Player Matchup

Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LennyDaTruth
Zhong Kui
Level 139
God Stats
4W - 2L
1,761 SR
Queue Stats
139W - 139L
1,516 Elo+
Solo
Eset
Eset
Melmoe
Eset
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,443 Elo+
Party 1
Chang'e
Chang'e
Robithlir
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
dwarfymcmuffin
Cthulhu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 175L
1,503 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,491 Elo+

VS

Team Averages
Level 115
1,538 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bleudark
Cthulhu
Level 133
God Stats
3W - 4L
1,354 SR
Queue Stats
419W - 442L
1,542 Elo+
Solo
Ymir
Ymir
IMNAUSEI
Ymir
Level 119
God Stats
1W - 0L
1,453 SR
Queue Stats
133W - 113L
1,544 Elo+
Party 2
Medusa
Medusa
MrDP01
Medusa
Level 60
God Stats
2W - 1L
1,767 SR
Queue Stats
132W - 112L
1,498 Elo+
Solo
Guan Yu
Guan Yu
Terrock12
Guan Yu
Level 121
God Stats
3W - 0L
1,618 SR
Queue Stats
367W - 332L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 3 / 4
12,875
715
19,137
18,087
8,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
LennyDaTruth
Zhong Kui
17
0 / 7 / 10
10,791
600
12,768
26,994
27,968
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
Melmoe
Eset
19
1 / 5 / 12
11,203
622
16,548
18,128
7,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Robithlir
Chang'e
17
1 / 5 / 11
10,575
588
13,451
26,559
18,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 11
11,673
649
20,029
26,149
33,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
9 / 4 / 12
13,303
739
28,029
17,534
5,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Bleudark
Cthulhu
20
6 / 2 / 19
12,793
711
23,502
21,869
20,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
3 / 5 / 17
11,442
636
11,990
19,283
19,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MrDP01
Medusa
20
6 / 2 / 17
13,537
752
32,237
14,248
5,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Terrock12
Guan Yu
19
1 / 3 / 21
11,337
630
8,717
24,035
31,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
111
15
Kills
25
25
Deaths
16
48
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
11
3
4
4.33
W
Izanami
 
Izanami
9
4
12
3.75
W
Cthulhu
Bleudark
Cthulhu
6
2
19
7.75
W
Ymir
3
5
17
2.3
L
Zhong Kui
LennyDaTruth
Zhong Kui
0
7
10
0.71
L
Eset
Melmoe
Eset
1
5
12
1.4
W
Medusa
MrDP01
Medusa
6
2
17
7.25
L
Chang'e
Robithlir
Chang'e
1
5
11
1.3
W
Guan Yu
Terrock12
Guan Yu
1
3
21
3.83
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,933
Damage
104,475
115,917
Taken
96,969
96,582
Mitigated
82,443
52,284
Healing
55,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
19,137
12,083
2,229
5,382
18,087
8,562
2,757
4,657
13,430
0
33,247
W
Izanami
 
Izanami
28,029
13,874
6,571
3,205
17,534
5,799
2,860
12,311
4,824
0
61,893
W
Cthulhu
Bleudark
Cthulhu
23,502
323
4,123
5,813
21,869
20,597
255
10,053
11,226
43,077
0
W
Ymir
11,990
1,381
401
1,130
19,283
19,045
230
13,975
4,985
16,750
0
L
Zhong Kui
LennyDaTruth
Zhong Kui
12,768
549
1,580
5,507
26,994
27,968
742
8,161
18,833
34,395
0
L
Eset
Melmoe
Eset
16,548
958
5,048
1,866
18,128
7,963
1,518
6,346
11,782
34,309
0
W
Medusa
MrDP01
Medusa
32,237
12,583
3,872
3,087
14,248
5,338
1,609
8,477
5,579
0
67,992
L
Chang'e
Robithlir
Chang'e
13,451
541
14,649
10,433
26,559
18,480
309
9,142
17,417
26,982
0
W
Guan Yu
Terrock12
Guan Yu
8,717
1,837
15,934
11,319
24,035
31,664
476
15,833
7,559
0
16,376
L
20,029
788
2,216
3,374
26,149
33,609
102
7,186
18,963
38,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,117
Gold Earned
62,412
178
Minions Killed
186
0
Camps Cleared
0
1,335,243
Distance Traveled
1,564,537
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,875
715
27
2
0
222,168
2
W
Izanami
13,303
739
73
4
0
263,734
2
W
Cthulhu
12,793
711
26
1
0
344,085
0
W
Ymir
11,442
636
11
1
0
262,532
0
L
Zhong Kui
10,791
600
57
3
0
240,379
0
L
Eset
11,203
622
33
2
0
282,673
0
W
Medusa
13,537
752
65
4
0
351,764
3
L
Chang'e
10,575
588
22
1
0
317,028
0
W
Guan Yu
11,337
630
11
1
0
342,422
0
L
Cthulhu
11,673
649
39
2
0
272,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role