Player Matchup

Chiron
Chiron
CRlPtonight
Chiron
Level 28
God Stats
3W - 3L
1,472 SR
Queue Stats
157W - 129L
1,468 Elo+
Party 2
Agni
Agni
OsamaGotDrip
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 3L
1,923 Elo+
Party 2
Loki
Loki
ZoeyGotDrip
Loki
Level 27
God Stats
2W - 1L
1,414 SR
Queue Stats
125W - 21L
1,889 Elo+
Party 2
Team Averages
Level 24
1,462 SR
1,760 Elo+

VS

Team Averages
Level 41
1,409 SR
1,341 Elo+
Anubis
Anubis
hprototypexyxy12
Anubis
Level 112
God Stats
0W - 4L
1,471 SR
Queue Stats
56W - 72L
1,432 Elo+
Party 1
Nemesis
Nemesis
josefa2020
Nemesis
Level 5
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 4L
1,199 Elo+
Solo
Ymir
Ymir
whitetiger777-_-
Ymir
Level 6
God Stats
3W - 3L
1,556 SR
Queue Stats
3W - 3L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
6 / 1 / 8
7,280
910
6,711
3,946
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 2 / 11
7,263
908
9,161
4,815
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 2 / 8
7,326
916
6,341
6,113
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 1
6,498
812
4,890
10,497
4,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
josefa2020
Nemesis
5
0 / 2 / 1
4,771
596
0
2,203
607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 8 / 4
5,551
694
762
11,964
8,293
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
3
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
1
8
10
W
5
2
11
5.25
W
6
2
8
5
L
3
7
1
0.5
L
Nemesis
josefa2020
Nemesis
0
2
1
0.25
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
5,652
14,874
Taken
24,664
6,601
Mitigated
13,274
5,159
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,711
3,050
1,302
1,567
3,946
1,294
976
1,727
2,219
0
17,594
W
9,161
1,232
0
992
4,815
1,265
728
1,371
3,280
27,707
0
W
6,341
1,185
0
1,298
6,113
4,042
471
2,917
3,196
0
18,775
L
4,890
83
0
2,623
10,497
4,374
0
2,847
6,804
19,551
0
L
Nemesis
josefa2020
Nemesis
0
0
0
0
2,203
607
0
1,333
755
0
0
L
762
164
0
198
11,964
8,293
0
4,379
6,838
4,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
16,820
102
Minions Killed
37
7
Camps Cleared
0
490,497
Distance Traveled
226,642
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,280
910
26
3
6
157,136
1
W
Agni
7,263
908
55
7
0
164,969
1
W
Loki
7,326
916
21
3
1
168,392
3
L
Anubis
6,498
812
31
4
0
119,588
6
L
Nemesis
4,771
596
0
0
0
17,356
0
L
Ymir
5,551
694
6
1
0
89,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role