
25,440
L
Baba Yaga
SSableye
Baba Yaga
10,707
654
0
4,016
15,487
6,015
0
5,570
9,917
39,597
0
L
6,559
3,015
1,572
3,109
16,761
17,915
0
6,334
10,427
0
16,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
31,929
129
Minions Killed
164
6
Camps Cleared
7
706,110
Distance Traveled
821,301
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,021
601
45
3
0
198,459
2
W
Gilgamesh
10,112
674
24
2
1
292,905
2
W
Chang'e
10,928
729
114
8
2
294,833
6
W
Anhur
10,889
726
26
2
4
233,563
0
L
Baba Yaga
10,183
679
67
4
3
241,309
1
L
Horus
8,696
580
17
1
3
266,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role