Player Matchup

Bellona
Bellona
ChefBoudzini
Bellona
Level 118
God Stats
3W - 0L
1,839 SR
Queue Stats
223W - 218L
1,393 Elo+
Solo
Artio
Artio
Mbleach28
Artio
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 236L
1,435 Elo+
Party 1
Hel
Hel
SunsetMax
Hel
Level 108
God Stats
7W - 8L
1,340 SR
Queue Stats
501W - 476L
1,510 Elo+
Solo
Ymir
Ymir
XclaytonbigsbyX
Ymir
Level 103
God Stats
20W - 19L
1,509 SR
Queue Stats
235W - 244L
1,413 Elo+
Party 1
Neith
Neith
ttvSkippyMN
Neith
Level 85
God Stats
4W - 2L
1,541 SR
Queue Stats
12W - 10L
1,483 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,447 Elo+

VS

Team Averages
Level 95
1,551 SR
1,440 Elo+
Susano
Susano
DaBasix
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
DannyeIIow
Sun Wukong
Level 97
God Stats
1W - 2L
1,509 SR
Queue Stats
126W - 130L
1,440 Elo+
Party 2
Athena
Athena
Herbieee
Athena
Level 106
God Stats
32W - 22L
1,639 SR
Queue Stats
579W - 486L
1,478 Elo+
Party 3
Janus
Janus
Punnpun
Janus
Level 102
God Stats
15W - 18L
1,510 SR
Queue Stats
362W - 317L
1,476 Elo+
Party 3
Chiron
Chiron
burgledurturd
Chiron
Level 104
God Stats
53W - 46L
1,598 SR
Queue Stats
642W - 623L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChefBoudzini
Bellona
17
4 / 4 / 5
10,483
499
12,674
19,425
20,414
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
Mbleach28
Artio
15
2 / 6 / 14
9,479
451
12,915
24,033
17,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 2 / 5
10,951
521
19,976
15,786
9,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 7 / 2
10,614
505
8,278
17,780
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 3 / 6
10,603
505
17,409
15,755
5,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DaBasix
Susano
11
0 / 7 / 3
7,534
359
5,113
14,907
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DannyeIIow
Sun Wukong
16
8 / 5 / 3
11,322
539
14,694
19,516
19,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Herbieee
Athena
13
3 / 3 / 11
9,295
443
8,203
22,295
22,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Punnpun
Janus
16
8 / 5 / 6
10,435
497
19,578
17,174
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 9
9,162
436
16,652
17,270
6,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
27
Kills
22
22
Deaths
27
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChefBoudzini
Bellona
4
4
5
1.63
L
Susano
DaBasix
Susano
0
7
3
0.21
L
Sun Wukong
DannyeIIow
Sun Wukong
8
5
3
1.9
L
Athena
Herbieee
Athena
3
3
11
2.83
W
Artio
Mbleach28
Artio
2
6
14
1.5
L
Janus
Punnpun
Janus
8
5
6
2.2
W
8
2
5
5.25
W
6
7
2
1
L
3
7
9
1.07
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,252
Damage
64,240
92,779
Taken
91,162
62,782
Mitigated
60,982
34,998
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChefBoudzini
Bellona
12,674
3,171
0
4,269
19,425
20,414
180
2,910
16,401
0
69,241
L
Susano
DaBasix
Susano
5,113
596
0
3,216
14,907
5,376
0
4,940
9,769
0
36,257
L
Sun Wukong
DannyeIIow
Sun Wukong
14,694
3,598
481
4,458
19,516
19,807
0
7,161
12,187
0
53,129
L
Athena
Herbieee
Athena
8,203
2,040
0
5,188
22,295
22,501
47
11,274
10,737
21,557
0
W
Artio
Mbleach28
Artio
12,915
1,351
1,306
8,427
24,033
17,983
0
9,264
14,367
44,074
0
L
Janus
Punnpun
Janus
19,578
2,068
244
4,952
17,174
6,920
330
9,586
7,175
64,883
0
W
19,976
1,076
2,639
10,020
15,786
9,914
564
4,538
11,020
75,730
0
W
8,278
801
0
4,593
17,780
9,234
455
5,551
12,040
66,337
6,861
L
16,652
7,720
1,092
4,965
17,270
6,378
158
7,115
10,035
0
57,649
W
17,409
7,020
0
3,744
15,755
5,237
3,366
4,391
11,170
0
65,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
47,748
552
Minions Killed
361
0
Camps Cleared
0
1,980,867
Distance Traveled
1,960,095
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,483
499
140
7
0
381,970
1
L
Susano
7,534
359
58
3
0
344,960
6
L
Sun Wukong
11,322
539
94
4
0
399,658
2
L
Athena
9,295
443
26
1
0
432,163
4
W
Artio
9,479
451
54
3
0
405,873
2
L
Janus
10,435
497
109
5
0
425,962
1
W
Hel
10,951
521
130
6
0
417,556
3
W
Ymir
10,614
505
123
6
0
383,654
0
L
Chiron
9,162
436
74
4
0
357,352
4
W
Neith
10,603
505
105
5
0
391,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role