Player Matchup

Ra
Ra
Daxxonn
Ra
Level 129
God Stats
3W - 3L
1,352 SR
Queue Stats
75W - 64L
1,585 Elo+
Party 3
Sylvanus
Sylvanus
SnapDragon_YT
Sylvanus
Level 107
God Stats
10W - 8L
1,621 SR
Queue Stats
540W - 463L
1,569 Elo+
Party 2
Charybdis
Charybdis
WhtUDoinStepBro
Charybdis
Level 136
God Stats
3W - 3L
1,222 SR
Queue Stats
201W - 159L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
kardenaz98
Cthulhu
Level 107
God Stats
5W - 3L
1,577 SR
Queue Stats
487W - 410L
1,640 Elo+
Party 2
Kali
Kali
sean_quad11
Kali
Level 105
God Stats
18W - 10L
1,557 SR
Queue Stats
449W - 393L
1,585 Elo+
Party 2
Team Averages
Level 117
1,466 SR
1,590 Elo+

VS

Team Averages
Level 140
1,474 SR
1,582 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
EvilPancake62
Tiamat
Level 126
God Stats
0W - 2L
1,218 SR
Queue Stats
490W - 462L
1,617 Elo+
Party 1
Hades
Hades
Soulknight18
Hades
Level 160
God Stats
4W - 4L
1,443 SR
Queue Stats
402W - 392L
1,619 Elo+
Solo
Cu Chulainn
Cu Chulainn
geminiii_jay
Cu Chulainn
Level 123
God Stats
7W - 6L
1,682 SR
Queue Stats
519W - 485L
1,592 Elo+
Solo
Pele
Pele
joeybloco
Pele
Level 135
God Stats
13W - 13L
1,525 SR
Queue Stats
891W - 852L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
9,889
618
11,043
13,048
7,876
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SnapDragon_YT
Sylvanus
11
0 / 3 / 2
7,399
462
3,566
8,505
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
WhtUDoinStepBro
Charybdis
13
1 / 6 / 2
7,717
482
6,823
12,334
2,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
kardenaz98
Cthulhu
12
1 / 3 / 6
8,005
500
8,939
15,954
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
13 / 3 / 1
10,490
656
12,282
16,771
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 1 / 0
10,295
643
9,107
8,343
2,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 4 / 5
7,378
461
8,649
11,223
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 5
8,676
542
15,613
15,451
8,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
geminiii_jay
Cu Chulainn
12
0 / 8 / 1
7,192
450
4,999
13,568
6,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
14
1 / 4 / 2
7,703
481
4,152
11,819
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
21
Kills
15
15
Deaths
21
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
9
1
0
9
W
6
0
5
8.5
L
0
4
5
0.63
W
Sylvanus
SnapDragon_YT
Sylvanus
0
3
2
0.33
L
5
4
5
1.88
W
Charybdis
WhtUDoinStepBro
Charybdis
1
6
2
0.33
L
Cu Chulainn
geminiii_jay
Cu Chulainn
0
8
1
0.06
L
Pele
1
4
2
0.5
W
Cthulhu
kardenaz98
Cthulhu
1
3
6
1.33
W
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
42,520
66,612
Taken
60,404
31,986
Mitigated
30,269
25,515
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,107
2,577
0
2,025
8,343
2,860
660
327
8,016
0
72,188
W
11,043
2,012
2,459
6,527
13,048
7,876
240
4,529
8,382
67,483
0
L
8,649
903
0
4,800
11,223
7,573
12
5,360
5,863
42,539
0
W
Sylvanus
SnapDragon_YT
Sylvanus
3,566
908
2,467
2,524
8,505
3,032
0
6,167
1,967
30,085
6,226
L
15,613
795
216
5,851
15,451
8,954
0
7,796
7,655
43,934
0
W
Charybdis
WhtUDoinStepBro
Charybdis
6,823
3,255
0
3,233
12,334
2,787
7
1,529
10,805
0
50,205
L
Cu Chulainn
geminiii_jay
Cu Chulainn
4,999
441
0
1,645
13,568
6,385
0
5,487
8,081
406
43,994
L
Pele
4,152
475
0
2,454
11,819
4,497
0
4,210
7,609
0
61,260
W
Cthulhu
kardenaz98
Cthulhu
8,939
1,004
0
2,670
15,954
10,641
0
8,680
6,871
29,551
0
W
12,282
6,354
0
5,635
16,771
7,650
16
5,958
10,647
0
78,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
41,244
460
Minions Killed
466
0
Camps Cleared
0
1,515,415
Distance Traveled
1,516,502
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,295
643
127
8
0
320,524
3
W
Ra
9,889
618
138
9
0
318,233
2
L
Tiamat
7,378
461
78
5
0
275,863
4
W
Sylvanus
7,399
462
84
5
0
278,021
4
L
Hades
8,676
542
74
5
0
304,039
5
W
Charybdis
7,717
482
75
5
0
276,569
3
L
Cu Chulainn
7,192
450
86
5
0
265,586
2
L
Pele
7,703
481
101
6
0
350,490
3
W
Cthulhu
8,005
500
43
3
0
309,359
0
W
Kali
10,490
656
120
8
0
333,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role